Player Matchup

Scylla
Scylla
D3mhs
Scylla
Level 157
God Stats
1W - 1L
1,290 SR
Queue Stats
95W - 79L
1,546 Elo+
Party 2
Hercules
Hercules
LukeBub15
Hercules
Level 154
God Stats
7W - 7L
1,562 SR
Queue Stats
194W - 176L
1,546 Elo+
Solo
Susano
Susano
Pequee19
Susano
Level 27
God Stats
1W - 1L
1,200 SR
Queue Stats
103W - 74L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
Tx Wolfgang
Baron Samedi
Level 146
God Stats
15W - 13L
1,581 SR
Queue Stats
402W - 358L
1,622 Elo+
Party 3
Cupid
Cupid
Vyko Edwards
Cupid
Level 144
God Stats
12W - 4L
1,808 SR
Queue Stats
283W - 242L
1,555 Elo+
Party 3
Team Averages
Level 126
1,488 SR
1,569 Elo+

VS

Team Averages
Level 149
1,670 SR
1,503 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AL The Animal
Ares
Level 144
God Stats
9W - 5L
1,671 SR
Queue Stats
634W - 667L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
BigShiv13
Hun Batz
Level 176
God Stats
1W - 2L
1,547 SR
Queue Stats
337W - 287L
1,528 Elo+
Solo
Izanami
Izanami
FenixReborn226
Izanami
Level 169
God Stats
6W - 4L
1,944 SR
Queue Stats
122W - 120L
1,477 Elo+
Solo
Achilles
Achilles
lIBruticusIl
Achilles
Level 100
God Stats
1W - 3L
1,685 SR
Queue Stats
182W - 182L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D3mhs
Scylla
13
0 / 1 / 5
7,000
538
4,728
5,165
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LukeBub15
Hercules
13
3 / 2 / 1
7,682
591
10,051
12,902
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Pequee19
Susano
14
3 / 1 / 2
7,927
610
7,515
9,951
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Tx Wolfgang
Baron Samedi
11
4 / 2 / 2
6,521
502
9,786
9,965
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 0 / 1
6,815
524
3,838
8,280
2,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 4 / 1
6,814
524
2,881
9,770
3,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,036
464
6,128
12,473
13,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
BigShiv13
Hun Batz
14
2 / 1 / 1
7,511
578
5,533
9,513
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 0
7,382
568
4,509
6,624
2,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
lIBruticusIl
Achilles
10
2 / 0 / 1
6,733
518
6,207
12,573
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
1
0.38
L
0
4
1
0.13
L
Hun Batz
BigShiv13
Hun Batz
2
1
1
2.5
W
Scylla
D3mhs
Scylla
0
1
5
2.5
L
0
1
0
0
W
Hercules
LukeBub15
Hercules
3
2
1
1.75
W
Susano
Pequee19
Susano
3
1
2
4
W
Baron Samedi
Tx Wolfgang
Baron Samedi
4
2
2
2.5
W
0
0
1
0.5
L
Achilles
lIBruticusIl
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
25,258
46,263
Taken
50,953
23,227
Mitigated
36,124
16,786
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,881
46
346
2,528
9,770
3,802
325
4,947
4,823
48,573
0
L
6,128
647
0
1,518
12,473
13,094
0
2,721
9,012
29,804
0
L
Hun Batz
BigShiv13
Hun Batz
5,533
2,326
0
1,290
9,513
3,873
0
1,071
8,442
0
71,777
W
Scylla
D3mhs
Scylla
4,728
145
0
1,291
5,165
1,637
672
1,909
3,256
45,873
0
L
4,509
3,461
0
2,747
6,624
2,899
0
1,103
5,521
0
77,786
W
Hercules
LukeBub15
Hercules
10,051
4,669
0
4,731
12,902
9,770
30
4,860
7,582
0
58,773
W
Susano
Pequee19
Susano
7,515
1,736
0
2,334
9,951
3,829
0
486
9,465
0
71,480
W
Baron Samedi
Tx Wolfgang
Baron Samedi
9,786
639
579
2,184
9,965
5,278
0
1,220
8,671
32,009
0
W
3,838
2,382
192
5,475
8,280
2,713
204
0
8,280
0
58,290
L
Achilles
lIBruticusIl
Achilles
6,207
1,216
0
4,626
12,573
12,456
0
4,672
7,712
0
19,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
34,476
406
Minions Killed
416
0
Camps Cleared
0
1,401,651
Distance Traveled
1,294,624
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,814
524
89
7
0
261,014
4
L
Ares
6,036
464
53
4
0
189,884
0
L
Hun Batz
7,511
578
110
8
0
316,214
0
W
Scylla
7,000
538
74
6
0
271,793
0
L
Izanami
7,382
568
134
10
0
240,682
1
W
Hercules
7,682
591
81
6
0
278,990
0
W
Susano
7,927
610
107
8
0
330,033
0
W
Baron Samedi
6,521
502
42
3
0
261,920
4
W
Cupid
6,815
524
102
8
0
258,915
5
L
Achilles
6,733
518
30
2
0
286,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role