Player Matchup

Izanami
Izanami
BalkanRacer69
Izanami
Level 12
God Stats
2W - 2L
1,454 SR
Queue Stats
11W - 32L
1,247 Elo+
Party 2
Anubis
Anubis
ChloMo
Anubis
Level 107
God Stats
21W - 8L
1,725 SR
Queue Stats
973W - 940L
1,503 Elo+
Party 1
Olorun
Olorun
PavleRadman
Olorun
Level 35
God Stats
1W - 8L
1,174 SR
Queue Stats
32W - 56L
1,348 Elo+
Party 2
Serqet
Serqet
SiNSAYKA
Serqet
Level 48
God Stats
83W - 89L
1,482 SR
Queue Stats
415W - 432L
1,504 Elo+
Party 1
Ganesha
Ganesha
matijagreat
Ganesha
Level 54
God Stats
7W - 4L
1,702 SR
Queue Stats
36W - 61L
1,381 Elo+
Party 2
Team Averages
Level 51
1,507 SR
1,397 Elo+

VS

Team Averages
Level 98
1,495 SR
1,383 Elo+
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dysprox
Mercury
Level 89
God Stats
1W - 4L
1,450 SR
Queue Stats
23W - 24L
1,512 Elo+
Solo
Ix Chel
Ix Chel
GarettChelski
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,142 Elo+
Solo
Skadi
Skadi
KizunaAJ
Skadi
Level 45
God Stats
5W - 3L
1,490 SR
Queue Stats
22W - 19L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Zeus7778
Kukulkan
Level 123
God Stats
8W - 9L
1,534 SR
Queue Stats
317W - 379L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 2 / 5
6,615
1,103
3,709
4,638
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ChloMo
Anubis
12
5 / 0 / 4
8,024
1,337
11,121
2,051
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
12
0 / 2 / 7
6,312
1,052
3,506
4,943
2,830
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
SiNSAYKA
Serqet
12
4 / 0 / 4
7,515
1,253
2,422
3,018
1,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
matijagreat
Ganesha
13
0 / 0 / 10
7,695
1,283
3,775
5,331
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

370

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 4 / 2
6,804
1,134
1,867
8,523
9,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Dysprox
Mercury
11
0 / 1 / 2
6,420
1,070
2,161
5,458
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
11
1 / 3 / 2
6,378
1,063
6,312
5,189
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
KizunaAJ
Skadi
12
2 / 2 / 1
7,159
1,193
7,211
8,248
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Zeus7778
Kukulkan
10
0 / 0 / 0
5,625
938
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
10
Kills
4
4
Deaths
10
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
2
0.5
W
Izanami
1
2
5
1.75
W
Anubis
ChloMo
Anubis
5
0
4
7
L
Mercury
Dysprox
Mercury
0
1
2
1
L
Ix Chel
1
3
2
0.67
L
Skadi
KizunaAJ
Skadi
2
2
1
1.25
W
Olorun
0
2
7
1.75
W
Serqet
SiNSAYKA
Serqet
4
0
4
6
L
Kukulkan
Zeus7778
Kukulkan
0
0
0
0
W
Ganesha
matijagreat
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,533
Damage
17,551
19,981
Taken
27,418
13,739
Mitigated
15,413
3,134
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,867
335
0
335
8,523
9,638
0
5,011
3,512
10,168
0
W
Izanami
3,709
2,771
0
696
4,638
2,055
0
2,893
1,745
0
16,281
W
Anubis
ChloMo
Anubis
11,121
245
0
406
2,051
1,161
0
782
1,269
30,517
0
L
Mercury
Dysprox
Mercury
2,161
132
0
32
5,458
1,925
0
3,767
1,553
0
10,937
L
Ix Chel
6,312
1,213
367
230
5,189
1,605
0
3,429
1,760
8,373
0
L
Skadi
KizunaAJ
Skadi
7,211
3,067
0
566
8,248
2,245
0
6,195
2,053
0
30,355
W
Olorun
3,506
1,208
621
552
4,943
2,830
0
1,862
3,081
10,316
0
W
Serqet
SiNSAYKA
Serqet
2,422
666
0
0
3,018
1,774
0
525
2,493
0
6,529
L
Kukulkan
Zeus7778
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
matijagreat
Ganesha
3,775
393
0
859
5,331
5,919
0
2,117
3,214
8,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
32,386
112
Minions Killed
103
5
Camps Cleared
4
578,567
Distance Traveled
385,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,804
1,134
12
2
1
96,572
0
W
Izanami
6,615
1,103
31
5
0
92,155
0
W
Anubis
8,024
1,337
55
9
2
121,686
0
L
Mercury
6,420
1,070
22
4
2
124,536
0
L
Ix Chel
6,378
1,063
2
0
0
68,680
0
L
Skadi
7,159
1,193
67
11
1
96,052
0
W
Olorun
6,312
1,052
20
3
1
113,825
0
W
Serqet
7,515
1,253
6
1
2
134,332
0
L
Kukulkan
5,625
938
0
0
0
0
0
W
Ganesha
7,695
1,283
0
0
0
116,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role