Player Matchup

Cerberus
Cerberus
Dasexyzebra
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,420 Elo+
Party 2
Anubis
Anubis
De-rules6
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,116 Elo+
Party 2
Serqet
Serqet
Red_Dregg
Serqet
Level 79
God Stats
1W - 3L
1,338 SR
Queue Stats
76W - 81L
1,409 Elo+
Party 2
Team Averages
Level 98
1,446 SR
1,315 Elo+

VS

Team Averages
Level 75
1,567 SR
1,458 Elo+
Chiron
Chiron
RyuChanEXP
Chiron
Level 67
God Stats
5W - 5L
1,247 SR
Queue Stats
176W - 184L
1,405 Elo+
Solo
Chaac
Chaac
Sentinel_DM381
Chaac
Level 25
God Stats
22W - 16L
1,602 SR
Queue Stats
26W - 22L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
WhiteWookie578
Baba Yaga
Level 134
God Stats
4W - 1L
1,853 SR
Queue Stats
94W - 101L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dasexyzebra
Cerberus
13
4 / 4 / 7
11,611
726
5,743
13,693
8,984
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
De-rules6
Anubis
17
11 / 9 / 7
14,133
883
20,583
16,739
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Red_Dregg
Serqet
15
5 / 7 / 12
13,526
845
12,725
17,007
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RyuChanEXP
Chiron
16
7 / 9 / 7
13,984
874
15,053
16,479
5,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 8 / 11
11,954
747
5,584
22,696
24,956
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
WhiteWookie578
Baba Yaga
18
11 / 3 / 8
15,003
938
19,159
10,098
4,104
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
20
Kills
20
20
Deaths
20
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dasexyzebra
Cerberus
4
4
7
1.88
L
Anubis
De-rules6
Anubis
11
9
7
1.61
L
Serqet
Red_Dregg
Serqet
5
7
12
1.57
W
Chiron
RyuChanEXP
Chiron
7
9
7
1.17
W
2
8
11
0.94
W
Baba Yaga
WhiteWookie578
Baba Yaga
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
39,796
47,439
Taken
49,273
24,550
Mitigated
34,682
7,283
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dasexyzebra
Cerberus
5,743
651
187
2,546
13,693
8,984
161
5,052
8,436
24,485
0
L
Anubis
De-rules6
Anubis
20,583
965
0
3,221
16,739
7,938
524
6,193
10,282
72,666
0
L
Serqet
Red_Dregg
Serqet
12,725
4,408
0
1,329
17,007
7,628
572
7,683
8,969
0
48,709
W
Chiron
RyuChanEXP
Chiron
15,053
6,700
582
1,193
16,479
5,622
503
11,431
4,941
0
45,322
W
5,584
702
0
2,533
22,696
24,956
288
12,213
10,000
0
14,079
W
Baba Yaga
WhiteWookie578
Baba Yaga
19,159
650
0
1,704
10,098
4,104
2,128
3,021
6,812
72,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
40,941
186
Minions Killed
145
0
Camps Cleared
0
704,824
Distance Traveled
794,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,611
726
35
2
0
212,895
0
L
Anubis
14,133
883
95
6
0
223,793
0
L
Serqet
13,526
845
56
4
0
268,136
0
W
Chiron
13,984
874
49
3
0
233,923
0
W
Chaac
11,954
747
19
1
0
261,519
0
W
Baba Yaga
15,003
938
77
5
0
299,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role