Player Matchup

Odin
Odin
MikJnN
Odin
Level 50
God Stats
50W - 63L
1,424 SR
Queue Stats
80W - 96L
1,367 Elo+
Party 1
Pele
Pele
Sareo5381
Pele
Level 67
God Stats
3W - 2L
1,274 SR
Queue Stats
23W - 28L
1,344 Elo+
Solo
Thoth
Thoth
Six PT9959
Thoth
Level 68
God Stats
4W - 8L
1,299 SR
Queue Stats
293W - 317L
1,400 Elo+
Solo
Danzaburou
Danzaburou
XxGhOsTxX710
Danzaburou
Level 89
God Stats
1W - 1L
1,247 SR
Queue Stats
179W - 186L
1,375 Elo+
Party 1
Hercules
Hercules
event208lucky
Hercules
Level 148
God Stats
42W - 42L
1,420 SR
Queue Stats
330W - 341L
1,415 Elo+
Solo
Team Averages
Level 84
1,333 SR
1,380 Elo+

VS

Team Averages
Level 90
1,524 SR
1,447 Elo+
Neith
Neith
Dustysgaming74
Neith
Level 123
God Stats
10W - 5L
1,574 SR
Queue Stats
226W - 239L
1,464 Elo+
Solo
Anubis
Anubis
El pablo 28
Anubis
Level 66
God Stats
7W - 4L
1,571 SR
Queue Stats
126W - 129L
1,424 Elo+
Solo
Agni
Agni
Metharky
Agni
Level 65
God Stats
22W - 25L
1,451 SR
Queue Stats
220W - 243L
1,437 Elo+
Solo
Sobek
Sobek
dragondavid3000
Sobek
Level 106
God Stats
0W - 2L
1,271 SR
Queue Stats
114W - 108L
1,447 Elo+
Party 2
Awilix
Awilix
jorge99099
Awilix
Level 88
God Stats
1W - 2L
1,755 SR
Queue Stats
120W - 108L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
MikJnN
Odin
9
2 / 1 / 4
5,372
488
3,513
8,074
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
5 / 1 / 4
6,601
600
6,069
9,118
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
12
2 / 0 / 2
6,625
602
3,504
4,054
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XxGhOsTxX710
Danzaburou
10
3 / 2 / 5
6,358
578
6,652
5,689
2,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
event208lucky
Hercules
11
3 / 1 / 0
5,731
521
4,814
7,130
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,547
504
3,883
5,309
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
0 / 2 / 1
5,975
543
2,680
6,482
2,603
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
10
1 / 3 / 0
6,126
557
3,482
5,271
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 2
5,276
480
3,025
11,429
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
jorge99099
Awilix
11
1 / 4 / 1
6,181
562
3,266
8,744
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Anubis
0
2
1
0.25
L
Agni
1
3
0
0.33
W
Odin
MikJnN
Odin
2
1
4
4
W
Pele
5
1
4
7
W
Thoth
2
0
2
3
W
Danzaburou
XxGhOsTxX710
Danzaburou
3
2
5
2.75
L
1
4
2
0.5
W
Hercules
event208lucky
Hercules
3
1
0
3
L
Awilix
jorge99099
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
16,336
34,065
Taken
37,235
17,344
Mitigated
17,370
9,476
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,883
1,006
0
2,091
5,309
1,738
0
0
5,132
0
31,988
L
Anubis
2,680
757
0
3,060
6,482
2,603
0
0
6,026
35,665
0
L
Agni
3,482
43
0
750
5,271
1,306
0
2,722
2,549
40,523
0
W
Odin
MikJnN
Odin
3,513
409
0
2,337
8,074
5,998
0
1,638
6,436
0
23,285
W
Pele
6,069
1,962
0
2,168
9,118
2,923
224
1,492
7,626
0
43,447
W
Thoth
3,504
84
0
1,624
4,054
1,267
0
2,090
1,964
45,171
0
W
Danzaburou
XxGhOsTxX710
Danzaburou
6,652
4,199
0
1,759
5,689
2,136
488
1,287
4,402
0
37,202
L
3,025
152
0
1,953
11,429
8,817
0
385
10,739
14,096
0
W
Hercules
event208lucky
Hercules
4,814
785
0
1,588
7,130
5,020
0
2,680
4,450
0
27,373
L
Awilix
jorge99099
Awilix
3,266
1,221
0
70
8,744
2,906
0
397
8,273
0
42,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
29,105
273
Minions Killed
275
0
Camps Cleared
0
1,104,923
Distance Traveled
1,105,767
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,547
504
51
5
0
186,280
2
L
Anubis
5,975
543
59
5
0
209,732
0
L
Agni
6,126
557
74
7
0
221,888
0
W
Odin
5,372
488
36
3
0
229,799
0
W
Pele
6,601
600
47
4
0
246,009
0
W
Thoth
6,625
602
85
8
0
210,745
2
W
Danzaburou
6,358
578
58
5
0
187,281
0
L
Sobek
5,276
480
12
1
0
242,116
1
W
Hercules
5,731
521
47
4
0
231,089
0
L
Awilix
6,181
562
79
7
0
245,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role