Player Matchup

Sol
Sol
GankZuckerberg
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Cupid
Cupid
Gutirx
Cupid
Level 60
God Stats
0W - 2L
1,254 SR
Queue Stats
71W - 76L
1,499 Elo+
Party 2
Ymir
Ymir
MarioSwag
Ymir
Level 127
God Stats
0W - 1L
1,190 SR
Queue Stats
30W - 26L
1,458 Elo+
Party 2
Kali
Kali
Vampersi
Kali
Level 108
God Stats
1W - 1L
1,696 SR
Queue Stats
44W - 51L
1,448 Elo+
Party 2
Tyr
Tyr
sebakill17
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 75
1,428 SR
1,481 Elo+

VS

Team Averages
Level 127
1,548 SR
1,415 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Hoback12
Thor
Level 142
God Stats
3W - 1L
1,454 SR
Queue Stats
89W - 95L
1,395 Elo+
Solo
Chaac
Chaac
LionsSinOfPride-
Chaac
Level 119
God Stats
16W - 7L
1,788 SR
Queue Stats
569W - 587L
1,533 Elo+
Party 1
Shiva
Shiva
TFL Orphan
Shiva
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 139L
1,456 Elo+
Solo
Persephone
Persephone
Zerashil
Persephone
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,002
800
9,395
11,236
5,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
Gutirx
Cupid
16
3 / 1 / 8
8,031
803
10,427
8,875
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
16
4 / 0 / 10
8,923
892
8,920
12,248
11,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
13
1 / 5 / 11
7,952
795
4,844
14,599
13,437
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 7 / 7
7,799
780
4,924
13,339
7,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 3 / 7
8,569
857
13,137
7,156
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
1 / 5 / 9
7,788
779
5,030
10,548
5,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 10
9,168
917
13,507
13,086
19,783
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
14
3 / 3 / 9
8,672
867
10,022
11,854
14,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Zerashil
Persephone
14
2 / 4 / 8
8,479
848
13,787
9,625
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
15
Kills
15
15
Deaths
16
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
7
2.83
L
4
2
8
4
L
Cupid
Gutirx
Cupid
3
1
8
7
W
Thor
1
5
9
1.1
W
4
1
10
9
L
Ymir
4
0
10
9
W
Shiva
3
3
9
2.5
L
Kali
1
5
11
1.3
W
Persephone
Zerashil
Persephone
2
4
8
1.5
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
55,483
60,297
Taken
52,269
42,038
Mitigated
48,590
27,358
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,137
2,339
0
250
7,156
3,721
575
3,768
3,388
20,576
0
L
9,395
1,836
341
3,799
11,236
5,060
0
5,795
5,311
21,430
0
L
Cupid
Gutirx
Cupid
10,427
5,364
4,798
2,982
8,875
4,374
0
3,714
5,027
0
27,561
W
Thor
5,030
534
735
1,378
10,548
5,424
0
4,554
5,994
0
10,194
W
13,507
504
2,464
7,929
13,086
19,783
268
2,696
10,390
0
26,349
L
Ymir
8,920
377
3,339
3,729
12,248
11,835
0
5,223
6,775
15,868
0
W
Shiva
10,022
962
2,557
2,789
11,854
14,336
498
3,743
8,111
0
16,301
L
Kali
4,844
825
2,083
3,178
14,599
13,437
0
5,503
8,867
0
13,259
W
Persephone
Zerashil
Persephone
13,787
375
619
642
9,625
5,326
0
3,646
5,963
30,014
0
L
4,924
585
1,642
1,467
13,339
7,332
0
5,734
7,393
236
10,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
42,676
109
Minions Killed
118
0
Camps Cleared
0
1,019,624
Distance Traveled
1,000,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,569
857
24
2
0
180,163
0
L
Sol
8,002
800
28
3
0
190,971
0
L
Cupid
8,031
803
31
3
0
221,698
0
W
Thor
7,788
779
11
1
0
190,415
0
W
Chaac
9,168
917
20
2
0
226,875
0
L
Ymir
8,923
892
16
2
0
225,167
0
W
Shiva
8,672
867
16
2
0
209,451
0
L
Kali
7,952
795
17
2
0
192,686
0
W
Persephone
8,479
848
47
5
0
193,855
0
L
Tyr
7,799
780
17
2
0
189,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role