Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Nephilịm
King Arthur
Level 209
God Stats
6W - 12L
1,568 SR
Queue Stats
394W - 370L
1,555 Elo+
Party 1
Awilix
Awilix
PogGodGamer
Awilix
Level 107
God Stats
3W - 6L
1,476 SR
Queue Stats
78W - 105L
1,396 Elo+
Solo
Sylvanus
Sylvanus
PuddyFudder
Sylvanus
Level 127
God Stats
1W - 1L
1,314 SR
Queue Stats
296W - 242L
1,580 Elo+
Party 1
Lancelot
Lancelot
SponkBonk
Lancelot
Level 44
God Stats
0W - 1L
1,334 SR
Queue Stats
66W - 67L
1,589 Elo+
Party 1
Team Averages
Level 122
1,438 SR
1,524 Elo+

VS

Team Averages
Level 142
1,598 SR
1,526 Elo+
Neith
Neith
CD047
Neith
Level 158
God Stats
4W - 4L
1,445 SR
Queue Stats
235W - 244L
1,493 Elo+
Solo
Lancelot
Lancelot
CarlosFaith
Lancelot
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 110L
1,522 Elo+
Solo
Chang'e
Chang'e
GiggleTherapy
Chang'e
Level 165
God Stats
6W - 1L
1,875 SR
Queue Stats
429W - 425L
1,568 Elo+
Party 2
Merlin
Merlin
Volumed Up
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,520 Elo+
Party 2
Hachiman
Hachiman
YouKnowPoo
Hachiman
Level 139
God Stats
2W - 0L
1,668 SR
Queue Stats
21W - 17L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 6 / 1
6,481
810
5,257
9,145
4,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Nephilịm
King Arthur
10
0 / 6 / 3
5,831
729
6,193
13,079
15,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
11
0 / 5 / 3
6,080
760
5,080
8,546
4,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
PuddyFudder
Sylvanus
11
1 / 4 / 4
6,821
853
3,180
13,493
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SponkBonk
Lancelot
13
3 / 5 / 1
7,439
930
5,268
11,827
8,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CD047
Neith
13
2 / 1 / 15
7,820
978
8,536
5,650
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
CarlosFaith
Lancelot
13
4 / 1 / 19
7,903
988
5,149
9,893
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
15
4 / 1 / 18
8,168
1,021
7,777
9,229
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
Volumed Up
Merlin
15
8 / 0 / 15
9,226
1,153
15,962
4,326
1,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
YouKnowPoo
Hachiman
13
8 / 2 / 16
8,391
1,049
14,061
7,649
3,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
109
5
Kills
26
26
Deaths
5
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
1
0.25
W
Neith
CD047
Neith
2
1
15
9.5
W
Lancelot
CarlosFaith
Lancelot
4
1
19
13.5
W
Chang'e
4
1
18
13
L
King Arthur
Nephilịm
King Arthur
0
6
3
0.25
L
Awilix
0
5
3
0.3
L
Sylvanus
PuddyFudder
Sylvanus
1
4
4
0.75
L
Lancelot
SponkBonk
Lancelot
3
5
1
0.7
W
Merlin
Volumed Up
Merlin
8
0
15
15.5
W
Hachiman
YouKnowPoo
Hachiman
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
51,485
56,090
Taken
36,747
48,952
Mitigated
25,667
10,552
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,257
3,483
0
253
9,145
4,001
0
2,917
6,190
0
14,445
W
Neith
CD047
Neith
8,536
2,819
287
781
5,650
2,636
2,214
366
5,284
0
20,679
W
Lancelot
CarlosFaith
Lancelot
5,149
737
254
640
9,893
10,896
338
781
9,112
0
7,868
W
Chang'e
7,777
484
7,918
5,012
9,229
6,577
720
863
8,366
14,120
0
L
King Arthur
Nephilịm
King Arthur
6,193
736
405
1,204
13,079
15,909
0
4,841
8,017
131
11,325
L
Awilix
5,080
1,405
0
128
8,546
4,281
0
4,009
4,430
0
11,830
L
Sylvanus
PuddyFudder
Sylvanus
3,180
840
4,083
3,423
13,493
16,684
0
5,135
8,147
6,798
0
L
Lancelot
SponkBonk
Lancelot
5,268
425
261
795
11,827
8,077
0
6,837
4,806
0
12,141
W
Merlin
Volumed Up
Merlin
15,962
496
1,742
1,698
4,326
1,962
1,112
272
4,054
32,817
0
W
Hachiman
YouKnowPoo
Hachiman
14,061
9,635
100
1,269
7,649
3,596
3,156
1,029
6,620
0
25,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
41,508
55
Minions Killed
92
0
Camps Cleared
0
705,188
Distance Traveled
836,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,481
810
11
1
0
122,613
0
W
Neith
7,820
978
29
4
0
158,468
0
W
Lancelot
7,903
988
6
1
0
190,148
0
W
Chang'e
8,168
1,021
11
1
0
167,299
0
L
King Arthur
5,831
729
11
1
0
152,068
0
L
Awilix
6,080
760
14
2
0
143,960
0
L
Sylvanus
6,821
853
3
0
0
128,881
0
L
Lancelot
7,439
930
16
2
0
157,666
0
W
Merlin
9,226
1,153
31
4
0
182,393
0
W
Hachiman
8,391
1,049
15
2
0
138,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role