Player Matchup

Horus
Horus
Ev0 JunFan89
Horus
Level 27
God Stats
2W - 5L
1,486 SR
Queue Stats
41W - 66L
1,384 Elo+
Party 2
Freya
Freya
Ev0 R3V
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,472 Elo+
Party 2
Anubis
Anubis
Ev0 Shaman
Anubis
Level 53
God Stats
40W - 36L
1,517 SR
Queue Stats
196W - 170L
1,439 Elo+
Party 2
Mercury
Mercury
Spooky Smurf
Mercury
Level 27
God Stats
3W - 2L
1,721 SR
Queue Stats
32W - 36L
1,418 Elo+
Party 2
Nemesis
Nemesis
TvC_Skully1
Nemesis
Level 32
God Stats
6W - 7L
1,488 SR
Queue Stats
74W - 51L
1,327 Elo+
Solo
Team Averages
Level 41
1,542 SR
1,408 Elo+

VS

Team Averages
Level 91
1,475 SR
1,420 Elo+
Maui
Maui
BGxLoki
Maui
Level 137
God Stats
4W - 10L
1,329 SR
Queue Stats
206W - 188L
1,472 Elo+
Party 3
Cernunnos
Cernunnos
FUEL BEANDADDDY
Cernunnos
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,315 Elo+
Party 3
Nu Wa
Nu Wa
Qc__SuperNova
Nu Wa
Level 128
God Stats
2W - 1L
1,791 SR
Queue Stats
12W - 13L
1,349 Elo+
Party 1
Nike
Nike
Rocketman_br
Nike
Level 44
God Stats
1W - 0L
1,481 SR
Queue Stats
8W - 5L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
bestjgna
Hun Batz
Level 110
God Stats
10W - 11L
1,274 SR
Queue Stats
85W - 76L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,478
457
1,781
9,863
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Ev0 R3V
Freya
9
1 / 3 / 1
5,383
449
8,072
8,955
3,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Ev0 Shaman
Anubis
14
5 / 1 / 0
7,809
651
5,068
8,510
3,804
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Spooky Smurf
Mercury
10
1 / 2 / 2
6,079
507
1,503
7,524
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
TvC_Skully1
Nemesis
8
0 / 1 / 0
5,263
439
2,656
4,470
1,374
Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BGxLoki
Maui
10
1 / 1 / 2
6,517
543
4,191
8,621
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
FUEL BEANDADDDY
Cernunnos
10
1 / 0 / 3
5,881
490
4,850
5,398
1,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 0
6,866
572
5,155
7,615
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 0
7,091
591
2,758
5,189
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
bestjgna
Hun Batz
11
2 / 1 / 2
6,653
554
3,946
10,039
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
7
7
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
BGxLoki
Maui
1
1
2
2
L
0
0
0
0
L
Freya
Ev0 R3V
Freya
1
3
1
0.5
L
Anubis
Ev0 Shaman
Anubis
5
1
0
5
W
Cernunnos
FUEL BEANDADDDY
Cernunnos
1
0
3
2.5
W
1
5
0
0.2
W
2
0
0
2
L
Mercury
Spooky Smurf
Mercury
1
2
2
1
L
Nemesis
TvC_Skully1
Nemesis
0
1
0
0
W
Hun Batz
bestjgna
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
20,900
39,322
Taken
36,862
17,015
Mitigated
16,966
13,887
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
BGxLoki
Maui
4,191
1,175
0
3,205
8,621
6,648
0
3,915
4,706
28,925
0
L
1,781
1,179
995
2,872
9,863
6,077
0
2,163
7,700
0
15,832
L
Freya
Ev0 R3V
Freya
8,072
2,186
0
3,737
8,955
3,475
0
2,032
6,923
40,601
0
L
Anubis
Ev0 Shaman
Anubis
5,068
156
0
4,628
8,510
3,804
0
4,105
4,405
69,843
0
W
Cernunnos
FUEL BEANDADDDY
Cernunnos
4,850
2,960
0
2,266
5,398
1,987
181
2,794
2,604
0
29,519
W
5,155
2,950
0
561
7,615
2,207
802
4,533
3,082
44,801
0
W
2,758
185
0
1,570
5,189
2,332
572
0
5,189
0
43,508
L
Mercury
Spooky Smurf
Mercury
1,503
729
0
0
7,524
2,285
0
935
6,415
0
29,222
L
Nemesis
TvC_Skully1
Nemesis
2,656
572
0
1,655
4,470
1,374
0
111
4,134
0
23,642
W
Hun Batz
bestjgna
Hun Batz
3,946
903
0
1,457
10,039
3,792
0
1,898
8,141
0
46,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
33,008
293
Minions Killed
312
0
Camps Cleared
0
1,088,015
Distance Traveled
1,079,440
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,517
543
38
3
0
218,418
0
L
Horus
5,478
457
21
2
0
259,826
0
L
Freya
5,383
449
63
5
0
206,303
1
L
Anubis
7,809
651
112
9
0
206,353
0
W
Cernunnos
5,881
490
60
5
0
211,904
0
W
Nu Wa
6,866
572
62
5
0
202,701
0
W
Nike
7,091
591
76
6
0
187,710
0
L
Mercury
6,079
507
56
5
0
290,958
0
L
Nemesis
5,263
439
41
3
0
124,575
0
W
Hun Batz
6,653
554
76
6
0
258,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role