Player Matchup

Geb
Geb
BustyRias
Geb
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 63L
1,580 Elo+
Solo
Nemesis
Nemesis
EndlessSpanking
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Bacchus
Bacchus
UncleDadddy
Bacchus
Level 61
God Stats
2W - 2L
1,281 SR
Queue Stats
403W - 419L
1,485 Elo+
Solo
Persephone
Persephone
frostysquirrels
Persephone
Level 77
God Stats
4W - 9L
1,334 SR
Queue Stats
1,442W - 1,475L
1,472 Elo+
Solo
Mulan
Mulan
zzerroh
Mulan
Level 125
God Stats
1W - 3L
1,297 SR
Queue Stats
211W - 209L
1,537 Elo+
Solo
Team Averages
Level 86
1,382 SR
1,474 Elo+

VS

Team Averages
Level 75
1,364 SR
1,523 Elo+
Sun Wukong
Sun Wukong
D1ss3d3n7
Sun Wukong
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 266L
1,491 Elo+
Solo
Cabrakan
Cabrakan
ItsyBitsyAce666
Cabrakan
Level 84
God Stats
1W - 0L
1,262 SR
Queue Stats
109W - 100L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JuicyStains
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,188 SR
Queue Stats
21W - 25L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
OhEight
Ne Zha
Level 124
God Stats
1W - 0L
1,584 SR
Queue Stats
63W - 37L
1,559 Elo+
Solo
Kali
Kali
theSpaceGh0st
Kali
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
100W - 132L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 7
8,681
965
11,955
15,562
7,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 6
6,485
721
3,805
7,225
2,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
UncleDadddy
Bacchus
14
5 / 5 / 7
8,356
928
7,637
12,429
19,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
frostysquirrels
Persephone
15
3 / 5 / 6
8,933
993
7,311
9,568
3,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
zzerroh
Mulan
15
4 / 5 / 9
8,488
943
10,156
15,078
10,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D1ss3d3n7
Sun Wukong
16
5 / 3 / 16
9,537
1,060
15,629
13,456
12,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
14
2 / 3 / 17
8,773
975
8,215
10,700
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
JuicyStains
Morgan Le Fay
16
6 / 3 / 11
9,707
1,079
13,357
8,985
5,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
OhEight
Ne Zha
15
10 / 5 / 8
9,479
1,053
9,793
8,948
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 12
8,532
948
6,815
10,004
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
19
Kills
27
26
Deaths
19
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
Sun Wukong
D1ss3d3n7
Sun Wukong
5
3
16
4.33
L
1
4
6
1
W
Cabrakan
2
3
17
3.5
W
Morgan Le Fay
JuicyStains
Morgan Le Fay
6
3
11
3.83
W
Ne Zha
OhEight
Ne Zha
10
5
8
2.8
L
Bacchus
UncleDadddy
Bacchus
5
5
7
1.7
L
Persephone
frostysquirrels
Persephone
3
5
6
1.2
W
4
5
12
2
L
Mulan
zzerroh
Mulan
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,864
Damage
53,809
59,862
Taken
52,093
44,858
Mitigated
41,417
11,535
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,955
2,028
355
1,863
15,562
7,734
0
5,918
9,644
17,953
0
W
Sun Wukong
D1ss3d3n7
Sun Wukong
15,629
3,226
628
4,816
13,456
12,042
358
5,327
8,129
0
27,254
L
3,805
1,036
0
1,204
7,225
2,978
0
2,568
4,657
0
8,209
W
Cabrakan
8,215
1,048
718
2,282
10,700
13,887
109
4,842
5,858
12,829
0
W
Morgan Le Fay
JuicyStains
Morgan Le Fay
13,357
403
1,497
2,835
8,985
5,479
743
6,365
2,620
27,681
0
W
Ne Zha
OhEight
Ne Zha
9,793
2,968
127
864
8,948
4,587
115
3,897
5,051
0
14,582
L
Bacchus
UncleDadddy
Bacchus
7,637
301
632
1,682
12,429
19,849
256
4,650
7,779
12,131
253
L
Persephone
frostysquirrels
Persephone
7,311
625
101
724
9,568
3,571
371
3,180
6,332
23,071
0
W
6,815
3,117
0
2,124
10,004
5,422
33
6,219
3,785
0
13,070
L
Mulan
zzerroh
Mulan
10,156
1,649
749
4,225
15,078
10,726
573
5,235
9,843
0
17,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
46,028
67
Minions Killed
104
0
Camps Cleared
0
780,750
Distance Traveled
909,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,681
965
5
1
0
148,972
0
W
Sun Wukong
9,537
1,060
26
3
0
176,650
0
L
Nemesis
6,485
721
3
0
0
146,476
0
W
Cabrakan
8,773
975
10
1
0
168,902
0
W
Morgan Le Fay
9,707
1,079
38
4
0
181,978
0
W
Ne Zha
9,479
1,053
15
2
0
193,995
0
L
Bacchus
8,356
928
15
2
0
165,013
0
L
Persephone
8,933
993
31
3
0
154,042
0
W
Kali
8,532
948
15
2
0
187,838
0
L
Mulan
8,488
943
13
1
0
166,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role