Player Matchup

Heimdallr
Heimdallr
PowerZero11
Heimdallr
Level 65
God Stats
3W - 8L
1,133 SR
Queue Stats
157W - 158L
1,410 Elo+
Solo
Pele
Pele
Shisaiiko
Pele
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 127L
1,320 Elo+
Solo
Serqet
Serqet
TheDerpyDerp
Serqet
Level 109
God Stats
9W - 12L
1,410 SR
Queue Stats
320W - 296L
1,506 Elo+
Party 1
Chaac
Chaac
yonkoangel
Chaac
Level 101
God Stats
2W - 4L
1,316 SR
Queue Stats
261W - 231L
1,521 Elo+
Solo
Nu Wa
Nu Wa
zsmitty2020
Nu Wa
Level 57
God Stats
1W - 4L
1,697 SR
Queue Stats
104W - 99L
1,533 Elo+
Party 1
Team Averages
Level 84
1,411 SR
1,458 Elo+

VS

Team Averages
Level 110
1,538 SR
1,480 Elo+
Ix Chel
Ix Chel
Entius
Ix Chel
Level 85
God Stats
13W - 18L
1,617 SR
Queue Stats
292W - 262L
1,380 Elo+
Solo
Hachiman
Hachiman
Ilkhanate
Hachiman
Level 127
God Stats
8W - 8L
1,443 SR
Queue Stats
98W - 97L
1,402 Elo+
Solo
Ymir
Ymir
SoulBrotherJake
Ymir
Level 87
God Stats
26W - 25L
1,670 SR
Queue Stats
121W - 113L
1,536 Elo+
Party 2
Lancelot
Lancelot
VDGrip
Lancelot
Level 143
God Stats
5W - 4L
1,688 SR
Queue Stats
178W - 145L
1,529 Elo+
Party 2
Nemesis
Nemesis
zVenom
Nemesis
Level 108
God Stats
0W - 2L
1,272 SR
Queue Stats
239W - 208L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PowerZero11
Heimdallr
14
8 / 2 / 3
9,283
580
12,348
11,421
5,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
15
4 / 3 / 9
9,602
600
11,323
13,688
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
12
1 / 2 / 10
8,411
526
3,544
13,658
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
4 / 2 / 1
9,378
586
11,503
15,005
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 3
9,918
620
14,068
10,370
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Entius
Ix Chel
16
6 / 6 / 2
9,918
620
13,176
12,624
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Ilkhanate
Hachiman
12
3 / 5 / 4
7,671
479
7,478
10,960
3,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 5
7,694
481
2,673
18,767
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
VDGrip
Lancelot
13
1 / 3 / 6
8,119
507
13,089
14,989
13,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
zVenom
Nemesis
14
1 / 6 / 5
8,395
525
6,664
16,963
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
25
Kills
12
12
Deaths
25
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Entius
Ix Chel
6
6
2
1.17
L
Hachiman
Ilkhanate
Hachiman
3
5
4
1
W
Heimdallr
PowerZero11
Heimdallr
8
2
3
4.75
W
Pele
4
3
9
2.83
L
1
5
5
0.7
W
Serqet
1
2
10
3
L
Lancelot
VDGrip
Lancelot
1
3
6
1.33
W
Chaac
4
2
1
2.25
L
Nemesis
zVenom
Nemesis
1
6
5
0.58
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
43,080
64,142
Taken
74,303
41,222
Mitigated
46,833
12,463
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Entius
Ix Chel
13,176
1,993
1,235
1,909
12,624
5,314
0
4,902
7,671
76,398
0
L
Hachiman
Ilkhanate
Hachiman
7,478
5,409
0
3,560
10,960
3,539
0
1,644
9,316
0
41,648
W
Heimdallr
PowerZero11
Heimdallr
12,348
7,570
0
4,147
11,421
5,242
1,527
1,131
10,290
0
66,474
W
Pele
11,323
2,386
0
1,944
13,688
5,185
94
3,143
10,545
0
62,613
L
2,673
452
0
1,777
18,767
17,605
0
3,621
15,146
20,877
0
W
Serqet
3,544
997
0
1,935
13,658
12,956
0
2,759
10,899
0
24,127
L
Lancelot
VDGrip
Lancelot
13,089
3,354
0
4,542
14,989
13,394
0
2,292
12,343
0
62,437
W
Chaac
11,503
2,062
0
4,187
15,005
14,239
0
3,074
11,931
0
73,379
L
Nemesis
zVenom
Nemesis
6,664
2,813
0
551
16,963
6,981
0
1,609
15,354
0
71,123
W
14,068
2,703
0
250
10,370
3,600
1,044
5,742
4,628
68,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
41,797
438
Minions Killed
417
0
Camps Cleared
0
1,670,532
Distance Traveled
1,594,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,918
620
112
7
0
309,200
2
L
Hachiman
7,671
479
60
4
0
258,236
1
W
Heimdallr
9,283
580
106
7
0
307,641
0
W
Pele
9,602
600
80
5
0
385,961
0
L
Ymir
7,694
481
26
2
0
314,609
0
W
Serqet
8,411
526
28
2
0
346,210
0
L
Lancelot
8,119
507
103
6
0
360,662
0
W
Chaac
9,378
586
113
7
0
324,534
0
L
Nemesis
8,395
525
116
7
0
351,985
2
W
Nu Wa
9,918
620
111
7
0
306,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role