Player Matchup

Bacchus
Bacchus
Silver I
AboutTwoInches
Bacchus
Silver I
Level 127
God Stats
4W - 1L
1,628 SR
Queue Stats
40W - 50L
1,217 MMR
Party 2
Janus
Janus
Silver I
Capsnowball04
Janus
Silver I
Level 111
God Stats
15W - 21L
1,474 SR
Queue Stats
240W - 249L
1,148 MMR
Solo
Bakasura
Bakasura
Silver II
Space Ranger DM
Bakasura
Silver II
Level 148
God Stats
3W - 0L
1,693 SR
Queue Stats
41W - 53L
1,139 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,598 SR
1,168 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,480 SR
1,155 MMR
Maui
Maui
Silver I
DivineFusionX
Maui
Silver I
Level 123
God Stats
0W - 1L
1,231 SR
Queue Stats
49W - 54L
1,123 MMR
Party 1
Agni
Agni
Silver V
shadowbeef6320
Agni
Silver V
Level 59
God Stats
0W - 1L
1,595 SR
Queue Stats
8W - 11L
1,236 MMR
Party 1
Medusa
Medusa
Silver III
xBlackBrownie
Medusa
Silver III
Level 129
God Stats
3W - 1L
1,613 SR
Queue Stats
74W - 101L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
11,193
800
7,205
13,440
17,233
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 7
11,276
805
16,565
7,362
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
14
8 / 7 / 4
11,711
837
13,879
17,571
8,857
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeVamanaIx ChelPoseidonAchilles

VS

Bans
HorusNeithMartichorasIshtarHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
10,684
763
8,127
18,375
15,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 7 / 4
10,922
780
9,501
13,336
4,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 6
11,446
818
9,441
12,365
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
11
11
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
2
2
7
2.75
L
3
3
7
2.17
W
Bakasura
8
7
4
1.43
L
4
7
4
0.86
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
27,069
38,373
Taken
44,076
29,371
Mitigated
25,916
7,402
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,205
1,042
0
2,745
13,440
17,233
284
6,209
7,231
19,821
0
W
16,565
350
0
230
7,362
3,281
1,008
4,261
3,101
70,192
0
L
8,127
1,761
0
1,084
18,375
15,742
0
8,659
8,510
21,977
0
W
Bakasura
13,879
9,900
0
4,427
17,571
8,857
0
8,369
9,202
0
30,431
L
9,501
824
0
1,410
13,336
4,702
0
5,925
6,558
38,032
0
L
9,441
4,213
0
1,264
12,365
5,472
480
9,420
2,792
0
55,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
33,052
160
Minions Killed
161
0
Camps Cleared
0
787,784
Distance Traveled
724,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,193
800
29
2
0
265,652
0
W
Janus
11,276
805
82
6
0
273,706
0
L
Maui
10,684
763
16
1
0
251,427
0
W
Bakasura
11,711
837
49
4
0
248,426
0
L
Agni
10,922
780
49
4
0
233,106
0
L
Medusa
11,446
818
96
7
0
239,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role