Player Matchup

Khepri
Khepri
Ecclesiastes3-08
Khepri
Level 148
God Stats
6W - 5L
1,530 SR
Queue Stats
58W - 64L
1,476 Elo+
Solo
Cliodhna
Cliodhna
Ro11ing_Shad0w
Cliodhna
Level 159
God Stats
4W - 7L
1,200 SR
Queue Stats
251W - 220L
1,516 Elo+
Party 1
Loki
Loki
Sterben_1022
Loki
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,605 Elo+
Party 1
Persephone
Persephone
dante01cruck
Persephone
Level 129
God Stats
2W - 4L
1,411 SR
Queue Stats
246W - 221L
1,515 Elo+
Solo
Chernobog
Chernobog
thebestsniper47
Chernobog
Level 157
God Stats
3W - 1L
1,608 SR
Queue Stats
192W - 167L
1,512 Elo+
Party 1
Team Averages
Level 146
1,449 SR
1,525 Elo+

VS

Team Averages
Level 121
1,572 SR
1,497 Elo+
Danzaburou
Danzaburou
BrandisRazer
Danzaburou
Level 109
God Stats
19W - 14L
1,574 SR
Queue Stats
192W - 181L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
ELIT3KINGZ512
Cthulhu
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 100L
1,495 Elo+
Solo
Artio
Artio
LicCaraj0
Artio
Level 125
God Stats
7W - 4L
1,668 SR
Queue Stats
219W - 184L
1,458 Elo+
Solo
Chang'e
Chang'e
TheOnlyGygy
Chang'e
Level 79
God Stats
29W - 24L
1,532 SR
Queue Stats
44W - 36L
1,462 Elo+
Solo
Yemoja
Yemoja
ironmanctc
Yemoja
Level 154
God Stats
14W - 18L
1,585 SR
Queue Stats
274W - 267L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
9,720
486
6,030
14,417
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
18
5 / 2 / 3
11,093
555
15,272
19,859
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 3
10,129
506
6,275
14,665
10,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
dante01cruck
Persephone
18
6 / 2 / 5
11,935
597
22,822
13,437
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
thebestsniper47
Chernobog
18
2 / 1 / 3
10,940
547
11,171
10,969
6,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandisRazer
Danzaburou
17
1 / 2 / 1
10,569
528
11,501
16,811
7,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
2 / 4 / 0
9,260
463
9,123
19,158
9,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
LicCaraj0
Artio
16
3 / 2 / 0
10,203
510
12,515
20,559
16,804
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TheOnlyGygy
Chang'e
13
0 / 4 / 0
8,345
417
8,212
13,205
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ironmanctc
Yemoja
13
0 / 2 / 1
8,675
434
5,199
18,414
16,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
6
8
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrandisRazer
Danzaburou
1
2
1
0.75
L
Cthulhu
2
4
0
0.5
W
0
0
8
4
L
Artio
LicCaraj0
Artio
3
2
0
1.5
W
Cliodhna
5
2
3
3.25
W
1
3
3
0.83
L
Chang'e
TheOnlyGygy
Chang'e
0
4
0
0
W
Persephone
dante01cruck
Persephone
6
2
5
4.25
L
Yemoja
ironmanctc
Yemoja
0
2
1
0.25
W
Chernobog
thebestsniper47
Chernobog
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,570
Damage
46,550
73,347
Taken
88,147
50,974
Mitigated
55,141
23,292
Healing
32,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrandisRazer
Danzaburou
11,501
6,178
0
5,126
16,811
7,611
1,058
2,966
13,845
0
99,117
L
Cthulhu
9,123
358
0
3,643
19,158
9,345
0
6,626
12,532
60,507
0
W
6,030
120
210
4,620
14,417
17,656
0
7,063
7,068
28,873
0
L
Artio
LicCaraj0
Artio
12,515
1,854
431
7,135
20,559
16,804
546
4,437
16,122
70,183
0
W
Cliodhna
15,272
1,177
0
8,722
19,859
9,266
305
9,354
10,374
0
102,533
W
6,275
683
0
750
14,665
10,478
414
8,236
5,781
0
80,275
L
Chang'e
TheOnlyGygy
Chang'e
8,212
439
1,520
3,189
13,205
4,582
0
5,799
7,406
52,926
0
W
Persephone
dante01cruck
Persephone
22,822
1,921
0
2,474
13,437
7,436
368
7,564
5,814
120,418
0
L
Yemoja
ironmanctc
Yemoja
5,199
1,130
6,538
4,750
18,414
16,799
108
9,644
8,770
26,115
0
W
Chernobog
thebestsniper47
Chernobog
11,171
7,788
0
6,516
10,969
6,138
3,340
1,608
9,261
0
100,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
47,052
670
Minions Killed
485
0
Camps Cleared
0
2,038,922
Distance Traveled
1,864,602
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,569
528
161
8
0
383,754
0
L
Cthulhu
9,260
463
86
4
0
422,665
6
W
Khepri
9,720
486
25
1
0
414,835
7
L
Artio
10,203
510
100
5
0
407,973
6
W
Cliodhna
11,093
555
141
7
0
471,163
6
W
Loki
10,129
506
135
7
0
412,975
3
L
Chang'e
8,345
417
107
5
0
303,331
0
W
Persephone
11,935
597
187
9
0
362,463
0
L
Yemoja
8,675
434
31
2
0
346,879
5
W
Chernobog
10,940
547
182
9
0
377,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role