Player Matchup

Athena
Athena
FDA Gohann
Athena
Level 55
God Stats
1W - 1L
1,450 SR
Queue Stats
68W - 64L
1,421 Elo+
Party 2
Bakasura
Bakasura
LTiceman
Bakasura
Level 149
God Stats
3W - 6L
1,303 SR
Queue Stats
560W - 512L
1,537 Elo+
Solo
Chaac
Chaac
Sw4gNiiii
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Agni
Agni
Thomdlcrx59
Agni
Level 125
God Stats
4W - 6L
1,679 SR
Queue Stats
81W - 96L
1,442 Elo+
Party 2
Rama
Rama
bloarr
Rama
Level 139
God Stats
0W - 6L
1,214 SR
Queue Stats
106W - 125L
1,465 Elo+
Party 2
Team Averages
Level 95
1,429 SR
1,473 Elo+

VS

Team Averages
Level 101
1,520 SR
1,542 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Hutch132
Sobek
Level 85
God Stats
3W - 2L
1,462 SR
Queue Stats
22W - 9L
1,630 Elo+
Party 1
Fenrir
Fenrir
Parsawolf
Fenrir
Level 138
God Stats
13W - 13L
1,566 SR
Queue Stats
448W - 370L
1,452 Elo+
Solo
Discordia
Discordia
izan98
Discordia
Level 67
God Stats
7W - 4L
1,547 SR
Queue Stats
75W - 64L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
tomozed
Sun Wukong
Level 71
God Stats
16W - 2L
1,525 SR
Queue Stats
73W - 56L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FDA Gohann
Athena
6
0 / 5 / 0
4,739
474
1,308
9,091
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
LTiceman
Bakasura
9
0 / 3 / 0
5,383
538
4,285
9,586
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Sw4gNiiii
Chaac
9
2 / 1 / 0
5,321
532
4,885
7,702
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,505
551
2,509
4,617
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
bloarr
Rama
10
0 / 3 / 0
5,550
555
1,471
7,501
2,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 3
6,882
688
7,530
3,347
1,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Hutch132
Sobek
9
2 / 0 / 6
6,216
622
1,905
5,026
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Parsawolf
Fenrir
10
3 / 1 / 4
6,143
614
4,143
7,047
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
izan98
Discordia
11
4 / 0 / 2
6,948
695
5,222
4,583
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
tomozed
Sun Wukong
11
1 / 2 / 0
6,320
632
5,301
9,026
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
L
Athena
FDA Gohann
Athena
0
5
0
0
W
Sobek
Hutch132
Sobek
2
0
6
5
L
Bakasura
LTiceman
Bakasura
0
3
0
0
W
Fenrir
Parsawolf
Fenrir
3
1
4
5
L
Chaac
Sw4gNiiii
Chaac
2
1
0
2
L
0
2
1
0.25
L
Rama
bloarr
Rama
0
3
0
0
W
Discordia
izan98
Discordia
4
0
2
5
W
Sun Wukong
tomozed
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
24,101
38,497
Taken
29,029
17,999
Mitigated
15,047
8,242
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,530
5,086
0
1,651
3,347
1,180
499
508
2,829
0
64,142
L
Athena
FDA Gohann
Athena
1,308
280
73
1,271
9,091
6,435
0
1,837
7,254
10,516
0
W
Sobek
Hutch132
Sobek
1,905
316
0
3,086
5,026
4,105
25
1,023
4,003
9,145
0
L
Bakasura
LTiceman
Bakasura
4,285
2,844
0
2,305
9,586
3,404
0
1,798
7,788
0
35,381
W
Fenrir
Parsawolf
Fenrir
4,143
1,133
0
1,252
7,047
2,544
0
1,083
5,755
0
37,223
L
Chaac
Sw4gNiiii
Chaac
4,885
955
0
2,220
7,702
4,084
0
0
7,702
0
31,112
L
2,509
120
0
0
4,617
1,663
0
2,884
1,733
36,984
0
L
Rama
bloarr
Rama
1,471
1,279
0
2,373
7,501
2,413
0
608
6,893
0
42,512
W
Discordia
izan98
Discordia
5,222
330
0
1,240
4,583
1,376
0
1,062
3,121
50,548
0
W
Sun Wukong
tomozed
Sun Wukong
5,301
1,233
0
1,898
9,026
5,842
0
141
8,830
0
44,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
32,509
303
Minions Killed
370
0
Camps Cleared
0
1,027,786
Distance Traveled
1,089,765
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,882
688
110
11
0
203,184
0
L
Athena
4,739
474
10
1
0
221,184
0
W
Sobek
6,216
622
14
1
0
225,554
0
L
Bakasura
5,383
538
79
8
0
248,450
0
W
Fenrir
6,143
614
54
5
0
256,008
2
L
Chaac
5,321
532
44
4
0
163,922
0
L
Agni
5,505
551
74
7
0
189,612
0
L
Rama
5,550
555
96
10
0
204,618
2
W
Discordia
6,948
695
102
10
0
206,792
1
W
Sun Wukong
6,320
632
90
9
0
198,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role