Player Matchup

Agni
Agni
IncendoPhasmatis
Agni
Level 141
God Stats
11W - 4L
1,588 SR
Queue Stats
296W - 304L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
Malither76
Cabrakan
Level 141
God Stats
1W - 2L
1,298 SR
Queue Stats
485W - 499L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Osyis01
Kukulkan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,416 Elo+
Solo
Xbalanque
Xbalanque
Skye1013
Xbalanque
Level 124
God Stats
1W - 5L
1,085 SR
Queue Stats
198W - 202L
1,489 Elo+
Party 1
Kali
Kali
youzabish
Kali
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 225L
1,452 Elo+
Solo
Team Averages
Level 125
1,394 SR
1,457 Elo+

VS

Team Averages
Level 107
1,514 SR
1,504 Elo+
Scylla
Scylla
Hitman E RAWW
Scylla
Level 184
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 185L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JaceXChristian
Tsukuyomi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 179L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Northern_exposur
Gilgamesh
Level 104
God Stats
6W - 4L
1,770 SR
Queue Stats
338W - 320L
1,478 Elo+
Solo
Medusa
Medusa
SirSly1990
Medusa
Level 80
God Stats
0W - 3L
1,299 SR
Queue Stats
76W - 70L
1,501 Elo+
Party 2
Hachiman
Hachiman
jhonnyramos
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 22
11,597
773
11,722
9,622
4,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Malither76
Cabrakan
19
7 / 5 / 21
11,727
782
11,193
18,548
32,102
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Osyis01
Kukulkan
18
3 / 2 / 16
10,549
703
12,140
9,404
5,093
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Skye1013
Xbalanque
19
9 / 4 / 20
12,510
834
22,639
14,407
7,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
19
8 / 5 / 17
12,399
827
14,662
19,849
10,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
10,347
690
14,031
10,770
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JaceXChristian
Tsukuyomi
15
3 / 9 / 5
9,797
653
15,019
18,363
8,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
15
2 / 8 / 5
8,739
583
6,705
20,133
23,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
SirSly1990
Medusa
18
5 / 6 / 5
10,845
723
13,797
14,948
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
jhonnyramos
Hachiman
14
1 / 6 / 7
8,751
583
6,707
13,832
6,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
47
33
Kills
15
17
Deaths
33
96
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
W
6
1
22
17
L
Tsukuyomi
JaceXChristian
Tsukuyomi
3
9
5
0.61
W
Cabrakan
Malither76
Cabrakan
7
5
21
3.5
L
Gilgamesh
2
8
5
0.56
W
Kukulkan
Osyis01
Kukulkan
3
2
16
5.5
L
Medusa
SirSly1990
Medusa
5
6
5
1.25
W
Xbalanque
Skye1013
Xbalanque
9
4
20
4.75
L
Hachiman
jhonnyramos
Hachiman
1
6
7
0.75
W
Kali
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,356
Damage
56,259
71,830
Taken
78,046
59,950
Mitigated
50,854
26,962
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,031
751
1,092
1,924
10,770
5,073
126
6,509
4,261
28,667
0
W
11,722
1,401
1,634
2,363
9,622
4,610
1,347
1,172
8,277
38,623
0
L
Tsukuyomi
JaceXChristian
Tsukuyomi
15,019
1,822
0
2,389
18,363
8,390
0
7,970
10,393
0
25,844
W
Cabrakan
Malither76
Cabrakan
11,193
808
889
1,357
18,548
32,102
60
5,412
12,908
14,936
1,647
L
Gilgamesh
6,705
1,059
305
1,788
20,133
23,201
0
6,373
13,760
0
13,892
W
Kukulkan
Osyis01
Kukulkan
12,140
863
2,531
2,399
9,404
5,093
1,448
1,208
8,102
20,530
0
L
Medusa
SirSly1990
Medusa
13,797
5,232
1,735
1,815
14,948
7,812
0
7,318
7,630
0
34,519
W
Xbalanque
Skye1013
Xbalanque
22,639
11,573
1,833
3,927
14,407
7,414
3,693
2,756
11,479
0
55,419
L
Hachiman
jhonnyramos
Hachiman
6,707
2,143
0
2,172
13,832
6,378
0
5,238
8,594
0
16,264
W
Kali
14,662
8,048
1,173
8,856
19,849
10,731
1,085
3,483
16,183
0
25,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,782
Gold Earned
48,479
179
Minions Killed
139
0
Camps Cleared
0
1,439,025
Distance Traveled
1,240,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,347
690
42
3
0
240,777
0
W
Agni
11,597
773
60
4
0
316,797
0
L
Tsukuyomi
9,797
653
21
1
0
261,751
0
W
Cabrakan
11,727
782
6
0
0
253,016
0
L
Gilgamesh
8,739
583
8
1
0
241,469
0
W
Kukulkan
10,549
703
24
2
0
264,276
0
L
Medusa
10,845
723
44
3
0
262,054
0
W
Xbalanque
12,510
834
66
4
0
281,898
0
L
Hachiman
8,751
583
24
2
0
234,467
0
W
Kali
12,399
827
23
2
0
323,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role