Player Matchup

Ullr
Ullr
DarkXtm
Ullr
Level 124
God Stats
0W - 2L
1,262 SR
Queue Stats
72W - 49L
1,535 Elo+
Solo
Geb
Geb
GURAQTINVU
Geb
Level 195
God Stats
0W - 4L
1,500 SR
Queue Stats
317W - 331L
1,522 Elo+
Party 1
Terra
Terra
HolesComeAndGo
Terra
Level 83
God Stats
1W - 1L
1,729 SR
Queue Stats
24W - 32L
1,497 Elo+
Party 1
Tyr
Tyr
SoDa_ReloaD
Tyr
Level 125
God Stats
1W - 3L
1,317 SR
Queue Stats
105W - 102L
1,576 Elo+
Solo
Ishtar
Ishtar
X-Reign-Xo
Ishtar
Level 151
God Stats
6W - 4L
1,548 SR
Queue Stats
514W - 501L
1,544 Elo+
Party 1
Team Averages
Level 136
1,471 SR
1,535 Elo+

VS

Team Averages
Level 171
1,468 SR
1,552 Elo+
Chang'e
Chang'e
 
Chang'e
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BakaSoul
Artemis
Level 163
God Stats
1W - 1L
1,262 SR
Queue Stats
17W - 7L
1,641 Elo+
Solo
Danzaburou
Danzaburou
Dogwhisperer468
Danzaburou
Level 219
God Stats
5W - 3L
1,330 SR
Queue Stats
650W - 665L
1,508 Elo+
Solo
Discordia
Discordia
Karuna Kazuma
Discordia
Level 157
God Stats
2W - 0L
1,814 SR
Queue Stats
174W - 174L
1,548 Elo+
Solo
He Bo
He Bo
Konnorr89
He Bo
Level 145
God Stats
5W - 4L
1,434 SR
Queue Stats
361W - 360L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DarkXtm
Ullr
17
2 / 4 / 6
9,793
700
7,847
13,644
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 11
10,297
736
12,979
22,037
26,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 3 / 5
9,723
695
1,968
16,375
18,909
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 4
10,875
777
12,560
21,812
26,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
X-Reign-Xo
Ishtar
17
1 / 4 / 7
10,039
717
4,920
12,972
7,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 4 / 7
10,743
767
16,789
15,856
7,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
BakaSoul
Artemis
19
9 / 4 / 5
11,844
846
28,532
13,669
7,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Dogwhisperer468
Danzaburou
18
2 / 3 / 11
10,894
778
10,189
8,070
4,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Karuna Kazuma
Discordia
19
1 / 2 / 16
10,936
781
12,284
7,716
3,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Konnorr89
He Bo
10
0 / 1 / 4
8,127
581
1,295
1,585
467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
14
Kills
17
18
Deaths
14
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
7
2.13
W
Artemis
BakaSoul
Artemis
9
4
5
2.88
L
Ullr
DarkXtm
Ullr
2
4
6
1.25
W
Danzaburou
Dogwhisperer468
Danzaburou
2
3
11
2.5
L
2
5
11
1.5
L
1
3
5
1.17
W
Discordia
Karuna Kazuma
Discordia
1
2
16
4.5
W
He Bo
Konnorr89
He Bo
0
1
4
2
L
8
2
4
5
L
Ishtar
X-Reign-Xo
Ishtar
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
69,089
86,840
Taken
46,896
87,221
Mitigated
23,169
36,531
Healing
18,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,789
1,670
4,084
5,896
15,856
7,434
530
4,252
11,261
28,895
0
W
Artemis
BakaSoul
Artemis
28,532
15,944
0
3,451
13,669
7,518
3,038
3,651
9,738
0
45,634
L
Ullr
DarkXtm
Ullr
7,847
1,810
1,761
1,458
13,644
7,334
1,316
6,399
7,111
0
21,747
W
Danzaburou
Dogwhisperer468
Danzaburou
10,189
2,621
1,497
1,818
8,070
4,268
3,964
2,715
5,183
0
35,920
L
12,979
780
1,800
2,376
22,037
26,906
303
6,555
15,156
21,382
893
L
1,968
128
10,684
5,757
16,375
18,909
191
4,239
12,033
2,950
0
W
Discordia
Karuna Kazuma
Discordia
12,284
265
588
725
7,716
3,482
565
2,375
5,075
31,136
0
W
He Bo
Konnorr89
He Bo
1,295
0
259
256
1,585
467
381
0
1,585
4,121
0
L
12,560
1,123
2,168
6,526
21,812
26,347
646
6,818
14,826
0
27,551
L
Ishtar
X-Reign-Xo
Ishtar
4,920
3,252
1,885
2,116
12,972
7,725
2,320
5,488
7,346
0
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
52,544
127
Minions Killed
158
0
Camps Cleared
0
1,217,258
Distance Traveled
993,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,743
767
28
2
0
247,323
0
W
Artemis
11,844
846
28
2
0
216,183
0
L
Ullr
9,793
700
37
3
0
242,520
0
W
Danzaburou
10,894
778
50
4
0
219,567
1
L
Geb
10,297
736
10
1
0
227,665
0
L
Terra
9,723
695
1
0
0
294,479
0
W
Discordia
10,936
781
49
4
0
252,901
0
W
He Bo
8,127
581
3
0
0
57,434
0
L
Tyr
10,875
777
41
3
0
247,932
0
L
Ishtar
10,039
717
38
3
0
204,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role