Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElMayer
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,535 SR
Queue Stats
142W - 137L
1,445 Elo+
Solo
Chang'e
Chang'e
Kevin2302
Chang'e
Level 89
God Stats
2W - 0L
1,691 SR
Queue Stats
175W - 142L
1,467 Elo+
Solo
Mulan
Mulan
ZatoichinoKokei
Mulan
Level 178
God Stats
15W - 9L
1,464 SR
Queue Stats
787W - 844L
1,436 Elo+
Solo
Janus
Janus
xHEY NOWx
Janus
Level 158
God Stats
2W - 7L
1,292 SR
Queue Stats
330W - 354L
1,503 Elo+
Solo
Team Averages
Level 132
1,496 SR
1,470 Elo+

VS

Team Averages
Level 114
1,494 SR
1,478 Elo+
Nemesis
Nemesis
CRISTIANUBIS
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 57L
1,620 Elo+
Solo
Nu Wa
Nu Wa
CaliceDaMorte04
Nu Wa
Level 148
God Stats
15W - 14L
1,559 SR
Queue Stats
866W - 884L
1,423 Elo+
Solo
Loki
Loki
CindaFNr3lla
Loki
Level 142
God Stats
7W - 11L
1,302 SR
Queue Stats
1,367W - 1,361L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Harujinkun
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,431 Elo+
Solo
Artemis
Artemis
StrykerTheElite
Artemis
Level 129
God Stats
23W - 12L
1,607 SR
Queue Stats
506W - 487L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 2 / 16
9,180
835
7,572
10,886
5,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ElMayer
Morgan Le Fay
16
8 / 2 / 11
9,541
867
13,724
10,642
4,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Kevin2302
Chang'e
17
6 / 0 / 16
9,693
881
11,993
10,054
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 18
7,995
727
8,462
15,205
10,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
xHEY NOWx
Janus
17
9 / 2 / 14
10,180
925
12,781
9,742
3,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRISTIANUBIS
Nemesis
13
2 / 7 / 7
7,563
688
4,606
12,966
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 4 / 4
8,622
784
17,831
9,826
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 6
7,128
648
6,607
9,033
3,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
Harujinkun
Guan Yu
14
0 / 4 / 6
7,461
678
6,085
15,600
13,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 6 / 4
7,253
659
11,081
11,650
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
26
Kills
9
10
Deaths
26
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
16
5.5
L
Nemesis
CRISTIANUBIS
Nemesis
2
7
7
0.79
L
5
4
4
1.75
L
0
5
6
0.6
W
Morgan Le Fay
ElMayer
Morgan Le Fay
8
2
11
6.75
L
Guan Yu
Harujinkun
Guan Yu
0
4
6
0.75
W
Chang'e
Kevin2302
Chang'e
6
0
16
14
L
2
6
4
0.67
W
0
4
18
2.25
W
Janus
xHEY NOWx
Janus
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,532
Damage
46,210
56,529
Taken
59,075
29,179
Mitigated
35,623
28,025
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,572
4,971
553
3,614
10,886
5,957
751
2,166
8,720
0
11,632
L
Nemesis
CRISTIANUBIS
Nemesis
4,606
1,417
346
783
12,966
9,298
0
7,979
4,359
0
11,295
L
17,831
4,732
768
1,654
9,826
4,211
0
6,833
2,455
37,541
0
L
6,607
1,054
1,736
1,013
9,033
3,846
0
7,006
1,734
0
18,429
W
Morgan Le Fay
ElMayer
Morgan Le Fay
13,724
1,802
822
1,468
10,642
4,352
562
4,588
6,054
34,925
0
L
Guan Yu
Harujinkun
Guan Yu
6,085
553
2,405
2,820
15,600
13,638
0
9,392
5,340
0
13,793
W
Chang'e
Kevin2302
Chang'e
11,993
998
8,289
5,870
10,054
4,031
430
2,975
7,079
19,790
0
L
11,081
969
777
1,593
11,650
4,630
0
7,252
3,537
0
14,733
W
8,462
1,391
989
2,327
15,205
10,922
22
5,347
9,858
1,631
17,176
W
Janus
xHEY NOWx
Janus
12,781
740
1,599
2,494
9,742
3,917
98
2,755
6,987
39,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
38,027
181
Minions Killed
99
0
Camps Cleared
0
1,110,773
Distance Traveled
1,053,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,180
835
38
3
0
231,043
0
L
Nemesis
7,563
688
9
1
0
185,484
0
L
Nu Wa
8,622
784
52
5
0
224,285
0
L
Loki
7,128
648
15
1
0
195,141
0
W
Morgan Le Fay
9,541
867
40
4
0
214,409
0
L
Guan Yu
7,461
678
12
1
0
241,541
0
W
Chang'e
9,693
881
16
1
0
246,457
0
L
Artemis
7,253
659
11
1
0
206,558
0
W
Mulan
7,995
727
20
2
0
181,062
0
W
Janus
10,180
925
67
6
0
237,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role