Player Matchup

Cerberus
Cerberus
BloodyKnight94
Cerberus
Level 37
God Stats
6W - 15L
1,258 SR
Queue Stats
14W - 29L
1,227 Elo+
Party 2
Thoth
Thoth
Charlespig56
Thoth
Level 94
God Stats
3W - 8L
1,435 SR
Queue Stats
111W - 105L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Lulusage4692
Jormungandr
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 292L
1,419 Elo+
Party 1
Olorun
Olorun
PHANT0M_X_KN1GHT
Olorun
Level 63
God Stats
6W - 11L
1,347 SR
Queue Stats
13W - 32L
1,227 Elo+
Party 2
Nemesis
Nemesis
quintin777
Nemesis
Level 129
God Stats
8W - 16L
1,393 SR
Queue Stats
630W - 678L
1,458 Elo+
Party 1
Team Averages
Level 85
1,387 SR
1,360 Elo+

VS

Team Averages
Level 111
1,440 SR
1,362 Elo+
Loki
Loki
Demon_Deadra21
Loki
Level 67
God Stats
28W - 18L
1,482 SR
Queue Stats
344W - 425L
1,401 Elo+
Solo
Apollo
Apollo
KND Paraiba
Apollo
Level 40
God Stats
1W - 3L
1,282 SR
Queue Stats
30W - 71L
1,229 Elo+
Solo
Surtr
Surtr
TheGudge88
Surtr
Level 148
God Stats
68W - 58L
1,477 SR
Queue Stats
110W - 102L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
TroJanadrian99-
Baron Samedi
Level 114
God Stats
340W - 289L
1,503 SR
Queue Stats
1,455W - 1,416L
1,424 Elo+
Solo
Ix Chel
Ix Chel
nil3001
Ix Chel
Level 186
God Stats
10W - 13L
1,455 SR
Queue Stats
128W - 132L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 4 / 0
5,023
457
969
8,499
4,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 5 / 0
6,854
623
10,169
10,572
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Lulusage4692
Jormungandr
9
0 / 1 / 3
5,303
482
3,552
7,648
4,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,705
519
4,810
5,402
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
quintin777
Nemesis
11
0 / 2 / 3
6,151
559
3,857
7,974
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,609
692
5,497
7,229
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
10
0 / 0 / 2
5,915
538
3,202
6,366
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
10
2 / 1 / 2
6,035
549
3,547
10,282
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TroJanadrian99-
Baron Samedi
13
3 / 0 / 1
7,600
691
6,640
3,791
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
nil3001
Ix Chel
11
1 / 4 / 5
6,668
606
8,271
10,393
3,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
13
13
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
0
0
L
5
5
0
1
W
7
1
1
7.5
W
Apollo
0
0
2
1
L
Jormungandr
Lulusage4692
Jormungandr
0
1
3
1.5
L
1
1
0
1
W
Surtr
2
1
2
3
W
Baron Samedi
TroJanadrian99-
Baron Samedi
3
0
1
3.5
W
Ix Chel
nil3001
Ix Chel
1
4
5
0.88
L
Nemesis
quintin777
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,357
Damage
27,157
40,095
Taken
38,061
17,106
Mitigated
16,696
7,683
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
969
43
0
765
8,499
4,237
0
5,600
2,474
18,640
0
L
10,169
153
0
2,431
10,572
3,581
732
4,217
6,355
50,250
0
W
5,497
2,020
0
2,145
7,229
2,460
0
2,163
5,028
0
42,197
W
Apollo
3,202
2,027
0
1,325
6,366
2,217
0
3,836
2,530
0
35,968
L
Jormungandr
Lulusage4692
Jormungandr
3,552
1,273
75
1,757
7,648
4,396
0
1,985
5,663
29,476
0
L
4,810
1,629
186
1,876
5,402
1,823
650
44
5,358
34,661
0
W
Surtr
3,547
1,371
0
2,369
10,282
6,340
0
6,235
4,047
262
22,502
W
Baron Samedi
TroJanadrian99-
Baron Samedi
6,640
616
35
1,043
3,791
2,215
0
734
2,903
51,284
0
W
Ix Chel
nil3001
Ix Chel
8,271
1,950
565
2,204
10,393
3,464
0
6,340
4,053
44,861
0
L
Nemesis
quintin777
Nemesis
3,857
1,466
0
593
7,974
3,069
0
2,747
5,201
0
44,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
33,827
295
Minions Killed
317
0
Camps Cleared
0
1,020,987
Distance Traveled
1,113,392
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,023
457
42
4
0
183,439
0
L
Thoth
6,854
623
83
8
0
167,449
0
W
Loki
7,609
692
69
6
0
282,465
0
W
Apollo
5,915
538
55
5
0
203,488
0
L
Jormungandr
5,303
482
40
4
0
228,225
0
L
Olorun
5,705
519
55
5
0
190,972
1
W
Surtr
6,035
549
21
2
0
227,462
1
W
Baron Samedi
7,600
691
109
10
0
200,240
5
W
Ix Chel
6,668
606
63
6
0
199,737
0
L
Nemesis
6,151
559
75
7
0
250,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role