Player Matchup

Surtr
Surtr
Cptbaldshaft
Surtr
Level 108
God Stats
66W - 43L
1,594 SR
Queue Stats
630W - 632L
1,437 Elo+
Solo
Scylla
Scylla
Enkocikk98
Scylla
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 107L
1,447 Elo+
Party 2
Chiron
Chiron
Maniek5056
Chiron
Level 101
God Stats
5W - 0L
1,823 SR
Queue Stats
126W - 145L
1,416 Elo+
Party 2
Fenrir
Fenrir
Suvoxin
Fenrir
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 99L
1,484 Elo+
Party 2
Atlas
Atlas
przemek1977
Atlas
Level 86
God Stats
12W - 9L
1,423 SR
Queue Stats
104W - 116L
1,372 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,431 Elo+

VS

Team Averages
Level 96
1,465 SR
1,360 Elo+
Ares
Ares
Adopted Pudding
Ares
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 174L
1,053 Elo+
Solo
Surtr
Surtr
BlackPain1303
Surtr
Level 146
God Stats
13W - 7L
1,665 SR
Queue Stats
147W - 139L
1,465 Elo+
Party 3
Ra
Ra
Fakqer
Ra
Level 101
God Stats
8W - 8L
1,450 SR
Queue Stats
99W - 94L
1,462 Elo+
Party 3
Serqet
Serqet
TWITCHxxfenixx69
Serqet
Level 75
God Stats
1W - 2L
1,293 SR
Queue Stats
57W - 54L
1,468 Elo+
Party 1
Medusa
Medusa
joseluisgarry9
Medusa
Level 18
God Stats
4W - 9L
1,414 SR
Queue Stats
10W - 18L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,371
491
7,147
14,128
15,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Enkocikk98
Scylla
13
2 / 1 / 4
7,874
525
8,292
5,660
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Maniek5056
Chiron
14
4 / 0 / 6
8,259
551
11,053
8,652
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
Suvoxin
Fenrir
15
9 / 1 / 6
9,296
620
11,688
14,474
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 5
8,135
542
6,980
12,763
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,975
398
8,248
17,628
17,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 1
8,581
572
11,488
14,941
16,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
12
2 / 5 / 1
7,489
499
6,112
9,493
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,548
437
5,674
12,554
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 5 / 0
5,513
368
1,803
11,109
3,890
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
1
1
1.5
W
0
2
0
0
W
Scylla
Enkocikk98
Scylla
2
1
4
4
L
Ra
2
5
1
0.5
W
Chiron
Maniek5056
Chiron
4
0
6
7
W
Fenrir
Suvoxin
Fenrir
9
1
6
12
L
1
3
0
0.33
L
0
5
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,160
Damage
33,325
55,677
Taken
65,725
39,842
Mitigated
46,146
12,627
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,248
369
0
2,144
17,628
17,204
0
5,354
12,274
34,819
0
L
11,488
3,258
0
4,879
14,941
16,792
0
2,577
12,364
2,253
77,176
W
7,147
2,872
0
3,612
14,128
15,983
0
1,453
12,559
1,458
56,631
W
Scylla
Enkocikk98
Scylla
8,292
675
0
0
5,660
2,058
541
2,379
2,822
57,780
0
L
Ra
6,112
68
360
1,582
9,493
3,336
0
2,723
6,770
55,650
0
W
Chiron
Maniek5056
Chiron
11,053
3,399
530
2,621
8,652
3,275
1,682
2,352
6,108
0
61,932
W
Fenrir
Suvoxin
Fenrir
11,688
2,990
0
911
14,474
6,225
0
3,429
10,024
0
60,152
L
5,674
817
0
380
12,554
4,924
0
2,827
9,727
0
44,818
L
1,803
632
0
1,185
11,109
3,890
0
2,313
8,796
0
18,311
W
6,980
3,366
264
4,689
12,763
12,301
620
4,324
7,789
29,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
34,106
410
Minions Killed
339
0
Camps Cleared
0
1,497,601
Distance Traveled
1,493,816
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,975
398
30
2
0
288,543
1
L
Surtr
8,581
572
135
9
0
243,503
0
W
Surtr
7,371
491
110
7
0
252,470
3
W
Scylla
7,874
525
110
7
0
318,762
6
L
Ra
7,489
499
83
6
0
318,380
0
W
Chiron
8,259
551
83
6
0
298,351
0
W
Fenrir
9,296
620
76
5
0
348,130
0
L
Serqet
6,548
437
59
4
0
337,167
0
L
Medusa
5,513
368
32
2
0
306,223
0
W
Atlas
8,135
542
31
2
0
279,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role