Player Matchup

Bastet
Bastet
Drama__san
Bastet
Level 89
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 22L
1,295 Elo+
Party 2
Yu Huang
Yu Huang
Spark-Thay2006YT
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 148L
1,437 Elo+
Solo
Jing Wei
Jing Wei
cebollacoindepac
Jing Wei
Level 79
God Stats
1W - 4L
1,273 SR
Queue Stats
452W - 463L
1,522 Elo+
Solo
Tyr
Tyr
sultan100004
Tyr
Level 116
God Stats
7W - 14L
1,416 SR
Queue Stats
63W - 85L
1,367 Elo+
Party 2
Bacchus
Bacchus
w_feras_w
Bacchus
Level 65
God Stats
24W - 29L
1,494 SR
Queue Stats
45W - 68L
1,370 Elo+
Party 2
Team Averages
Level 91
1,478 SR
1,398 Elo+

VS

Team Averages
Level 85
1,483 SR
1,418 Elo+
Discordia
Discordia
Arrowfaarm
Discordia
Level 84
God Stats
30W - 42L
1,434 SR
Queue Stats
346W - 389L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
MonsterFrob
Jormungandr
Level 79
God Stats
38W - 33L
1,457 SR
Queue Stats
402W - 469L
1,414 Elo+
Party 1
Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 55
God Stats
210W - 207L
1,491 SR
Queue Stats
270W - 285L
1,406 Elo+
Party 1
Arachne
Arachne
TurboKarsten23
Arachne
Level 104
God Stats
101W - 88L
1,535 SR
Queue Stats
442W - 509L
1,497 Elo+
Party 1
Hel
Hel
lukedix_
Hel
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 106L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drama__san
Bastet
8
0 / 2 / 1
5,103
464
2,605
8,872
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,196
472
3,022
6,532
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,086
462
1,926
6,292
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 0
5,174
470
2,941
11,111
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
w_feras_w
Bacchus
7
0 / 1 / 0
4,964
451
3,122
8,423
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arrowfaarm
Discordia
11
2 / 0 / 1
6,219
565
6,270
4,375
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MonsterFrob
Jormungandr
9
0 / 0 / 2
5,731
521
3,766
6,406
4,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
RSD_Kolos
Hachiman
10
1 / 0 / 0
5,837
531
3,556
4,864
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
6,730
612
3,262
8,613
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 1
7,531
685
9,077
4,940
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arrowfaarm
Discordia
2
0
1
2.5
L
Bastet
Drama__san
Bastet
0
2
1
0.25
W
Jormungandr
MonsterFrob
Jormungandr
0
0
2
1
W
Hachiman
RSD_Kolos
Hachiman
1
0
0
1
L
0
1
0
0
W
2
1
1
2.5
L
0
1
0
0
W
3
0
1
3.5
L
1
3
0
0.33
L
Bacchus
w_feras_w
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
25,931
41,230
Taken
29,198
23,020
Mitigated
12,614
6,405
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arrowfaarm
Discordia
6,270
84
0
1,561
4,375
1,308
0
2,358
2,017
38,616
0
L
Bastet
Drama__san
Bastet
2,605
490
0
1,213
8,872
2,955
0
3,157
5,715
0
33,946
W
Jormungandr
MonsterFrob
Jormungandr
3,766
682
0
746
6,406
4,181
0
2,550
3,856
26,479
318
W
Hachiman
RSD_Kolos
Hachiman
3,556
965
0
2,136
4,864
1,565
772
647
4,217
0
38,075
L
3,022
0
0
559
6,532
2,661
0
4,118
2,414
37,518
0
W
3,262
1,883
0
3,009
8,613
3,251
89
589
8,024
0
55,274
L
1,926
1,654
0
1,289
6,292
2,023
0
725
5,567
0
33,305
W
9,077
429
31
3,340
4,940
2,309
46
0
4,940
63,801
0
L
2,941
424
0
2,005
11,111
7,793
0
6,681
4,430
0
27,120
L
Bacchus
w_feras_w
Bacchus
3,122
94
0
1,339
8,423
7,588
0
4,114
4,309
16,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
32,048
253
Minions Killed
368
0
Camps Cleared
0
1,070,596
Distance Traveled
1,102,462
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,219
565
67
6
0
224,319
3
L
Bastet
5,103
464
62
6
0
245,785
0
W
Jormungandr
5,731
521
35
3
0
227,061
2
W
Hachiman
5,837
531
59
5
0
187,474
0
L
Yu Huang
5,196
472
60
5
0
204,091
2
W
Arachne
6,730
612
100
9
0
253,145
0
L
Jing Wei
5,086
462
57
5
0
191,116
0
W
Hel
7,531
685
107
10
0
210,463
3
L
Tyr
5,174
470
53
5
0
211,064
2
L
Bacchus
4,964
451
21
2
0
218,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role