Player Matchup

Hachiman
Hachiman
DaraghsandDrinks
Hachiman
Level 117
God Stats
17W - 10L
1,587 SR
Queue Stats
139W - 133L
1,499 Elo+
Party 1
Awilix
Awilix
Deadpool100503
Awilix
Level 107
God Stats
10W - 8L
1,401 SR
Queue Stats
365W - 354L
1,525 Elo+
Party 3
Janus
Janus
HighlanderSGE
Janus
Level 149
God Stats
49W - 44L
1,349 SR
Queue Stats
354W - 339L
1,485 Elo+
Party 3
Artio
Artio
Noir_Spaceman
Artio
Level 103
God Stats
6W - 4L
1,943 SR
Queue Stats
177W - 158L
1,524 Elo+
Party 1
King Arthur
King Arthur
The_Roiste
King Arthur
Level 137
God Stats
26W - 24L
1,581 SR
Queue Stats
502W - 452L
1,494 Elo+
Party 1
Team Averages
Level 123
1,572 SR
1,505 Elo+

VS

Team Averages
Level 123
1,635 SR
1,437 Elo+
Ishtar
Ishtar
FlameBomer
Ishtar
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 2
Yemoja
Yemoja
Flamedog670
Yemoja
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 2
Hun Batz
Hun Batz
JoKeR_NaThaN
Hun Batz
Level 122
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
Polo_MarkY_
Heimdallr
Level 127
God Stats
24W - 32L
1,467 SR
Queue Stats
731W - 719L
1,485 Elo+
Solo
Surtr
Surtr
RoryMcCarthy2003
Surtr
Level 121
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,495
607
4,651
7,035
2,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 2 / 4
8,705
622
14,958
10,524
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 2 / 5
7,238
517
4,824
6,406
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 5
7,029
502
3,737
13,745
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
The_Roiste
King Arthur
15
5 / 0 / 2
9,014
644
11,478
12,412
14,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FlameBomer
Ishtar
10
0 / 4 / 0
5,825
416
5,945
10,910
3,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
11
0 / 3 / 1
6,586
470
6,042
10,424
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JoKeR_NaThaN
Hun Batz
11
4 / 5 / 0
6,986
499
5,825
11,379
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Polo_MarkY_
Heimdallr
12
0 / 3 / 0
6,967
498
5,121
8,988
3,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 1
6,988
499
6,423
13,906
13,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
5
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
10
2
4
6
L
Ishtar
FlameBomer
Ishtar
0
4
0
0
L
Yemoja
0
3
1
0.17
W
1
2
5
1.75
L
Hun Batz
JoKeR_NaThaN
Hun Batz
4
5
0
0.8
W
0
0
5
2.5
L
Heimdallr
Polo_MarkY_
Heimdallr
0
3
0
0
L
1
4
1
0.38
W
King Arthur
The_Roiste
King Arthur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
29,356
50,122
Taken
55,607
34,793
Mitigated
30,873
13,224
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,651
3,107
0
4,875
7,035
2,521
801
0
7,035
0
72,368
W
14,958
7,026
0
1,067
10,524
4,040
330
873
9,651
0
57,985
L
Ishtar
FlameBomer
Ishtar
5,945
4,430
0
1,637
10,910
3,844
0
4,047
6,863
0
31,179
L
Yemoja
6,042
1,213
677
1,515
10,424
4,648
0
3,275
7,149
41,009
0
W
4,824
239
0
980
6,406
2,244
224
2,427
3,979
56,294
0
L
Hun Batz
JoKeR_NaThaN
Hun Batz
5,825
1,566
0
2,849
11,379
4,790
0
809
10,570
0
45,215
W
3,737
378
410
4,204
13,745
11,566
0
3,075
10,670
19,757
0
L
Heimdallr
Polo_MarkY_
Heimdallr
5,121
2,125
0
3,526
8,988
3,616
0
430
8,558
0
56,458
L
6,423
2,533
0
3,949
13,906
13,975
0
160
13,746
1,190
53,024
W
King Arthur
The_Roiste
King Arthur
11,478
1,273
0
1,688
12,412
14,422
0
375
12,037
374
83,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
33,352
479
Minions Killed
377
0
Camps Cleared
0
1,504,596
Distance Traveled
1,249,586
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,495
607
133
10
0
304,984
2
W
Awilix
8,705
622
79
6
0
341,530
0
L
Ishtar
5,825
416
41
3
0
247,440
2
L
Yemoja
6,586
470
77
6
0
233,075
2
W
Janus
7,238
517
104
7
0
278,808
0
L
Hun Batz
6,986
499
69
5
0
284,841
1
W
Artio
7,029
502
20
1
0
308,323
6
L
Heimdallr
6,967
498
104
7
0
248,246
2
L
Surtr
6,988
499
86
6
0
235,984
0
W
King Arthur
9,014
644
143
10
0
270,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role