Player Matchup

Scylla
Scylla
AJH The Legend
Scylla
Level 159
God Stats
4W - 3L
1,560 SR
Queue Stats
200W - 205L
1,565 Elo+
Party 2
Fenrir
Fenrir
Emonie618
Fenrir
Level 157
God Stats
8W - 7L
1,650 SR
Queue Stats
149W - 140L
1,518 Elo+
Party 2
Cerberus
Cerberus
ShinobiMarq
Cerberus
Level 143
God Stats
43W - 34L
1,544 SR
Queue Stats
240W - 233L
1,499 Elo+
Party 2
Skadi
Skadi
XanderLotus
Skadi
Level 67
God Stats
25W - 13L
1,647 SR
Queue Stats
108W - 117L
1,433 Elo+
Solo
Surtr
Surtr
Xhamen
Surtr
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 159L
1,413 Elo+
Solo
Team Averages
Level 115
1,580 SR
1,485 Elo+

VS

Team Averages
Level 116
1,514 SR
1,439 Elo+
Hel
Hel
 
Hel
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Aquafina_Drip00
Ao Kuang
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 177L
1,390 Elo+
Solo
Bacchus
Bacchus
CoinMinotaur99
Bacchus
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
11W - 24L
1,396 Elo+
Party 1
Skadi
Skadi
KingOcean4
Skadi
Level 157
God Stats
11W - 5L
1,708 SR
Queue Stats
135W - 125L
1,471 Elo+
Solo
Poseidon
Poseidon
celewde
Poseidon
Level 110
God Stats
33W - 27L
1,609 SR
Queue Stats
360W - 348L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,307
593
6,982
6,176
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Emonie618
Fenrir
14
5 / 0 / 4
7,747
553
3,128
6,903
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ShinobiMarq
Cerberus
11
1 / 1 / 6
6,220
444
5,662
12,140
9,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 1 / 2
7,702
550
6,741
5,585
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Xhamen
Surtr
13
2 / 3 / 2
8,162
583
4,427
14,469
11,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 4 / 0
7,048
503
5,078
9,970
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
2 / 1 / 1
6,830
488
4,317
7,909
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 0
6,299
450
2,143
8,126
7,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
1 / 5 / 0
6,490
464
7,328
10,053
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
celewde
Poseidon
13
2 / 5 / 1
8,073
577
8,578
9,364
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
4
0
1
4.5
L
Ao Kuang
2
1
1
2.5
L
0
1
0
0
W
Fenrir
Emonie618
Fenrir
5
0
4
7
L
Skadi
1
5
0
0.2
W
Cerberus
ShinobiMarq
Cerberus
1
1
6
4
W
4
1
2
5
W
Surtr
Xhamen
Surtr
2
3
2
1
L
Poseidon
celewde
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
27,444
45,273
Taken
45,422
28,347
Mitigated
20,065
14,374
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,078
163
400
3,543
9,970
3,603
0
5,306
4,430
65,598
0
W
6,982
747
0
1,750
6,176
2,291
330
4,534
1,642
68,074
0
L
Ao Kuang
4,317
795
0
1,800
7,909
2,843
276
1,131
6,688
43,044
0
L
2,143
161
0
2,045
8,126
7,324
0
3,002
5,014
17,047
0
W
Fenrir
Emonie618
Fenrir
3,128
579
0
3,744
6,903
3,034
314
723
6,180
0
46,960
L
Skadi
7,328
3,198
0
784
10,053
3,182
0
2,173
7,880
0
53,050
W
Cerberus
ShinobiMarq
Cerberus
5,662
555
210
3,841
12,140
9,704
75
4,999
7,141
24,979
0
W
6,741
2,613
148
827
5,585
2,075
683
408
5,177
0
54,751
W
Surtr
Xhamen
Surtr
4,427
2,022
0
3,854
14,469
11,243
0
9,452
5,017
1,607
53,509
L
Poseidon
celewde
Poseidon
8,578
1,356
0
1,893
9,364
3,113
0
739
8,625
70,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
34,740
432
Minions Killed
406
0
Camps Cleared
0
1,306,780
Distance Traveled
1,301,885
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,048
503
100
7
0
258,247
4
W
Scylla
8,307
593
136
10
0
255,855
6
L
Ao Kuang
6,830
488
68
5
0
299,557
0
L
Bacchus
6,299
450
35
3
0
259,340
1
W
Fenrir
7,747
553
74
5
0
304,837
5
L
Skadi
6,490
464
71
5
0
240,874
0
W
Cerberus
6,220
444
48
3
0
266,725
1
W
Skadi
7,702
550
79
6
0
211,959
0
W
Surtr
8,162
583
95
7
0
267,404
0
L
Poseidon
8,073
577
132
9
0
243,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role