Player Matchup

Anubis
Anubis
BuddahBear-
Anubis
Level 86
God Stats
28W - 15L
1,625 SR
Queue Stats
175W - 180L
1,487 Elo+
Solo
Yu Huang
Yu Huang
fluffy_gorilla1
Yu Huang
Level 117
God Stats
1W - 1L
1,273 SR
Queue Stats
8W - 16L
1,322 Elo+
Party 1
Maui
Maui
fluffycactus__xx
Maui
Level 69
God Stats
2W - 6L
1,325 SR
Queue Stats
10W - 20L
1,317 Elo+
Party 1
Arachne
Arachne
swagmoneyb3
Arachne
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
trippleb2023
Jing Wei
Level 51
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 16L
1,317 Elo+
Party 1
Team Averages
Level 78
1,398 SR
1,352 Elo+

VS

Team Averages
Level 61
1,471 SR
1,418 Elo+
Ares
Ares
DeVerdaa
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,252 Elo+
Party 2
Tiamat
Tiamat
DuenLight
Tiamat
Level 7
God Stats
1W - 4L
1,480 SR
Queue Stats
1W - 4L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Naitherrrr_
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,508 Elo+
Solo
Thanatos
Thanatos
PoopyPants6563
Thanatos
Level 58
God Stats
3W - 7L
1,373 SR
Queue Stats
91W - 90L
1,482 Elo+
Solo
Anhur
Anhur
iwHavoc
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 0 / 2
7,645
695
6,890
6,035
2,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
12
1 / 2 / 4
6,997
636
5,828
7,897
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
5,903
537
2,374
12,021
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
swagmoneyb3
Arachne
11
10 / 2 / 0
7,251
659
6,605
9,771
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
trippleb2023
Jing Wei
9
0 / 2 / 3
5,263
478
2,560
4,546
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 2 / 3
5,894
536
5,320
8,239
8,097
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
DuenLight
Tiamat
10
2 / 6 / 1
5,434
494
5,907
8,712
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Naitherrrr_
Cthulhu
5
0 / 2 / 0
4,093
372
449
2,703
1,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
10
0 / 4 / 1
5,745
522
3,118
10,778
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
iwHavoc
Anhur
10
4 / 2 / 2
6,301
573
7,997
6,393
2,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
7
7
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
2
6
L
Ares
1
2
3
1.25
L
Tiamat
DuenLight
Tiamat
2
6
1
0.42
L
Cthulhu
Naitherrrr_
Cthulhu
0
2
0
0
L
Thanatos
0
4
1
0.13
W
Yu Huang
1
2
4
1.5
W
0
1
3
1.5
L
Anhur
iwHavoc
Anhur
4
2
2
2.5
W
Arachne
swagmoneyb3
Arachne
10
2
0
5
W
Jing Wei
trippleb2023
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
22,791
40,270
Taken
36,825
19,085
Mitigated
19,688
11,286
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,890
121
0
2,968
6,035
2,874
350
544
5,491
60,324
0
L
Ares
5,320
595
0
2,780
8,239
8,097
0
1,475
6,764
17,822
0
L
Tiamat
DuenLight
Tiamat
5,907
721
0
729
8,712
4,850
0
5,154
3,558
25,661
0
L
Cthulhu
Naitherrrr_
Cthulhu
449
70
0
230
2,703
1,172
0
1,725
978
8,593
0
L
Thanatos
3,118
697
0
5,934
10,778
3,178
0
4,985
5,793
0
40,630
W
Yu Huang
5,828
678
0
2,414
7,897
2,860
319
3,168
4,729
54,261
0
W
2,374
540
120
3,455
12,021
8,645
0
4,069
7,952
22,881
0
L
Anhur
iwHavoc
Anhur
7,997
5,721
0
2,231
6,393
2,391
0
1,753
4,640
0
38,146
W
Arachne
swagmoneyb3
Arachne
6,605
4,325
0
2,136
9,771
3,356
0
3,020
6,751
0
37,260
W
Jing Wei
trippleb2023
Jing Wei
2,560
2,048
125
68
4,546
1,350
238
875
3,671
0
25,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
27,467
311
Minions Killed
207
0
Camps Cleared
0
1,103,829
Distance Traveled
975,765
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,645
695
96
9
0
211,140
2
L
Ares
5,894
536
15
1
0
217,440
0
L
Tiamat
5,434
494
46
4
0
237,756
0
L
Cthulhu
4,093
372
13
1
0
95,405
0
L
Thanatos
5,745
522
78
7
0
223,557
0
W
Yu Huang
6,997
636
91
8
0
209,680
1
W
Maui
5,903
537
26
2
0
215,296
0
L
Anhur
6,301
573
55
5
0
201,607
0
W
Arachne
7,251
659
59
5
0
265,016
0
W
Jing Wei
5,263
478
39
4
0
202,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role