Player Matchup

Nox
Nox
 
Nox
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
CapivaraFunk
Amaterasu
Level 28
God Stats
20W - 14L
1,510 SR
Queue Stats
178W - 207L
1,385 Elo+
Party 1
Skadi
Skadi
J4redbcn7
Skadi
Level 61
God Stats
2W - 1L
1,845 SR
Queue Stats
76W - 68L
1,488 Elo+
Solo
Loki
Loki
MattyBj
Loki
Level 84
God Stats
12W - 14L
1,526 SR
Queue Stats
422W - 469L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
PsychRN5976
Baron Samedi
Level 103
God Stats
65W - 71L
1,446 SR
Queue Stats
728W - 740L
1,472 Elo+
Solo
Team Averages
Level 74
1,565 SR
1,453 Elo+

VS

Team Averages
Level 69
1,619 SR
1,415 Elo+
Bakasura
Bakasura
Eymak Hunt
Bakasura
Level 77
God Stats
14W - 5L
1,707 SR
Queue Stats
37W - 27L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mathy64
Hou Yi
Level 85
God Stats
7W - 4L
1,461 SR
Queue Stats
93W - 81L
1,371 Elo+
Party 2
Vulcan
Vulcan
MiamiV666
Vulcan
Level 77
God Stats
13W - 7L
1,609 SR
Queue Stats
402W - 363L
1,325 Elo+
Solo
Bacchus
Bacchus
Panicslide
Bacchus
Level 57
God Stats
7W - 2L
1,703 SR
Queue Stats
21W - 23L
1,401 Elo+
Party 2
Neith
Neith
dTeam_159
Neith
Level 47
God Stats
65W - 49L
1,616 SR
Queue Stats
461W - 468L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 4 / 0
5,679
516
1,615
7,767
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
CapivaraFunk
Amaterasu
11
0 / 1 / 0
6,277
571
5,519
9,620
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
J4redbcn7
Skadi
10
1 / 1 / 4
5,678
516
9,399
7,419
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
MattyBj
Loki
9
0 / 2 / 1
5,553
505
2,031
8,020
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
PsychRN5976
Baron Samedi
10
4 / 1 / 1
6,622
602
3,299
8,063
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eymak Hunt
Bakasura
12
2 / 1 / 2
6,924
629
5,113
9,071
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Mathy64
Hou Yi
10
1 / 3 / 1
5,339
485
4,275
8,934
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
MiamiV666
Vulcan
12
3 / 1 / 1
7,323
666
5,849
4,816
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Panicslide
Bacchus
9
1 / 1 / 0
5,525
502
4,638
9,132
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
dTeam_159
Neith
13
1 / 0 / 0
6,963
633
5,982
7,799
3,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
8
9
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
0
0.25
L
Amaterasu
CapivaraFunk
Amaterasu
0
1
0
0
W
Bakasura
Eymak Hunt
Bakasura
2
1
2
3
L
Skadi
J4redbcn7
Skadi
1
1
4
3
W
Hou Yi
Mathy64
Hou Yi
1
3
1
0.5
L
Loki
MattyBj
Loki
0
2
1
0.25
W
Vulcan
MiamiV666
Vulcan
3
1
1
3.5
W
Bacchus
Panicslide
Bacchus
1
1
0
1
L
Baron Samedi
PsychRN5976
Baron Samedi
4
1
1
4.5
W
Neith
dTeam_159
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
25,857
40,889
Taken
39,752
21,738
Mitigated
17,778
11,581
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,615
259
0
1,085
7,767
2,569
0
4,799
2,784
34,319
0
L
Amaterasu
CapivaraFunk
Amaterasu
5,519
1,561
0
3,911
9,620
8,986
0
0
9,620
0
48,044
W
Bakasura
Eymak Hunt
Bakasura
5,113
3,080
0
1,736
9,071
3,613
0
877
8,194
0
58,591
L
Skadi
J4redbcn7
Skadi
9,399
3,093
0
1,297
7,419
2,376
0
1,689
5,421
0
42,646
W
Hou Yi
Mathy64
Hou Yi
4,275
1,087
0
3,535
8,934
3,199
0
1,024
7,910
0
25,384
L
Loki
MattyBj
Loki
2,031
367
0
1,239
8,020
2,430
9
1,354
6,666
0
34,045
W
Vulcan
MiamiV666
Vulcan
5,849
328
0
625
4,816
1,792
568
1,234
3,582
52,267
0
W
Bacchus
Panicslide
Bacchus
4,638
232
0
2,666
9,132
6,064
0
1,779
7,353
19,693
0
L
Baron Samedi
PsychRN5976
Baron Samedi
3,299
539
483
3,566
8,063
5,377
0
2,645
4,696
24,653
0
W
Neith
dTeam_159
Neith
5,982
3,463
0
4,850
7,799
3,110
0
0
7,799
0
51,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
32,074
292
Minions Killed
348
0
Camps Cleared
0
1,048,241
Distance Traveled
1,153,577
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,679
516
75
7
0
196,055
2
L
Amaterasu
6,277
571
71
6
0
183,583
0
W
Bakasura
6,924
629
98
9
0
287,621
0
L
Skadi
5,678
516
57
5
0
223,280
0
W
Hou Yi
5,339
485
28
3
0
205,708
0
L
Loki
5,553
505
54
5
0
259,125
2
W
Vulcan
7,323
666
91
8
0
231,766
1
W
Bacchus
5,525
502
19
2
0
233,177
0
L
Baron Samedi
6,622
602
35
3
0
186,198
0
W
Neith
6,963
633
112
10
0
195,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role