Player Matchup

Cernunnos
Cernunnos
Lon5da1e
Cernunnos
Level 133
God Stats
11W - 5L
1,374 SR
Queue Stats
575W - 554L
1,506 Elo+
Party 1
Horus
Horus
Sti4endo
Horus
Level 97
God Stats
8W - 7L
1,609 SR
Queue Stats
339W - 314L
1,509 Elo+
Party 1
King Arthur
King Arthur
elmastercachetes
King Arthur
Level 67
God Stats
5W - 9L
1,437 SR
Queue Stats
242W - 206L
1,515 Elo+
Solo
Vulcan
Vulcan
kevinlml
Vulcan
Level 87
God Stats
2W - 2L
1,754 SR
Queue Stats
225W - 224L
1,446 Elo+
Solo
Hercules
Hercules
ricketycrick888
Hercules
Level 62
God Stats
5W - 7L
1,477 SR
Queue Stats
510W - 519L
1,519 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,499 Elo+

VS

Team Averages
Level 82
1,467 SR
1,461 Elo+
Hou Yi
Hou Yi
Blandcandie97
Hou Yi
Level 66
God Stats
8W - 5L
1,615 SR
Queue Stats
599W - 592L
1,522 Elo+
Solo
Bakasura
Bakasura
CrowTattooBR
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,459 Elo+
Solo
Freya
Freya
QyzRe
Freya
Level 59
God Stats
2W - 6L
1,217 SR
Queue Stats
529W - 480L
1,549 Elo+
Solo
Horus
Horus
XxLimbergxX25
Horus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 317L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dumbaphromain
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lon5da1e
Cernunnos
16
4 / 1 / 10
9,784
978
14,585
9,148
4,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Sti4endo
Horus
14
3 / 3 / 11
8,733
873
3,938
12,130
9,149
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
elmastercachetes
King Arthur
15
4 / 3 / 12
8,941
894
10,630
15,616
17,497
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
kevinlml
Vulcan
13
3 / 3 / 11
8,491
849
9,236
6,781
3,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
5 / 2 / 11
8,964
896
10,548
23,659
21,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,670
767
8,216
6,736
3,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
CrowTattooBR
Bakasura
12
1 / 6 / 6
7,093
709
4,518
13,816
8,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
QyzRe
Freya
15
3 / 3 / 6
7,999
800
13,730
9,560
5,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 8
7,689
769
7,542
14,988
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
dumbaphromain
Morgan Le Fay
13
5 / 5 / 5
7,994
799
12,104
11,799
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
19
Kills
11
12
Deaths
19
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
Bakasura
CrowTattooBR
Bakasura
1
6
6
0.67
W
Cernunnos
Lon5da1e
Cernunnos
4
1
10
9
L
Freya
QyzRe
Freya
3
3
6
2
W
Horus
Sti4endo
Horus
3
3
11
2.83
L
1
3
8
1.67
L
Morgan Le Fay
dumbaphromain
Morgan Le Fay
5
5
5
1.5
W
King Arthur
elmastercachetes
King Arthur
4
3
12
3.33
W
Vulcan
kevinlml
Vulcan
3
3
11
2.83
W
Hercules
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
46,110
67,334
Taken
56,899
55,380
Mitigated
41,955
32,023
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,216
3,672
1,531
1,478
6,736
3,706
330
2,012
4,724
0
26,121
L
Bakasura
CrowTattooBR
Bakasura
4,518
3,443
0
3,327
13,816
8,754
240
1,246
12,257
0
5,907
W
Cernunnos
Lon5da1e
Cernunnos
14,585
8,619
0
1,001
9,148
4,553
4,769
4,377
4,771
0
38,719
L
Freya
QyzRe
Freya
13,730
3,250
1,354
2,467
9,560
5,477
336
1,242
8,134
25,005
0
W
Horus
Sti4endo
Horus
3,938
1,649
6,275
4,310
12,130
9,149
1,089
4,443
7,487
78
5,779
L
7,542
3,066
2,358
5,703
14,988
18,266
0
2,782
11,851
0
10,507
L
Morgan Le Fay
dumbaphromain
Morgan Le Fay
12,104
708
601
1,463
11,799
5,752
168
2,851
8,713
20,912
0
W
King Arthur
elmastercachetes
King Arthur
10,630
353
2,740
2,587
15,616
17,497
528
5,524
9,792
0
23,747
W
Vulcan
kevinlml
Vulcan
9,236
2,198
2,036
1,152
6,781
3,136
802
1,728
5,053
20,359
0
W
Hercules
10,548
1,876
610
11,312
23,659
21,045
687
9,762
13,670
1,267
12,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
38,445
119
Minions Killed
109
0
Camps Cleared
0
976,750
Distance Traveled
885,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,670
767
35
4
0
176,966
0
L
Bakasura
7,093
709
13
1
0
192,359
0
W
Cernunnos
9,784
978
53
5
0
195,198
0
L
Freya
7,999
800
39
4
0
165,697
0
W
Horus
8,733
873
2
0
0
200,317
0
L
Horus
7,689
769
3
0
0
209,556
0
L
Morgan Le Fay
7,994
799
19
2
0
140,558
0
W
King Arthur
8,941
894
27
3
0
189,791
0
W
Vulcan
8,491
849
27
3
0
180,009
0
W
Hercules
8,964
896
10
1
0
211,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role