Player Matchup

Raijin
Raijin
MiddleHunter
Raijin
Level 159
God Stats
1W - 2L
1,715 SR
Queue Stats
36W - 23L
1,556 Elo+
Solo
Mulan
Mulan
crankmyplank
Mulan
Level 111
God Stats
7W - 4L
1,878 SR
Queue Stats
35W - 36L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
retr0Z0MBIE2012
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,415 Elo+
Solo
Team Averages
Level 118
1,698 SR
1,462 Elo+

VS

Team Averages
Level 109
1,574 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Lazrin
Sun Wukong
Level 149
God Stats
12W - 7L
1,278 SR
Queue Stats
218W - 125L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
W0CKH4RDT
Baron Samedi
Level 91
God Stats
8W - 5L
1,771 SR
Queue Stats
197W - 201L
1,491 Elo+
Solo
Thor
Thor
xDBEATLESDx
Thor
Level 86
God Stats
16W - 9L
1,673 SR
Queue Stats
22W - 24L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
8 / 4 / 6
13,276
781
21,561
14,724
5,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 7 / 6
12,065
710
13,410
23,061
31,414
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
retr0Z0MBIE2012
Tsukuyomi
15
3 / 6 / 9
12,710
748
10,600
19,723
11,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lazrin
Sun Wukong
16
7 / 5 / 9
14,195
835
14,012
23,125
16,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
W0CKH4RDT
Baron Samedi
16
7 / 5 / 9
14,027
825
21,021
16,190
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 10
12,650
744
12,257
16,398
8,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
17
17
Deaths
15
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Lazrin
Sun Wukong
7
5
9
2.3
L
Raijin
8
4
6
2.75
W
Baron Samedi
W0CKH4RDT
Baron Samedi
7
5
9
2.3
L
4
7
6
1
L
Tsukuyomi
retr0Z0MBIE2012
Tsukuyomi
3
6
9
1.25
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,571
Damage
47,290
57,508
Taken
55,713
48,738
Mitigated
33,262
6,163
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Lazrin
Sun Wukong
14,012
2,011
0
5,528
23,125
16,870
391
7,400
15,725
0
41,280
L
Raijin
21,561
2,085
0
250
14,724
5,843
554
4,214
10,510
70,117
0
W
Baron Samedi
W0CKH4RDT
Baron Samedi
21,021
1,117
2,305
6,436
16,190
7,419
539
8,078
8,112
62,705
0
L
13,410
470
423
3,346
23,061
31,414
11
8,770
14,291
0
31,598
L
Tsukuyomi
retr0Z0MBIE2012
Tsukuyomi
10,600
3,005
0
2,144
19,723
11,481
0
8,506
11,217
0
44,652
W
12,257
1,663
0
459
16,398
8,973
784
6,592
9,806
0
36,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
40,872
170
Minions Killed
139
0
Camps Cleared
0
828,993
Distance Traveled
840,599
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,195
835
57
3
0
307,129
0
L
Raijin
13,276
781
94
6
0
257,965
0
W
Baron Samedi
14,027
825
52
3
0
241,905
2
L
Mulan
12,065
710
16
1
0
287,226
0
L
Tsukuyomi
12,710
748
60
4
0
283,802
2
W
Thor
12,650
744
30
2
0
291,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role