Player Matchup

He Bo
He Bo
RoyalFlushKQA
He Bo
Level 83
God Stats
3W - 3L
1,601 SR
Queue Stats
207W - 204L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSuperStud84
Kuzenbo
Level 109
God Stats
11W - 7L
1,806 SR
Queue Stats
173W - 168L
1,518 Elo+
Party 1
Cupid
Cupid
clc17126315
Cupid
Level 40
God Stats
1W - 1L
1,086 SR
Queue Stats
74W - 70L
1,512 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,525 Elo+

VS

Team Averages
Level 85
1,621 SR
1,504 Elo+
Freya
Freya
InducedRegent5
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Slitrr
Hercules
Level 129
God Stats
14W - 20L
1,544 SR
Queue Stats
170W - 178L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
Vzxip
Heimdallr
Level 124
God Stats
4W - 1L
1,818 SR
Queue Stats
17W - 15L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
8,471
847
8,551
4,772
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 8
7,638
764
6,411
8,690
10,792
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 7
8,510
851
4,011
4,055
1,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,468
647
2,191
8,094
3,614
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Slitrr
Hercules
9
0 / 2 / 1
6,657
666
4,042
8,856
7,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Vzxip
Heimdallr
10
1 / 2 / 0
7,147
715
6,696
5,789
3,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
6
1
4
8
L
Hercules
Slitrr
Hercules
0
2
1
0.25
W
1
0
8
5
L
Heimdallr
Vzxip
Heimdallr
1
2
0
0.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
12,929
17,517
Taken
22,739
13,855
Mitigated
13,998
5,493
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
933
0
600
8,094
3,614
0
6,242
1,852
9,955
0
W
8,551
108
0
819
4,772
1,611
576
564
4,206
33,401
0
L
Hercules
Slitrr
Hercules
4,042
835
0
1,621
8,856
7,380
0
4,983
3,873
0
17,396
W
6,411
2,463
406
2,316
8,690
10,792
76
1,994
6,696
16,282
0
L
Heimdallr
Vzxip
Heimdallr
6,696
2,860
0
1,278
5,789
3,004
0
3,737
2,052
0
32,493
W
4,011
1,961
274
1,678
4,055
1,452
777
0
4,055
0
27,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
20,272
111
Minions Killed
84
0
Camps Cleared
0
632,719
Distance Traveled
531,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,468
647
15
2
0
180,901
0
W
He Bo
8,471
847
44
4
0
229,198
0
L
Hercules
6,657
666
13
1
0
192,251
0
W
Kuzenbo
7,638
764
17
2
0
211,663
0
L
Heimdallr
7,147
715
56
6
0
157,889
0
W
Cupid
8,510
851
50
5
0
191,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role