Player Matchup

Cliodhna
Cliodhna
Mariohd7_YTB
Cliodhna
Level 89
God Stats
72W - 69L
1,520 SR
Queue Stats
115W - 133L
1,433 Elo+
Party 1
Charybdis
Charybdis
TIM21YT
Charybdis
Level 64
God Stats
9W - 6L
1,703 SR
Queue Stats
97W - 102L
1,430 Elo+
Party 1
Surtr
Surtr
TheeChickenHawk
Surtr
Level 64
God Stats
2W - 0L
1,801 SR
Queue Stats
4W - 2L
1,575 Elo+
Solo
Martichoras
Martichoras
bryanMXC
Martichoras
Level 92
God Stats
58W - 58L
1,462 SR
Queue Stats
147W - 144L
1,390 Elo+
Solo
Cerberus
Cerberus
filthypyrat
Cerberus
Level 86
God Stats
9W - 12L
1,376 SR
Queue Stats
360W - 363L
1,390 Elo+
Solo
Team Averages
Level 79
1,572 SR
1,444 Elo+

VS

Team Averages
Level 54
1,466 SR
1,384 Elo+
Sun Wukong
Sun Wukong
GHOSTMARV666
Sun Wukong
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 301L
1,380 Elo+
Solo
Loki
Loki
Jace_Darrell2012
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,401 Elo+
Solo
Skadi
Skadi
MrDoodlebob7-
Skadi
Level 52
God Stats
26W - 21L
1,668 SR
Queue Stats
298W - 360L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
goblinlord_1
Ah Puch
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 200L
1,378 Elo+
Party 2
Cerberus
Cerberus
yearly-shadow0
Cerberus
Level 62
God Stats
5W - 5L
1,162 SR
Queue Stats
172W - 255L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mariohd7_YTB
Cliodhna
19
17 / 3 / 8
12,933
647
24,422
19,397
9,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TIM21YT
Charybdis
17
2 / 2 / 7
9,984
499
10,672
15,594
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 1
9,183
459
11,828
17,064
13,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
bryanMXC
Martichoras
13
3 / 3 / 6
9,186
459
9,900
13,054
5,429
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
filthypyrat
Cerberus
16
6 / 0 / 9
10,726
536
12,595
18,337
16,735
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GHOSTMARV666
Sun Wukong
15
2 / 1 / 0
9,131
457
8,440
18,371
16,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 8 / 3
8,334
417
6,953
16,179
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 3
8,099
405
9,831
16,516
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
goblinlord_1
Ah Puch
14
2 / 9 / 4
9,243
462
16,354
17,312
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
12
2 / 5 / 3
8,491
425
6,341
21,447
18,050
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
28
Kills
11
11
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GHOSTMARV666
Sun Wukong
2
1
0
2
L
3
8
3
0.56
W
Cliodhna
Mariohd7_YTB
Cliodhna
17
3
8
7
L
2
5
3
0.7
W
Charybdis
TIM21YT
Charybdis
2
2
7
2.75
W
0
3
1
0.17
W
Martichoras
bryanMXC
Martichoras
3
3
6
2
W
Cerberus
filthypyrat
Cerberus
6
0
9
10.5
L
Ah Puch
goblinlord_1
Ah Puch
2
9
4
0.44
L
Cerberus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
47,919
83,446
Taken
89,825
51,601
Mitigated
52,542
29,890
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GHOSTMARV666
Sun Wukong
8,440
2,322
55
4,652
18,371
16,763
0
234
18,137
0
65,873
L
6,953
1,196
41
2,889
16,179
5,654
0
1,337
14,842
0
46,550
W
Cliodhna
Mariohd7_YTB
Cliodhna
24,422
2,493
0
7,520
19,397
9,151
418
4,798
14,288
0
113,955
L
9,831
5,848
0
1,661
16,516
6,099
0
3,345
13,171
0
55,077
W
Charybdis
TIM21YT
Charybdis
10,672
6,118
0
7,778
15,594
6,773
3,106
2,600
12,990
0
105,672
W
11,828
6,831
0
4,190
17,064
13,513
10
700
16,335
414
71,337
W
Martichoras
bryanMXC
Martichoras
9,900
2,883
0
1,253
13,054
5,429
546
6,679
5,865
0
54,886
W
Cerberus
filthypyrat
Cerberus
12,595
1,179
2,175
6,974
18,337
16,735
497
6,888
11,273
46,009
0
L
Ah Puch
goblinlord_1
Ah Puch
16,354
2,368
0
3,031
17,312
5,976
726
3,581
13,731
54,447
0
L
Cerberus
6,341
702
1,614
6,832
21,447
18,050
0
4,352
17,095
25,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
43,298
539
Minions Killed
397
0
Camps Cleared
0
1,692,157
Distance Traveled
1,638,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,131
457
110
6
0
358,263
0
L
Loki
8,334
417
58
3
0
360,460
0
W
Cliodhna
12,933
647
137
7
0
418,700
0
L
Skadi
8,099
405
91
5
0
319,157
0
W
Charybdis
9,984
499
136
7
0
322,409
0
W
Surtr
9,183
459
98
5
0
324,552
0
W
Martichoras
9,186
459
107
5
0
248,095
0
W
Cerberus
10,726
536
61
3
0
378,401
0
L
Ah Puch
9,243
462
93
5
0
289,791
0
L
Cerberus
8,491
425
45
2
0
311,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role