Player Matchup

Persephone
Persephone
 
Persephone
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
EirisHeartily
Xing Tian
Level 122
God Stats
17W - 13L
1,606 SR
Queue Stats
601W - 622L
1,474 Elo+
Solo
Neith
Neith
Fonpen
Neith
Level 105
God Stats
16W - 17L
1,537 SR
Queue Stats
82W - 70L
1,473 Elo+
Solo
Guan Yu
Guan Yu
ITZSMOKEY666
Guan Yu
Level 29
God Stats
1W - 4L
1,251 SR
Queue Stats
108W - 133L
1,370 Elo+
Party 1
Vamana
Vamana
Schweinsteiger95
Vamana
Level 62
God Stats
1W - 0L
1,309 SR
Queue Stats
203W - 232L
1,394 Elo+
Solo
Team Averages
Level 74
1,441 SR
1,442 Elo+

VS

Team Averages
Level 48
1,401 SR
1,341 Elo+
Chaac
Chaac
Charlito019
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,310 Elo+
Solo
Thanatos
Thanatos
Dirtracer21
Thanatos
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,436 Elo+
Solo
Merlin
Merlin
Seheya
Merlin
Level 45
God Stats
9W - 11L
1,433 SR
Queue Stats
70W - 98L
1,344 Elo+
Solo
Ares
Ares
xI Harley81 Ix
Ares
Level 40
God Stats
24W - 45L
1,333 SR
Queue Stats
24W - 45L
1,308 Elo+
Party 2
Neith
Neith
ziziluce
Neith
Level 29
God Stats
1W - 15L
1,239 SR
Queue Stats
24W - 45L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 2 / 6
9,614
534
8,909
12,160
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
EirisHeartily
Xing Tian
20
16 / 0 / 5
12,795
711
23,680
11,935
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Fonpen
Neith
16
7 / 2 / 4
9,386
521
13,915
11,707
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
ITZSMOKEY666
Guan Yu
13
1 / 2 / 7
7,436
413
5,766
14,570
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

17
10 / 1 / 1
10,567
587
11,856
13,926
7,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 16 / 4
7,404
411
7,604
24,356
12,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Dirtracer21
Thanatos
16
0 / 6 / 1
9,554
531
6,103
19,987
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Seheya
Merlin
13
0 / 6 / 0
8,182
455
8,070
13,105
4,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 4 / 2
7,930
441
7,828
16,796
17,130
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ziziluce
Neith
11
3 / 5 / 3
7,553
420
9,753
13,839
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
35
Kills
6
7
Deaths
37
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
6
2
L
1
16
4
0.19
L
Thanatos
Dirtracer21
Thanatos
0
6
1
0.08
W
Xing Tian
EirisHeartily
Xing Tian
16
0
5
18.5
W
Neith
Fonpen
Neith
7
2
4
4.5
W
Guan Yu
ITZSMOKEY666
Guan Yu
1
2
7
2.25
W
10
1
1
10.5
L
Merlin
Seheya
Merlin
0
6
0
0
L
2
4
2
0.75
L
Neith
ziziluce
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,126
Damage
39,358
64,298
Taken
88,083
38,852
Mitigated
47,832
14,833
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,909
1,043
0
4,463
12,160
3,822
3,887
4,826
7,318
65,064
0
L
7,604
2,377
0
2,837
24,356
12,495
223
7,880
16,102
0
27,718
L
Thanatos
Dirtracer21
Thanatos
6,103
1,915
0
10,391
19,987
8,271
0
8,272
11,715
0
99,454
W
Xing Tian
EirisHeartily
Xing Tian
23,680
2,063
0
1,848
11,935
7,211
0
2,919
9,016
103,414
0
W
Neith
Fonpen
Neith
13,915
6,662
0
2,390
11,707
4,906
2,525
3,183
8,524
0
63,561
W
Guan Yu
ITZSMOKEY666
Guan Yu
5,766
1,236
1,588
4,427
14,570
15,749
298
3,563
11,007
0
19,425
W
11,856
7,537
0
117
13,926
7,164
1,416
1,394
12,532
0
101,394
L
Merlin
Seheya
Merlin
8,070
550
0
1,098
13,105
4,875
1,264
7,241
5,864
57,529
0
L
7,828
560
206
1,265
16,796
17,130
174
3,522
12,855
33,914
0
L
Neith
ziziluce
Neith
9,753
2,935
0
1,973
13,839
5,061
497
5,674
8,117
0
45,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
40,623
521
Minions Killed
359
0
Camps Cleared
0
1,780,185
Distance Traveled
1,518,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,614
534
112
6
0
305,977
0
L
Chaac
7,404
411
31
2
0
260,898
0
L
Thanatos
9,554
531
143
8
0
299,418
2
W
Xing Tian
12,795
711
157
9
0
414,213
0
W
Neith
9,386
521
75
4
0
286,000
0
W
Guan Yu
7,436
413
34
2
0
377,573
0
W
Vamana
10,567
587
143
8
0
396,422
0
L
Merlin
8,182
455
92
5
0
282,763
0
L
Ares
7,930
441
31
2
0
356,528
0
L
Neith
7,553
420
62
3
0
318,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role