Player Matchup

Shiva
Shiva
BaronRadial
Shiva
Level 158
God Stats
13W - 6L
1,704 SR
Queue Stats
774W - 722L
1,489 Elo+
Solo
Cernunnos
Cernunnos
Husher1210
Cernunnos
Level 119
God Stats
10W - 4L
1,467 SR
Queue Stats
104W - 114L
1,516 Elo+
Party 1
Khepri
Khepri
JTile6
Khepri
Level 39
God Stats
2W - 1L
1,509 SR
Queue Stats
2W - 1L
1,269 Elo+
Party 1
Susano
Susano
Prince-Malice
Susano
Level 145
God Stats
1W - 1L
1,340 SR
Queue Stats
199W - 204L
1,570 Elo+
Solo
Ra
Ra
jtpug
Ra
Level 143
God Stats
9W - 7L
1,564 SR
Queue Stats
373W - 364L
1,514 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,472 Elo+

VS

Team Averages
Level 122
1,498 SR
1,476 Elo+
Bakasura
Bakasura
EliGxng
Bakasura
Level 44
God Stats
32W - 29L
1,571 SR
Queue Stats
34W - 38L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Krillin916
Sylvanus
Level 147
God Stats
1W - 3L
1,313 SR
Queue Stats
147W - 140L
1,503 Elo+
Solo
Chernobog
Chernobog
The_VIGOROUS_Yam
Chernobog
Level 202
God Stats
4W - 11L
1,434 SR
Queue Stats
499W - 574L
1,467 Elo+
Solo
Hercules
Hercules
jakerh09
Hercules
Level 88
God Stats
27W - 21L
1,692 SR
Queue Stats
519W - 487L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thundergod420
Morgan Le Fay
Level 127
God Stats
7W - 13L
1,481 SR
Queue Stats
220W - 185L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,511
594
10,536
13,810
13,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Husher1210
Cernunnos
13
0 / 1 / 3
7,478
467
8,672
6,159
2,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
JTile6
Khepri
12
1 / 0 / 2
7,834
490
2,366
4,288
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 5
9,216
576
11,104
15,343
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
5 / 2 / 3
9,630
602
11,914
8,904
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EliGxng
Bakasura
15
3 / 1 / 1
8,719
545
7,544
14,617
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Krillin916
Sylvanus
12
1 / 1 / 0
7,624
477
2,675
13,457
11,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
11
0 / 6 / 2
6,816
426
4,291
12,807
4,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jakerh09
Hercules
13
0 / 3 / 1
7,081
443
3,870
13,483
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
thundergod420
Morgan Le Fay
15
1 / 2 / 2
8,688
543
7,959
10,419
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Bakasura
EliGxng
Bakasura
3
1
1
3.5
W
Cernunnos
Husher1210
Cernunnos
0
1
3
1.5
W
Khepri
JTile6
Khepri
1
0
2
2
L
Sylvanus
Krillin916
Sylvanus
1
1
0
1
W
5
1
5
7.5
L
Chernobog
0
6
2
0.17
L
Hercules
jakerh09
Hercules
0
3
1
0.17
W
Ra
5
2
3
3.25
L
Morgan Le Fay
thundergod420
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
26,339
48,504
Taken
64,783
29,840
Mitigated
41,642
12,389
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,536
1,859
0
2,093
13,810
13,165
45
2,093
10,927
2,565
71,415
L
Bakasura
EliGxng
Bakasura
7,544
5,880
0
5,901
14,617
6,751
459
2,688
11,864
0
69,187
W
Cernunnos
Husher1210
Cernunnos
8,672
4,369
0
3,161
6,159
2,652
1,131
1,021
4,773
0
65,936
W
Khepri
JTile6
Khepri
2,366
107
0
552
4,288
4,132
90
1,325
2,709
23,583
0
L
Sylvanus
Krillin916
Sylvanus
2,675
625
2,783
4,827
13,457
11,826
0
3,042
10,415
31,198
0
W
11,104
2,076
0
2,337
15,343
6,230
0
3,476
11,214
0
76,951
L
Chernobog
4,291
2,113
0
1,787
12,807
4,985
0
4,416
8,294
0
48,878
L
Hercules
jakerh09
Hercules
3,870
1,404
0
2,874
13,483
13,810
0
591
12,892
0
47,743
W
Ra
11,914
455
1,817
2,429
8,904
3,661
0
3,169
5,469
88,308
0
L
Morgan Le Fay
thundergod420
Morgan Le Fay
7,959
502
0
964
10,419
4,270
368
4,320
6,099
66,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
38,928
506
Minions Killed
476
0
Camps Cleared
0
1,626,778
Distance Traveled
1,591,586
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,511
594
131
8
0
310,552
4
L
Bakasura
8,719
545
140
9
0
414,764
6
W
Cernunnos
7,478
467
113
7
0
284,262
0
W
Khepri
7,834
490
43
3
0
301,993
0
L
Sylvanus
7,624
477
65
4
0
280,784
3
W
Susano
9,216
576
95
6
0
382,105
6
L
Chernobog
6,816
426
83
5
0
288,831
0
L
Hercules
7,081
443
62
4
0
270,537
4
W
Ra
9,630
602
124
8
0
347,866
7
L
Morgan Le Fay
8,688
543
126
8
0
336,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role