Player Matchup

Hades
Hades
AngelOnXans
Hades
Level 68
God Stats
1W - 2L
1,746 SR
Queue Stats
33W - 36L
1,437 Elo+
Party 2
Skadi
Skadi
DarkSh1ro
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,505 Elo+
Party 2
Hercules
Hercules
ShxnobiGod
Hercules
Level 103
God Stats
6W - 8L
1,470 SR
Queue Stats
68W - 70L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
StoryOfEddy-
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
zooXgang
Ares
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 220L
1,399 Elo+
Solo
Team Averages
Level 82
1,543 SR
1,470 Elo+

VS

Team Averages
Level 80
1,426 SR
1,397 Elo+
Kukulkan
Kukulkan
BebesitaDR
Kukulkan
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 42L
1,326 Elo+
Party 1
Guan Yu
Guan Yu
ButtMonke
Guan Yu
Level 61
God Stats
14W - 27L
1,265 SR
Queue Stats
300W - 348L
1,372 Elo+
Solo
Chronos
Chronos
EddyOnTeddy
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,442 Elo+
Solo
Izanami
Izanami
MaleficaRD
Izanami
Level 129
God Stats
7W - 8L
1,374 SR
Queue Stats
137W - 139L
1,406 Elo+
Party 1
Mercury
Mercury
X--GoDsKilleR--Z
Mercury
Level 103
God Stats
6W - 7L
1,490 SR
Queue Stats
275W - 261L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,907
432
7,788
11,145
4,253
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
DarkSh1ro
Skadi
11
0 / 6 / 1
6,845
428
6,973
13,602
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
ShxnobiGod
Hercules
12
1 / 5 / 1
7,434
465
4,436
14,454
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
StoryOfEddy-
Jing Wei
10
0 / 8 / 0
6,154
385
3,540
11,374
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
10
1 / 0 / 0
6,636
415
2,556
9,667
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BebesitaDR
Kukulkan
16
5 / 0 / 3
9,620
601
8,306
4,031
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ButtMonke
Guan Yu
13
1 / 1 / 3
8,091
506
7,233
13,050
13,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
EddyOnTeddy
Chronos
13
0 / 1 / 3
7,743
484
6,165
12,283
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
MaleficaRD
Izanami
16
6 / 1 / 3
10,084
630
9,294
7,720
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 3
10,265
642
10,219
9,092
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
22
23
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Kukulkan
BebesitaDR
Kukulkan
5
0
3
6.5
W
Guan Yu
ButtMonke
Guan Yu
1
1
3
2.5
L
Skadi
DarkSh1ro
Skadi
0
6
1
0.08
W
Chronos
EddyOnTeddy
Chronos
0
1
3
1.5
W
Izanami
MaleficaRD
Izanami
6
1
3
7.5
L
Hercules
ShxnobiGod
Hercules
1
5
1
0.3
L
Jing Wei
StoryOfEddy-
Jing Wei
0
8
0
0
W
10
0
3
11.5
L
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
41,217
60,242
Taken
46,176
29,417
Mitigated
28,575
7,400
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,788
1,226
67
3,482
11,145
4,253
0
818
9,575
36,964
0
W
Kukulkan
BebesitaDR
Kukulkan
8,306
454
0
489
4,031
2,059
0
330
3,701
72,205
0
W
Guan Yu
ButtMonke
Guan Yu
7,233
1,085
120
2,830
13,050
13,870
191
6,848
6,202
2,465
42,695
L
Skadi
DarkSh1ro
Skadi
6,973
1,871
0
483
13,602
4,782
0
5,053
8,496
0
42,573
W
Chronos
EddyOnTeddy
Chronos
6,165
2,986
0
3,788
12,283
4,990
66
1,881
10,402
63,039
0
W
Izanami
MaleficaRD
Izanami
9,294
7,253
0
2,573
7,720
3,709
2,184
309
7,411
0
78,718
L
Hercules
ShxnobiGod
Hercules
4,436
1,146
0
1,431
14,454
8,066
0
6,175
8,197
0
47,596
L
Jing Wei
StoryOfEddy-
Jing Wei
3,540
3,076
0
751
11,374
4,048
0
1,184
10,185
0
22,632
W
10,219
5,772
0
1,885
9,092
3,947
0
976
8,116
0
93,232
L
Ares
2,556
234
0
1,186
9,667
8,268
0
2,063
7,529
39,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
45,803
307
Minions Killed
558
0
Camps Cleared
0
1,448,802
Distance Traveled
1,639,861
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,907
432
55
3
0
280,166
5
W
Kukulkan
9,620
601
113
7
0
321,188
6
W
Guan Yu
8,091
506
60
4
0
312,030
0
L
Skadi
6,845
428
79
5
0
295,215
1
W
Chronos
7,743
484
98
6
0
290,325
2
W
Izanami
10,084
630
150
9
0
302,108
0
L
Hercules
7,434
465
84
5
0
340,384
0
L
Jing Wei
6,154
385
45
3
0
226,808
0
W
Mercury
10,265
642
137
9
0
414,210
0
L
Ares
6,636
415
44
3
0
306,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role