Player Matchup

Kukulkan
Kukulkan
Darkgarza
Kukulkan
Level 156
God Stats
154W - 197L
1,525 SR
Queue Stats
567W - 950L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HunterMane
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
OliviaR_H
Nu Wa
Level 126
God Stats
97W - 87L
1,634 SR
Queue Stats
1,230W - 1,328L
1,490 Elo+
Party 2
Izanami
Izanami
QuetzaCoatll
Izanami
Level 18
God Stats
2W - 2L
1,540 SR
Queue Stats
47W - 42L
1,563 Elo+
Party 2
Vamana
Vamana
z1_Jesse_666
Vamana
Level 177
God Stats
8W - 4L
1,770 SR
Queue Stats
756W - 721L
1,545 Elo+
Party 2
Team Averages
Level 97
1,594 SR
1,536 Elo+

VS

Team Averages
Level 62
1,596 SR
1,497 Elo+
Bacchus
Bacchus
A Clockwork D
Bacchus
Level 114
God Stats
33W - 17L
1,638 SR
Queue Stats
167W - 175L
1,450 Elo+
Solo
Kukulkan
Kukulkan
MysticalOhio09
Kukulkan
Level 4
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Persephone
Persephone
Tiamato
Persephone
Level 104
God Stats
0W - 2L
1,638 SR
Queue Stats
59W - 63L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
daliz8
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 367L
1,391 Elo+
Solo
Arachne
Arachne
iDblack187
Arachne
Level 46
God Stats
25W - 22L
1,526 SR
Queue Stats
70W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkgarza
Kukulkan
17
2 / 0 / 16
10,841
1,084
19,925
2,743
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
HunterMane
Kumbhakarna
17
5 / 0 / 13
12,387
1,239
4,796
12,751
22,185
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
OliviaR_H
Nu Wa
17
3 / 0 / 15
11,809
1,181
12,897
4,828
5,501
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
QuetzaCoatll
Izanami
17
7 / 1 / 8
11,074
1,107
12,240
6,700
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
17
6 / 0 / 12
11,338
1,134
21,752
11,379
16,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

290

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 2 / 0
9,237
924
3,181
15,705
12,552
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
15
0 / 5 / 0
9,308
931
6,602
13,057
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Tiamato
Persephone
15
0 / 2 / 0
10,087
1,009
8,903
12,480
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
daliz8
Danzaburou
15
0 / 6 / 0
9,400
940
8,967
18,366
8,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
iDblack187
Arachne
14
1 / 8 / 0
9,198
920
6,933
15,940
9,022
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
1
23
Kills
1
1
Deaths
23
64
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
2
0
0
W
Kukulkan
Darkgarza
Kukulkan
2
0
16
10
W
Kumbhakarna
HunterMane
Kumbhakarna
5
0
13
11.5
L
Kukulkan
0
5
0
0
W
Nu Wa
OliviaR_H
Nu Wa
3
0
15
10.5
W
Izanami
QuetzaCoatll
Izanami
7
1
8
11
L
Persephone
Tiamato
Persephone
0
2
0
0
L
Danzaburou
daliz8
Danzaburou
0
6
0
0
L
Arachne
iDblack187
Arachne
1
8
0
0.13
W
Vamana
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,610
Damage
34,586
38,401
Taken
75,548
49,469
Mitigated
40,315
5,108
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,181
383
0
88
15,705
12,552
0
8,758
6,947
21,559
0
W
Kukulkan
Darkgarza
Kukulkan
19,925
847
0
353
2,743
1,478
0
2,157
586
50,207
0
W
Kumbhakarna
HunterMane
Kumbhakarna
4,796
875
0
1,325
12,751
22,185
0
6,542
6,209
11,737
0
L
Kukulkan
6,602
1,215
0
67
13,057
5,350
0
6,805
6,252
28,063
0
W
Nu Wa
OliviaR_H
Nu Wa
12,897
4,173
0
1,277
4,828
5,501
0
2,104
2,724
24,471
0
W
Izanami
QuetzaCoatll
Izanami
12,240
9,726
0
705
6,700
3,713
0
2,786
3,914
0
38,734
L
Persephone
Tiamato
Persephone
8,903
582
0
578
12,480
5,177
0
5,362
7,115
37,028
0
L
Danzaburou
daliz8
Danzaburou
8,967
5,242
0
2,095
18,366
8,214
0
9,606
8,760
0
24,290
L
Arachne
iDblack187
Arachne
6,933
4,817
0
675
15,940
9,022
0
7,087
8,853
0
14,152
W
Vamana
21,752
8,885
0
1,448
11,379
16,592
0
5,097
6,277
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,449
Gold Earned
47,230
248
Minions Killed
205
7
Camps Cleared
5
1,126,805
Distance Traveled
909,042
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,237
924
39
4
1
177,268
0
W
Kukulkan
10,841
1,084
75
8
4
264,866
6
W
Kumbhakarna
12,387
1,239
13
1
1
217,564
0
L
Kukulkan
9,308
931
66
7
2
187,971
0
W
Nu Wa
11,809
1,181
24
2
0
203,270
0
W
Izanami
11,074
1,107
107
11
0
208,044
0
L
Persephone
10,087
1,009
58
6
2
195,640
0
L
Danzaburou
9,400
940
27
3
0
166,221
0
L
Arachne
9,198
920
15
2
0
181,942
0
W
Vamana
11,338
1,134
29
3
2
233,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role