Player Matchup

Fenrir
Fenrir
Blaze__Insane__1
Fenrir
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
361W - 336L
1,450 Elo+
Solo
Izanami
Izanami
DoDauphin
Izanami
Level 47
God Stats
0W - 2L
1,262 SR
Queue Stats
12W - 17L
1,306 Elo+
Party 2
Raijin
Raijin
Il-SpeeD-ll
Raijin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
Kxsst
Ne Zha
Level 154
God Stats
3W - 4L
1,403 SR
Queue Stats
446W - 447L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Nelle_21
Nu Wa
Level 59
God Stats
16W - 12L
1,647 SR
Queue Stats
112W - 124L
1,430 Elo+
Solo
Team Averages
Level 81
1,463 SR
1,410 Elo+

VS

Team Averages
Level 94
1,509 SR
1,430 Elo+
Anubis
Anubis
Corallina97
Anubis
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 195L
1,424 Elo+
Party 1
Izanami
Izanami
Fonpen
Izanami
Level 105
God Stats
6W - 4L
1,294 SR
Queue Stats
82W - 70L
1,460 Elo+
Solo
Loki
Loki
Lidd_971
Loki
Level 126
God Stats
12W - 9L
1,500 SR
Queue Stats
133W - 156L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
boyflash1234
Amaterasu
Level 53
God Stats
3W - 3L
1,453 SR
Queue Stats
83W - 97L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
xImperatorUmbrax
Baron Samedi
Level 68
God Stats
10W - 6L
1,799 SR
Queue Stats
144W - 161L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,475
548
2,131
8,233
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DoDauphin
Izanami
10
0 / 1 / 0
5,449
545
3,219
4,854
1,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
9
0 / 3 / 1
5,125
513
1,967
6,767
1,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Kxsst
Ne Zha
9
0 / 1 / 0
5,189
519
3,488
8,015
5,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Nelle_21
Nu Wa
9
0 / 4 / 0
5,271
527
4,398
5,602
1,574
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 1 / 3
6,085
609
6,553
5,393
2,630
Izanami
Fonpen
Izanami
10
2 / 1 / 0
5,930
593
2,958
5,371
1,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
3 / 0 / 2
6,279
628
2,153
7,026
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
boyflash1234
Amaterasu
11
4 / 0 / 0
6,497
650
3,679
6,290
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
xImperatorUmbrax
Baron Samedi
10
0 / 0 / 6
5,971
597
3,265
6,515
4,420
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Anubis
2
1
3
3.5
L
Izanami
DoDauphin
Izanami
0
1
0
0
W
Izanami
Fonpen
Izanami
2
1
0
2
L
Raijin
0
3
1
0.17
L
Ne Zha
Kxsst
Ne Zha
0
1
0
0
W
Loki
3
0
2
4
L
Nu Wa
Nelle_21
Nu Wa
0
4
0
0
W
Amaterasu
boyflash1234
Amaterasu
4
0
0
4
W
Baron Samedi
xImperatorUmbrax
Baron Samedi
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
18,608
33,471
Taken
30,595
12,746
Mitigated
13,836
5,326
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,131
175
0
768
8,233
2,917
0
2,404
5,829
0
33,018
W
Anubis
6,553
0
0
3,503
5,393
2,630
153
1,559
3,834
51,838
0
L
Izanami
DoDauphin
Izanami
3,219
2,479
0
1,052
4,854
1,525
0
902
3,952
0
42,898
W
Izanami
Fonpen
Izanami
2,958
2,218
0
867
5,371
1,651
0
378
4,993
0
43,729
L
Raijin
1,967
488
0
997
6,767
1,671
0
3,254
3,513
34,992
0
L
Ne Zha
Kxsst
Ne Zha
3,488
586
0
2,014
8,015
5,059
0
3,258
4,757
0
17,477
W
Loki
2,153
482
0
3,842
7,026
2,365
0
529
6,497
0
40,979
L
Nu Wa
Nelle_21
Nu Wa
4,398
998
0
495
5,602
1,574
0
0
5,602
32,605
0
W
Amaterasu
boyflash1234
Amaterasu
3,679
1,530
0
2,707
6,290
2,770
0
3,070
3,220
0
41,958
W
Baron Samedi
xImperatorUmbrax
Baron Samedi
3,265
379
738
3,159
6,515
4,420
53
829
5,686
10,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
30,762
265
Minions Killed
314
0
Camps Cleared
0
988,827
Distance Traveled
1,060,252
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,475
548
54
5
0
236,025
0
W
Anubis
6,085
609
81
8
0
182,864
0
L
Izanami
5,449
545
83
8
0
202,593
0
W
Izanami
5,930
593
84
8
0
185,624
0
L
Raijin
5,125
513
50
5
0
169,771
0
L
Ne Zha
5,189
519
27
3
0
220,787
5
W
Loki
6,279
628
72
7
0
240,866
4
L
Nu Wa
5,271
527
51
5
0
159,651
0
W
Amaterasu
6,497
650
71
7
0
240,428
0
W
Baron Samedi
5,971
597
6
1
0
210,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role