Player Matchup

Serqet
Serqet
MisterCactusman
Serqet
Level 16
God Stats
3W - 4L
1,546 SR
Queue Stats
4W - 11L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SainthNoir
Ah Muzen Cab
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,476 Elo+
Party 1
Sobek
Sobek
TheNenjeePope
Sobek
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 36L
1,510 Elo+
Party 2
Poseidon
Poseidon
branadonasaurus
Poseidon
Level 147
God Stats
2W - 1L
1,879 SR
Queue Stats
58W - 34L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
yungjellybean
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,621 Elo+
Party 2
Team Averages
Level 97
1,585 SR
1,554 Elo+

VS

Team Averages
Level 129
1,662 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
Allohio937
Morgan Le Fay
Level 107
God Stats
97W - 83L
1,581 SR
Queue Stats
326W - 316L
1,509 Elo+
Solo
Maui
Maui
Badhopes
Maui
Level 129
God Stats
7W - 4L
1,615 SR
Queue Stats
86W - 120L
1,448 Elo+
Solo
Izanami
Izanami
Eliub19
Izanami
Level 128
God Stats
3W - 0L
1,641 SR
Queue Stats
28W - 19L
1,564 Elo+
Solo
Awilix
Awilix
gone 2 chizzle
Awilix
Level 157
God Stats
6W - 4L
1,762 SR
Queue Stats
498W - 399L
1,581 Elo+
Solo
Poseidon
Poseidon
leddfarmer
Poseidon
Level 125
God Stats
4W - 4L
1,710 SR
Queue Stats
217W - 204L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,868
687
3,402
6,444
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SainthNoir
Ah Muzen Cab
14
2 / 3 / 3
7,598
760
5,861
6,400
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 4
7,708
771
5,606
11,490
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
14
2 / 1 / 4
7,448
745
5,307
6,929
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
yungjellybean
Sun Wukong
13
2 / 4 / 1
7,534
753
8,684
12,903
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Allohio937
Morgan Le Fay
14
4 / 2 / 3
7,970
797
5,163
6,599
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
14
2 / 0 / 8
8,209
821
3,518
7,869
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Eliub19
Izanami
15
3 / 4 / 6
8,206
821
7,652
8,905
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 5
8,024
802
9,616
9,284
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
leddfarmer
Poseidon
14
1 / 3 / 9
7,707
771
8,709
6,849
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
13
13
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Allohio937
Morgan Le Fay
4
2
3
2.75
W
Maui
2
0
8
6
W
Izanami
Eliub19
Izanami
3
4
6
1.5
L
1
2
3
1.25
L
Ah Muzen Cab
SainthNoir
Ah Muzen Cab
2
3
3
1.17
L
2
3
4
1.33
L
Poseidon
2
1
4
4
W
3
0
5
5.5
W
Poseidon
leddfarmer
Poseidon
1
3
9
1.83
L
Sun Wukong
yungjellybean
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
34,658
44,166
Taken
39,506
28,168
Mitigated
20,485
5,880
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Allohio937
Morgan Le Fay
5,163
217
0
2,058
6,599
2,679
278
2,262
4,337
20,965
0
W
Maui
3,518
776
0
1,088
7,869
7,426
0
1,761
6,108
14,296
0
W
Izanami
Eliub19
Izanami
7,652
5,449
0
744
8,905
3,707
1,901
2,141
6,733
0
32,650
L
3,402
1,110
0
210
6,444
2,856
0
2,602
3,738
0
9,253
L
Ah Muzen Cab
SainthNoir
Ah Muzen Cab
5,861
1,113
0
21
6,400
2,538
0
2,800
3,538
0
25,340
L
5,606
427
0
3,014
11,490
11,631
0
2,435
8,923
18,437
0
L
Poseidon
5,307
593
0
500
6,929
2,326
0
3,900
2,803
30,926
0
W
9,616
3,073
0
3,003
9,284
4,012
533
2,699
6,585
0
30,174
W
Poseidon
leddfarmer
Poseidon
8,709
1,252
0
240
6,849
2,661
1,978
2,050
4,799
27,095
0
L
Sun Wukong
yungjellybean
Sun Wukong
8,684
740
0
2,135
12,903
8,817
0
4,963
7,774
0
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
40,116
187
Minions Killed
253
0
Camps Cleared
0
1,024,581
Distance Traveled
1,115,608
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,970
797
50
5
0
218,415
2
W
Maui
8,209
821
29
3
0
202,961
4
W
Izanami
8,206
821
65
7
0
197,577
0
L
Serqet
6,868
687
12
1
0
199,042
0
L
Ah Muzen Cab
7,598
760
51
5
0
199,224
0
L
Sobek
7,708
771
23
2
0
199,236
3
L
Poseidon
7,448
745
51
5
0
217,065
0
W
Awilix
8,024
802
46
5
0
272,775
0
W
Poseidon
7,707
771
63
6
0
223,880
0
L
Sun Wukong
7,534
753
50
5
0
210,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role