Player Matchup

Artio
Artio
BALifeboat
Artio
Level 194
God Stats
15W - 10L
1,889 SR
Queue Stats
94W - 67L
1,529 Elo+
Party 1
Rama
Rama
Kidzui
Rama
Level 156
God Stats
1W - 1L
1,668 SR
Queue Stats
41W - 37L
1,506 Elo+
Party 1
Geb
Geb
Mr ganesha
Geb
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 1L
1,315 Elo+
Party 1
Mulan
Mulan
NesrynBliss
Mulan
Level 158
God Stats
1W - 0L
1,748 SR
Queue Stats
59W - 41L
1,540 Elo+
Party 1
Persephone
Persephone
evixp
Persephone
Level 157
God Stats
6W - 3L
1,745 SR
Queue Stats
130W - 95L
1,503 Elo+
Party 1
Team Averages
Level 139
1,754 SR
1,479 Elo+

VS

Team Averages
Level 36
1,518 SR
1,425 Elo+
Danzaburou
Danzaburou
Ducktatorgaming
Danzaburou
Level 56
God Stats
0W - 2L
1,299 SR
Queue Stats
92W - 171L
1,291 Elo+
Solo
Janus
Janus
OvoMoneyTeam_Alt
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SAVAGE_AKA_ALPHA
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 2
Vamana
Vamana
SainTAzazeL
Vamana
Level 26
God Stats
21W - 9L
1,791 SR
Queue Stats
39W - 29L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
Z1_crypto
Gilgamesh
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 105L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
12 / 0 / 7
10,562
960
18,365
13,985
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Kidzui
Rama
16
6 / 0 / 9
9,774
889
10,086
7,535
3,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 18
9,594
872
5,118
12,570
12,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 19
9,196
836
13,009
15,179
17,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
evixp
Persephone
16
6 / 0 / 7
9,661
878
14,000
5,348
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ducktatorgaming
Danzaburou
13
1 / 6 / 1
7,349
668
6,063
13,453
5,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 1
8,084
735
9,927
11,151
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
7,057
642
6,792
14,280
5,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
14
1 / 3 / 0
7,647
695
6,220
12,810
11,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Z1_crypto
Gilgamesh
12
0 / 7 / 1
7,089
644
4,576
16,628
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
27
Kills
3
3
Deaths
27
60
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
12
0
7
15.5
L
Danzaburou
Ducktatorgaming
Danzaburou
1
6
1
0.25
W
Rama
Kidzui
Rama
6
0
9
10.5
W
1
0
18
10
W
2
3
19
3.83
L
1
4
1
0.38
L
0
7
1
0.07
L
Vamana
1
3
0
0.33
L
Gilgamesh
Z1_crypto
Gilgamesh
0
7
1
0.07
W
Persephone
evixp
Persephone
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,578
Damage
33,578
54,617
Taken
68,322
47,724
Mitigated
34,539
16,215
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
18,365
1,939
988
3,584
13,985
10,762
0
1,134
12,851
53,625
0
L
Danzaburou
Ducktatorgaming
Danzaburou
6,063
1,757
0
1,759
13,453
5,309
0
8,325
4,756
0
16,977
W
Rama
Kidzui
Rama
10,086
7,948
0
2,099
7,535
3,981
6,361
1,996
5,539
0
45,633
W
5,118
140
2,124
3,577
12,570
12,700
136
2,120
10,450
15,812
0
W
13,009
833
0
2,741
15,179
17,773
101
3,071
12,108
0
29,496
L
9,927
777
0
250
11,151
3,697
0
8,574
2,496
33,984
0
L
6,792
5,514
0
469
14,280
5,368
0
7,362
6,801
0
18,849
L
Vamana
6,220
3,032
0
2,176
12,810
11,911
0
6,421
6,262
0
25,428
L
Gilgamesh
Z1_crypto
Gilgamesh
4,576
1,149
0
261
16,628
8,254
0
6,685
9,502
0
17,215
W
Persephone
evixp
Persephone
14,000
518
0
1,102
5,348
2,508
1,394
1,606
3,742
41,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
37,226
286
Minions Killed
162
0
Camps Cleared
0
1,263,837
Distance Traveled
1,061,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,562
960
86
8
0
300,436
0
L
Danzaburou
7,349
668
8
1
0
191,442
0
W
Rama
9,774
889
85
8
0
223,362
0
W
Geb
9,594
872
6
1
0
265,798
0
W
Mulan
9,196
836
35
3
0
226,728
0
L
Janus
8,084
735
63
6
0
225,359
0
L
Izanami
7,057
642
21
2
0
214,164
0
L
Vamana
7,647
695
51
5
0
227,483
0
L
Gilgamesh
7,089
644
19
2
0
202,628
0
W
Persephone
9,661
878
74
7
0
247,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role