Player Matchup

Chang'e
Chang'e
BX K MASTER
Chang'e
Level 185
God Stats
13W - 9L
1,629 SR
Queue Stats
322W - 313L
1,498 Elo+
Party 2
Fenrir
Fenrir
God_Knight94
Fenrir
Level 145
God Stats
3W - 10L
1,077 SR
Queue Stats
607W - 597L
1,426 Elo+
Solo
Zeus
Zeus
LIF3ByProphecy
Zeus
Level 159
God Stats
153W - 108L
1,656 SR
Queue Stats
293W - 321L
1,515 Elo+
Party 2
Bellona
Bellona
LimbBanana
Bellona
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,291 Elo+
Solo
Aphrodite
Aphrodite
xPassion SG
Aphrodite
Level 83
God Stats
32W - 23L
1,579 SR
Queue Stats
139W - 133L
1,500 Elo+
Party 2
Team Averages
Level 132
1,488 SR
1,446 Elo+

VS

Team Averages
Level 91
1,388 SR
1,438 Elo+
Vulcan
Vulcan
Jayux7
Vulcan
Level 79
God Stats
4W - 6L
1,139 SR
Queue Stats
169W - 200L
1,388 Elo+
Party 1
Izanami
Izanami
ParmaJohn-_-
Izanami
Level 141
God Stats
2W - 10L
1,183 SR
Queue Stats
236W - 214L
1,491 Elo+
Solo
Nemesis
Nemesis
WillyG214
Nemesis
Level 77
God Stats
4W - 3L
1,720 SR
Queue Stats
46W - 50L
1,433 Elo+
Solo
Cthulhu
Cthulhu
ceej_ttv
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 250L
1,412 Elo+
Party 1
Hercules
Hercules
xGrimetime
Hercules
Level 97
God Stats
11W - 15L
1,396 SR
Queue Stats
428W - 404L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BX K MASTER
Chang'e
18
5 / 1 / 6
10,929
497
23,854
26,357
15,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
3 / 6 / 5
10,729
488
9,739
19,437
9,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 0 / 0
14,654
666
23,654
6,853
3,100
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LimbBanana
Bellona
15
1 / 4 / 5
9,819
446
10,369
24,578
29,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
xPassion SG
Aphrodite
17
1 / 1 / 8
11,151
507
7,671
19,064
20,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jayux7
Vulcan
15
2 / 8 / 0
9,660
439
4,556
14,443
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ParmaJohn-_-
Izanami
16
0 / 6 / 2
9,725
442
13,487
15,598
7,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
WillyG214
Nemesis
16
0 / 6 / 0
9,443
429
9,708
21,032
9,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ceej_ttv
Cthulhu
16
2 / 2 / 2
10,028
456
11,019
22,353
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
xGrimetime
Hercules
18
8 / 1 / 1
12,324
560
24,036
23,907
31,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
12
12
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BX K MASTER
Chang'e
5
1
6
8
W
Fenrir
3
6
5
0.92
L
Vulcan
Jayux7
Vulcan
2
8
0
0.25
W
13
0
0
13
W
Bellona
LimbBanana
Bellona
1
4
5
0.88
L
Izanami
ParmaJohn-_-
Izanami
0
6
2
0.17
L
Nemesis
WillyG214
Nemesis
0
6
0
0
L
Cthulhu
ceej_ttv
Cthulhu
2
2
2
1.5
L
Hercules
xGrimetime
Hercules
8
1
1
8.5
W
Aphrodite
xPassion SG
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,287
Damage
62,806
96,289
Taken
97,333
77,921
Mitigated
76,770
44,251
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BX K MASTER
Chang'e
23,854
1,003
3,187
10,114
26,357
15,445
465
4,668
21,518
113,730
0
W
Fenrir
9,739
3,160
0
2,113
19,437
9,781
0
2,979
16,022
0
84,039
L
Vulcan
Jayux7
Vulcan
4,556
860
0
390
14,443
5,297
0
9,805
4,106
77,450
0
W
23,654
2,222
0
1,750
6,853
3,100
1,331
2,231
4,566
157,815
0
W
Bellona
LimbBanana
Bellona
10,369
2,262
0
4,916
24,578
29,312
0
2,230
20,988
0
47,949
L
Izanami
ParmaJohn-_-
Izanami
13,487
9,955
0
2,976
15,598
7,349
0
13,361
2,209
0
98,567
L
Nemesis
WillyG214
Nemesis
9,708
3,692
0
1,811
21,032
9,263
0
9,992
10,864
0
85,169
L
Cthulhu
ceej_ttv
Cthulhu
11,019
626
563
3,648
22,353
23,435
0
14,488
7,674
44,264
557
L
Hercules
xGrimetime
Hercules
24,036
6,926
0
9,608
23,907
31,426
0
6,745
15,641
0
107,047
W
Aphrodite
xPassion SG
Aphrodite
7,671
1,423
12,464
9,707
19,064
20,283
308
3,701
15,306
52,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
51,180
682
Minions Killed
636
0
Camps Cleared
0
2,185,638
Distance Traveled
2,089,765
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,929
497
170
8
0
460,674
0
W
Fenrir
10,729
488
107
5
0
438,481
2
L
Vulcan
9,660
439
149
7
0
375,820
6
W
Zeus
14,654
666
250
11
0
430,012
8
W
Bellona
9,819
446
68
3
0
460,397
9
L
Izanami
9,725
442
168
8
0
401,306
5
L
Nemesis
9,443
429
105
5
0
458,074
5
L
Cthulhu
10,028
456
59
3
0
436,200
4
L
Hercules
12,324
560
155
7
0
418,365
0
W
Aphrodite
11,151
507
87
4
0
396,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role