Player Matchup

Cerberus
Cerberus
COM3RK1934
Cerberus
Level 148
God Stats
6W - 19L
1,269 SR
Queue Stats
155W - 200L
1,502 Elo+
Party 1
Nemesis
Nemesis
RenValentine
Nemesis
Level 172
God Stats
9W - 15L
1,389 SR
Queue Stats
214W - 255L
1,520 Elo+
Party 1
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 145
God Stats
154W - 190L
1,428 SR
Queue Stats
160W - 201L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
cyberkong121
Nu Wa
Level 163
God Stats
6W - 9L
1,473 SR
Queue Stats
134W - 154L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
xJudgeMeNotx
Danzaburou
Level 28
God Stats
3W - 4L
1,352 SR
Queue Stats
8W - 19L
1,348 Elo+
Party 1
Team Averages
Level 131
1,382 SR
1,469 Elo+

VS

Team Averages
Level 130
1,489 SR
1,513 Elo+
Athena
Athena
 
Athena
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
I King Adam I
Artio
Level 126
God Stats
0W - 6L
1,521 SR
Queue Stats
376W - 331L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Mr_Itadori
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 149L
1,531 Elo+
Solo
Skadi
Skadi
marioSheather
Skadi
Level 96
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 79L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
omega_mov
Baron Samedi
Level 116
God Stats
9W - 8L
1,422 SR
Queue Stats
157W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COM3RK1934
Cerberus
13
3 / 2 / 8
7,547
503
10,858
13,739
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
RenValentine
Nemesis
14
1 / 2 / 8
8,565
571
6,706
11,168
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 4 / 1
9,594
640
11,854
15,462
10,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 2
8,885
592
10,239
7,393
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xJudgeMeNotx
Danzaburou
13
3 / 4 / 1
8,239
549
6,589
10,695
4,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 5 / 1
8,547
570
6,563
14,427
9,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 3
7,137
476
5,037
18,812
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Mr_Itadori
Gilgamesh
17
6 / 2 / 2
9,566
638
5,535
13,634
9,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 4
8,324
555
12,238
10,441
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
omega_mov
Baron Samedi
12
1 / 5 / 2
7,112
474
7,804
10,674
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
19
Kills
14
14
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
1
0.7
W
Cerberus
COM3RK1934
Cerberus
3
2
8
3.5
L
1
4
3
0.63
L
Gilgamesh
Mr_Itadori
Gilgamesh
6
2
2
3.5
W
Nemesis
RenValentine
Nemesis
1
2
8
2.5
W
6
4
1
1.63
W
6
2
2
3.5
L
3
3
4
1.67
L
Baron Samedi
omega_mov
Baron Samedi
1
5
2
0.4
W
Danzaburou
xJudgeMeNotx
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
37,177
58,457
Taken
67,988
36,652
Mitigated
41,952
13,915
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,563
2,287
0
1,686
14,427
9,513
0
1,040
13,340
44,495
0
W
Cerberus
COM3RK1934
Cerberus
10,858
359
173
3,698
13,739
12,799
0
5,001
8,738
28,090
0
L
5,037
399
368
4,359
18,812
14,681
0
9,206
8,847
18,362
0
L
Gilgamesh
Mr_Itadori
Gilgamesh
5,535
2,282
0
2,394
13,634
9,817
0
1,194
12,440
0
92,094
W
Nemesis
RenValentine
Nemesis
6,706
3,073
0
967
11,168
5,466
436
2,693
8,473
0
76,688
W
11,854
4,176
0
5,800
15,462
10,637
1,054
5,770
9,020
0
56,990
W
10,239
1,897
0
1,250
7,393
3,103
0
4,085
3,308
77,558
0
L
12,238
5,902
0
1,904
10,441
3,676
0
2,723
7,588
0
69,245
L
Baron Samedi
omega_mov
Baron Samedi
7,804
502
288
1,930
10,674
4,265
0
5,735
4,676
59,860
0
W
Danzaburou
xJudgeMeNotx
Danzaburou
6,589
2,320
0
2,027
10,695
4,647
384
1,181
9,514
0
49,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
40,686
471
Minions Killed
446
0
Camps Cleared
0
1,513,156
Distance Traveled
1,492,574
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,547
570
87
6
0
314,102
2
W
Cerberus
7,547
503
36
2
0
309,059
0
L
Artio
7,137
476
23
2
0
303,002
5
L
Gilgamesh
9,566
638
137
9
0
349,916
0
W
Nemesis
8,565
571
117
8
0
335,826
0
W
Fenrir
9,594
640
89
6
0
299,095
0
W
Nu Wa
8,885
592
130
9
0
294,834
1
L
Skadi
8,324
555
110
7
0
278,330
0
L
Baron Samedi
7,112
474
89
6
0
247,224
0
W
Danzaburou
8,239
549
99
7
0
274,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role