Player Matchup

Terra
Terra
ANGEL12309
Terra
Level 107
God Stats
12W - 14L
1,683 SR
Queue Stats
270W - 243L
1,490 Elo+
Party 4
Danzaburou
Danzaburou
Detikkforsjov
Danzaburou
Level 64
God Stats
37W - 37L
1,321 SR
Queue Stats
137W - 178L
1,276 Elo+
Party 3
Geb
Geb
Mrbigerii
Geb
Level 26
God Stats
5W - 6L
1,346 SR
Queue Stats
26W - 63L
1,202 Elo+
Party 3
Pele
Pele
belairjose
Pele
Level 27
God Stats
16W - 21L
1,473 SR
Queue Stats
127W - 156L
1,298 Elo+
Party 3
Izanami
Izanami
iamryaniam
Izanami
Level 127
God Stats
6W - 6L
1,466 SR
Queue Stats
299W - 276L
1,479 Elo+
Party 4
Team Averages
Level 70
1,458 SR
1,349 Elo+

VS

Team Averages
Level 51
1,531 SR
1,406 Elo+
Izanami
Izanami
 
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Charlito019
Hades
Level 66
God Stats
2W - 4L
1,554 SR
Queue Stats
22W - 44L
1,322 Elo+
Solo
Guan Yu
Guan Yu
ITZSMOKEY666
Guan Yu
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 133L
1,383 Elo+
Party 1
Geb
Geb
Lightning8703
Geb
Level 66
God Stats
2W - 4L
1,666 SR
Queue Stats
139W - 169L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
mtoresse
Nu Wa
Level 40
God Stats
3W - 3L
1,436 SR
Queue Stats
149W - 157L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 0 / 1
7,421
618
3,335
5,261
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Detikkforsjov
Danzaburou
11
3 / 1 / 3
6,829
569
5,217
6,049
2,250
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 5
6,960
580
4,118
9,640
6,297
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 5
8,222
685
6,754
6,094
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
iamryaniam
Izanami
14
8 / 0 / 3
9,027
752
8,590
6,287
2,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 6 / 0
5,367
447
5,312
8,597
2,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 9 / 0
4,873
406
2,162
10,688
3,178
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ITZSMOKEY666
Guan Yu
10
0 / 3 / 0
4,963
414
1,899
7,104
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 1
5,049
421
3,194
7,669
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
mtoresse
Nu Wa
7
0 / 1 / 1
4,615
385
2,383
1,964
430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
20
Kills
2
3
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
0
0.17
W
Terra
2
0
1
2.5
L
1
9
0
0.11
W
Danzaburou
Detikkforsjov
Danzaburou
3
1
3
4.5
L
Guan Yu
ITZSMOKEY666
Guan Yu
0
3
0
0
L
0
1
1
0.5
W
1
0
5
3.5
W
6
2
5
4.25
W
Izanami
iamryaniam
Izanami
8
0
3
9.5
L
Nu Wa
mtoresse
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
14,950
33,331
Taken
36,022
15,663
Mitigated
17,600
9,546
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,312
4,625
0
721
8,597
2,563
191
1,862
6,735
0
44,663
W
Terra
3,335
712
0
630
5,261
2,636
128
618
4,383
38,989
0
L
2,162
1,115
0
556
10,688
3,178
240
564
10,124
17,172
0
W
Danzaburou
Detikkforsjov
Danzaburou
5,217
2,618
0
1,257
6,049
2,250
2,302
1,454
4,595
0
40,428
L
Guan Yu
ITZSMOKEY666
Guan Yu
1,899
433
0
1,416
7,104
5,489
0
3,508
3,596
0
19,268
L
3,194
307
63
1,468
7,669
5,940
0
1,519
6,150
14,412
0
W
4,118
762
259
3,730
9,640
6,297
652
2,143
7,409
19,922
0
W
6,754
1,939
180
497
6,094
2,121
833
1,317
4,777
0
49,116
W
Izanami
iamryaniam
Izanami
8,590
4,725
0
2,993
6,287
2,359
3,576
2,207
4,080
0
78,519
L
Nu Wa
mtoresse
Nu Wa
2,383
105
0
531
1,964
430
0
0
1,964
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
24,867
363
Minions Killed
189
0
Camps Cleared
0
1,139,357
Distance Traveled
939,297
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,367
447
84
7
0
195,157
0
W
Terra
7,421
618
59
5
0
229,989
0
L
Hades
4,873
406
33
3
0
174,599
0
W
Danzaburou
6,829
569
63
5
0
213,119
0
L
Guan Yu
4,963
414
34
3
0
219,735
0
L
Geb
5,049
421
11
1
0
207,884
0
W
Geb
6,960
580
30
3
0
202,612
0
W
Pele
8,222
685
79
7
0
285,277
0
W
Izanami
9,027
752
132
11
0
208,360
3
L
Nu Wa
4,615
385
27
2
0
141,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role