Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Chris2Beast
Nemesis
Level 97
God Stats
1W - 3L
1,299 SR
Queue Stats
68W - 92L
1,246 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PreCooledCoast
Morgan Le Fay
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
631W - 651L
1,410 Elo+
Solo
Nike
Nike
dreaamydayz
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,266 Elo+
Solo
Terra
Terra
soulsyth
Terra
Level 218
God Stats
14W - 9L
1,369 SR
Queue Stats
761W - 805L
1,517 Elo+
Solo
Team Averages
Level 111
1,434 SR
1,388 Elo+

VS

Team Averages
Level 75
1,511 SR
1,396 Elo+
King Arthur
King Arthur
Aether_Darkseid
King Arthur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,325 Elo+
Party 2
Nox
Nox
Aether_Specter
Nox
Level 69
God Stats
5W - 4L
1,619 SR
Queue Stats
105W - 106L
1,395 Elo+
Party 2
Cerberus
Cerberus
Gelapano Chips
Cerberus
Level 68
God Stats
2W - 4L
1,436 SR
Queue Stats
546W - 545L
1,453 Elo+
Solo
Ra
Ra
Hefty9314
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Solo
Achilles
Achilles
Jake-xPRx
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 6
6,076
1,013
2,327
5,407
3,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Chris2Beast
Nemesis
12
6 / 1 / 3
6,937
1,156
5,302
5,807
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
PreCooledCoast
Morgan Le Fay
11
2 / 1 / 5
6,544
1,091
7,290
5,828
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 7
6,075
1,013
2,712
5,123
4,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
soulsyth
Terra
13
4 / 1 / 6
8,068
1,345
6,325
8,470
8,529
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aether_Darkseid
King Arthur
11
3 / 2 / 1
6,122
1,020
7,264
7,479
6,316
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
5,799
967
4,621
5,647
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
1
0 / 0 / 0
1,596
266
0
0
0
9
0 / 4 / 1
5,145
858
3,657
5,599
2,366
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Jake-xPRx
Achilles
11
0 / 3 / 4
6,145
1,024
3,502
7,819
9,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
12
Kills
3
4
Deaths
12
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
6
3
L
King Arthur
Aether_Darkseid
King Arthur
3
2
1
1.75
L
0
3
2
0.33
W
Nemesis
Chris2Beast
Nemesis
6
1
3
7.5
L
Cerberus
0
0
0
0
L
0
4
1
0.13
L
Achilles
Jake-xPRx
Achilles
0
3
4
0.67
W
Morgan Le Fay
PreCooledCoast
Morgan Le Fay
2
1
5
4.5
W
0
0
7
3.5
W
Terra
soulsyth
Terra
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
19,044
30,635
Taken
26,544
21,767
Mitigated
20,780
16,302
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,327
355
2,980
2,119
5,407
3,539
680
1,539
3,790
0
5,915
L
King Arthur
Aether_Darkseid
King Arthur
7,264
221
333
207
7,479
6,316
0
4,378
3,101
0
11,886
L
4,621
104
331
427
5,647
2,685
0
2,869
2,778
15,864
0
W
Nemesis
Chris2Beast
Nemesis
5,302
2,147
553
907
5,807
2,699
921
1,944
3,863
0
8,037
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
3,657
822
1,388
729
5,599
2,366
0
2,882
2,717
8,767
0
L
Achilles
Jake-xPRx
Achilles
3,502
966
406
1,136
7,819
9,413
0
3,486
4,333
0
6,424
W
Morgan Le Fay
PreCooledCoast
Morgan Le Fay
7,290
1,086
483
632
5,828
2,477
1,342
1,168
4,660
13,825
0
W
2,712
643
342
1,807
5,123
4,523
522
1,494
3,629
0
8,251
W
Terra
soulsyth
Terra
6,325
415
3,044
3,435
8,470
8,529
318
2,055
6,415
18,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
24,807
75
Minions Killed
50
0
Camps Cleared
0
692,471
Distance Traveled
458,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,076
1,013
11
2
0
143,546
0
L
King Arthur
6,122
1,020
9
2
0
124,591
0
L
Nox
5,799
967
24
4
0
114,431
0
W
Nemesis
6,937
1,156
4
1
0
150,712
0
L
Cerberus
1,596
266
0
0
0
0
0
L
Ra
5,145
858
10
2
0
91,079
0
L
Achilles
6,145
1,024
7
1
0
128,650
0
W
Morgan Le Fay
6,544
1,091
19
3
0
126,163
0
W
Nike
6,075
1,013
12
2
0
123,516
0
W
Terra
8,068
1,345
29
5
0
148,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role