Player Matchup

Ix Chel
Ix Chel
Akaisaru
Ix Chel
Level 156
God Stats
2W - 0L
1,576 SR
Queue Stats
139W - 93L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FaintCalf762765
Ah Muzen Cab
Level 155
God Stats
3W - 1L
1,682 SR
Queue Stats
89W - 92L
1,473 Elo+
Solo
Atlas
Atlas
FlimsyAlibi
Atlas
Level 148
God Stats
6W - 7L
1,318 SR
Queue Stats
640W - 685L
1,480 Elo+
Solo
Hades
Hades
OShuh
Hades
Level 86
God Stats
5W - 2L
1,888 SR
Queue Stats
344W - 326L
1,480 Elo+
Solo
Cliodhna
Cliodhna
SheetStains22
Cliodhna
Level 128
God Stats
6W - 2L
1,712 SR
Queue Stats
232W - 246L
1,499 Elo+
Solo
Team Averages
Level 135
1,635 SR
1,515 Elo+

VS

Team Averages
Level 125
1,397 SR
1,518 Elo+
Hun Batz
Hun Batz
Appointedzero
Hun Batz
Level 106
God Stats
0W - 1L
1,305 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 1
Poseidon
Poseidon
DRAGONxCULTAVIST
Poseidon
Level 120
God Stats
0W - 1L
1,582 SR
Queue Stats
11W - 7L
1,591 Elo+
Party 1
He Bo
He Bo
JNDiaro
He Bo
Level 159
God Stats
6W - 12L
1,462 SR
Queue Stats
707W - 720L
1,435 Elo+
Solo
Artio
Artio
LaZuSaK TR
Artio
Level 151
God Stats
1W - 6L
1,134 SR
Queue Stats
445W - 452L
1,494 Elo+
Solo
Anubis
Anubis
Riskyexopilot
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Akaisaru
Ix Chel
19
2 / 3 / 17
10,943
782
9,968
14,324
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FaintCalf762765
Ah Muzen Cab
19
2 / 2 / 19
11,049
789
13,811
14,479
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 5 / 15
10,820
773
7,033
23,199
28,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
OShuh
Hades
18
8 / 5 / 17
11,563
826
14,202
18,491
12,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
SheetStains22
Cliodhna
20
15 / 3 / 9
12,693
907
15,294
14,544
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Appointedzero
Hun Batz
16
0 / 6 / 11
8,885
635
11,877
20,150
22,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 8
11,665
833
26,285
14,395
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

He Bo
JNDiaro
He Bo
16
3 / 8 / 9
9,227
659
8,198
13,827
5,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
1
0 / 1 / 0
3,528
252
0
801
243
18
7 / 9 / 5
11,038
788
13,709
15,164
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
29
Kills
16
18
Deaths
29
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Akaisaru
Ix Chel
2
3
17
3.5
L
Hun Batz
Appointedzero
Hun Batz
0
6
11
0.92
L
6
5
8
2
W
Ah Muzen Cab
FaintCalf762765
Ah Muzen Cab
2
2
19
5.75
W
2
5
15
1.9
L
He Bo
JNDiaro
He Bo
3
8
9
0.94
L
Artio
0
1
0
0
W
Hades
OShuh
Hades
8
5
17
3.3
L
7
9
5
1.06
W
Cliodhna
SheetStains22
Cliodhna
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,308
Damage
60,069
85,037
Taken
64,337
61,242
Mitigated
44,759
32,839
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Akaisaru
Ix Chel
9,968
250
7,104
6,000
14,324
7,462
1,269
10,467
3,857
25,021
0
L
Hun Batz
Appointedzero
Hun Batz
11,877
2,006
2,182
6,076
20,150
22,685
0
9,250
10,900
0
18,184
L
26,285
3,400
143
4,703
14,395
6,960
124
7,364
7,031
59,026
0
W
Ah Muzen Cab
FaintCalf762765
Ah Muzen Cab
13,811
4,283
839
1,330
14,479
6,034
4,746
8,103
6,376
0
38,593
W
7,033
2,440
3,759
3,816
23,199
28,114
90
11,561
11,414
12,380
0
L
He Bo
JNDiaro
He Bo
8,198
0
0
182
13,827
5,582
0
7,071
6,756
13,620
0
L
Artio
0
0
0
0
801
243
0
801
0
0
0
W
Hades
OShuh
Hades
14,202
98
2,093
4,610
18,491
12,631
700
10,664
7,572
27,826
0
L
13,709
812
478
937
15,164
9,289
0
6,717
8,447
26,067
0
W
Cliodhna
SheetStains22
Cliodhna
15,294
897
618
2,670
14,544
7,001
1,574
7,397
7,147
0
31,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
44,343
151
Minions Killed
169
0
Camps Cleared
0
1,283,990
Distance Traveled
883,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,943
782
26
2
0
264,031
0
L
Hun Batz
8,885
635
22
2
0
240,542
0
L
Poseidon
11,665
833
88
6
0
238,043
0
W
Ah Muzen Cab
11,049
789
57
4
0
256,470
0
W
Atlas
10,820
773
10
1
0
252,044
0
L
He Bo
9,227
659
10
1
0
212,001
0
L
Artio
3,528
252
0
0
0
0
0
W
Hades
11,563
826
28
2
0
247,114
0
L
Anubis
11,038
788
49
4
0
193,230
0
W
Cliodhna
12,693
907
30
2
0
264,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role