Player Matchup

Cthulhu
Cthulhu
Dat_Boi_702
Cthulhu
Level 85
God Stats
2W - 2L
1,422 SR
Queue Stats
81W - 72L
1,447 Elo+
Party 2
Neith
Neith
g112468
Neith
Level 40
God Stats
76W - 50L
1,596 SR
Queue Stats
176W - 178L
1,473 Elo+
Party 2
Agni
Agni
remingtonking14
Agni
Level 104
God Stats
2W - 2L
1,320 SR
Queue Stats
132W - 119L
1,470 Elo+
Party 2
Team Averages
Level 76
1,446 SR
1,464 Elo+

VS

Team Averages
Level 58
1,467 SR
1,482 Elo+
Baron Samedi
Baron Samedi
Dabster-kun
Baron Samedi
Level 142
God Stats
3W - 1L
1,747 SR
Queue Stats
102W - 99L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WyFu-Barr
Ah Muzen Cab
Level 13
God Stats
1W - 3L
1,394 SR
Queue Stats
3W - 6L
1,498 Elo+
Party 1
Serqet
Serqet
xXShadow-Kun
Serqet
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dat_Boi_702
Cthulhu
15
3 / 2 / 12
12,349
823
12,145
19,134
23,774
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
g112468
Neith
14
7 / 6 / 8
12,468
831
13,824
16,553
7,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 10
13,397
893
15,206
10,351
4,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dabster-kun
Baron Samedi
15
9 / 6 / 3
12,869
858
18,839
17,970
8,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WyFu-Barr
Ah Muzen Cab
14
2 / 3 / 8
11,034
736
12,718
14,598
6,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
12
1 / 7 / 7
10,532
702
5,618
13,871
7,403
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
16
Kills
12
12
Deaths
16
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dabster-kun
Baron Samedi
9
6
3
1.75
W
Cthulhu
Dat_Boi_702
Cthulhu
3
2
12
4.5
L
Ah Muzen Cab
WyFu-Barr
Ah Muzen Cab
2
3
8
2
W
Neith
g112468
Neith
7
6
8
1.83
W
6
4
10
2.75
L
Serqet
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,175
Damage
37,175
46,038
Taken
46,439
36,076
Mitigated
22,476
6,149
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dabster-kun
Baron Samedi
18,839
1,180
1,979
6,372
17,970
8,826
564
11,716
6,254
60,822
0
W
Cthulhu
Dat_Boi_702
Cthulhu
12,145
1,006
629
1,938
19,134
23,774
145
8,439
10,383
49,702
0
L
Ah Muzen Cab
WyFu-Barr
Ah Muzen Cab
12,718
4,012
0
1,080
14,598
6,247
1,083
8,531
6,067
0
41,500
W
Neith
g112468
Neith
13,824
8,460
0
2,211
16,553
7,461
2,103
5,957
10,596
0
35,539
W
15,206
1,153
194
1,177
10,351
4,841
798
4,974
5,377
68,881
0
L
Serqet
5,618
1,707
0
340
13,871
7,403
0
7,647
6,224
0
18,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
34,435
196
Minions Killed
133
0
Camps Cleared
0
808,322
Distance Traveled
798,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,869
858
69
5
0
252,954
0
W
Cthulhu
12,349
823
76
5
0
300,258
1
L
Ah Muzen Cab
11,034
736
36
2
0
271,674
0
W
Neith
12,468
831
29
2
0
227,709
0
W
Agni
13,397
893
91
6
0
280,355
0
L
Serqet
10,532
702
28
2
0
273,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role