Player Matchup

Terra
Terra
BrokeHental
Terra
Level 37
God Stats
0W - 1L
1,680 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 2
Hachiman
Hachiman
BrokeMisoSoup
Hachiman
Level 29
God Stats
0W - 1L
1,756 SR
Queue Stats
3W - 9L
1,197 Elo+
Party 2
Amaterasu
Amaterasu
Serhild
Amaterasu
Level 24
God Stats
5W - 4L
1,501 SR
Queue Stats
60W - 54L
1,436 Elo+
Party 2
Team Averages
Level 30
1,646 SR
1,290 Elo+

VS

Team Averages
Level 48
1,596 SR
1,427 Elo+
Chaac
Chaac
HamzoAkuma
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 139L
1,452 Elo+
Party 1
Bakasura
Bakasura
McChop7269
Bakasura
Level 89
God Stats
3W - 2L
1,648 SR
Queue Stats
148W - 157L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
McPattyFlip
Ix Chel
Level 27
God Stats
3W - 1L
1,640 SR
Queue Stats
20W - 18L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
10,605
624
3,056
15,386
20,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
BrokeMisoSoup
Hachiman
13
1 / 5 / 3
11,057
650
10,958
15,828
6,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Serhild
Amaterasu
14
4 / 10 / 1
11,873
698
14,006
22,436
18,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 0 / 13
12,397
729
10,726
11,766
13,060
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
McChop7269
Bakasura
17
10 / 2 / 7
14,461
851
21,415
17,561
9,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
McPattyFlip
Ix Chel
15
5 / 3 / 10
12,535
737
13,900
11,269
4,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Hachiman
BrokeMisoSoup
Hachiman
1
5
3
0.5
W
Chaac
3
0
13
9.5
W
Bakasura
McChop7269
Bakasura
10
2
7
6.75
W
Ix Chel
McPattyFlip
Ix Chel
5
3
10
3.33
L
Amaterasu
Serhild
Amaterasu
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
46,041
53,650
Taken
40,596
44,992
Mitigated
26,518
7,131
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,056
373
1,534
2,230
15,386
20,393
0
4,653
9,526
15,390
0
L
Hachiman
BrokeMisoSoup
Hachiman
10,958
7,082
0
2,374
15,828
6,349
0
2,405
12,615
0
42,287
W
Chaac
10,726
1,081
0
6,507
11,766
13,060
344
947
10,819
0
37,785
W
Bakasura
McChop7269
Bakasura
21,415
15,055
0
7,640
17,561
9,271
1,050
1,640
15,921
0
74,769
W
Ix Chel
McPattyFlip
Ix Chel
13,900
1,997
517
3,652
11,269
4,187
692
1,063
10,206
41,914
0
L
Amaterasu
Serhild
Amaterasu
14,006
6,629
0
993
22,436
18,250
0
6,978
14,543
0
45,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
39,393
134
Minions Killed
175
0
Camps Cleared
0
807,967
Distance Traveled
971,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,605
624
28
2
0
304,207
0
L
Hachiman
11,057
650
56
3
0
245,650
0
W
Chaac
12,397
729
32
2
0
328,120
0
W
Bakasura
14,461
851
95
6
0
347,833
0
W
Ix Chel
12,535
737
48
3
0
295,657
0
L
Amaterasu
11,873
698
50
3
0
258,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role