Player Matchup

Ymir
Ymir
 
Ymir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Celui
Artemis
Level 109
God Stats
2W - 2L
1,553 SR
Queue Stats
413W - 404L
1,523 Elo+
Solo
Chang'e
Chang'e
entejusticiero
Chang'e
Level 90
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 1
Team Averages
Level 69
1,596 SR
1,378 Elo+

VS

Team Averages
Level 77
1,600 SR
1,524 Elo+
Discordia
Discordia
MrGrubbz
Discordia
Level 71
God Stats
50W - 45L
1,490 SR
Queue Stats
178W - 175L
1,499 Elo+
Party 2
Tyr
Tyr
TheTexanFrye
Tyr
Level 115
God Stats
21W - 28L
1,482 SR
Queue Stats
102W - 90L
1,486 Elo+
Party 2
Neith
Neith
xXTheMuffinManXx
Neith
Level 46
God Stats
8W - 0L
1,827 SR
Queue Stats
62W - 41L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 1
6,213
621
1,504
7,888
6,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Celui
Artemis
9
2 / 5 / 1
6,953
695
7,188
9,818
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 4 / 0
6,735
674
5,541
9,009
3,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrGrubbz
Discordia
11
4 / 3 / 6
8,625
863
10,271
5,148
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 8
7,712
771
4,059
8,828
7,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
6 / 0 / 5
9,049
905
9,871
6,530
2,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
11
11
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
L
Artemis
Celui
Artemis
2
5
1
0.5
W
Discordia
MrGrubbz
Discordia
4
3
6
2.33
W
1
0
8
5
L
1
4
0
0.25
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,233
Damage
24,201
26,715
Taken
20,506
13,542
Mitigated
11,808
3,111
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,504
480
0
250
7,888
6,520
0
2,539
5,319
4,231
0
L
Artemis
Celui
Artemis
7,188
2,861
0
987
9,818
3,644
0
4,320
5,489
0
21,463
W
Discordia
MrGrubbz
Discordia
10,271
351
0
480
5,148
1,680
840
1,358
3,790
40,895
0
W
4,059
481
0
2,069
8,828
7,677
0
4,279
4,549
0
19,832
L
5,541
440
495
1,379
9,009
3,378
0
3,554
5,455
25,099
0
W
9,871
5,842
0
3,775
6,530
2,451
2,021
2,162
4,368
0
35,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,901
Gold Earned
25,386
71
Minions Killed
117
0
Camps Cleared
0
428,902
Distance Traveled
532,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,213
621
6
1
0
114,331
0
L
Artemis
6,953
695
32
3
0
156,933
0
W
Discordia
8,625
863
47
5
0
170,681
0
W
Tyr
7,712
771
25
3
0
191,809
0
L
Chang'e
6,735
674
33
3
0
157,638
0
W
Neith
9,049
905
45
5
0
170,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role