Player Matchup

Izanami
Izanami
FrrapDe
Izanami
Level 84
God Stats
2W - 2L
1,300 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
RecordingBard
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
TissuePapery
Nemesis
Level 57
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,500 Elo+

VS

Team Averages
Level 97
1,577 SR
1,455 Elo+
Janus
Janus
TheReaper7365
Janus
Level 123
God Stats
52W - 69L
1,467 SR
Queue Stats
252W - 259L
1,439 Elo+
Solo
Cthulhu
Cthulhu
angelicknight420
Cthulhu
Level 92
God Stats
9W - 4L
1,475 SR
Queue Stats
73W - 56L
1,494 Elo+
Solo
Izanami
Izanami
flameydude123
Izanami
Level 75
God Stats
3W - 1L
1,789 SR
Queue Stats
292W - 285L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrrapDe
Izanami
14
5 / 5 / 4
11,776
841
9,582
13,179
4,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 6
10,953
782
10,787
11,336
3,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TissuePapery
Nemesis
13
5 / 5 / 4
11,672
834
12,003
15,441
6,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 8
12,293
878
15,641
13,211
4,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 10
12,255
875
5,904
15,242
17,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
7 / 4 / 5
12,232
874
9,996
12,372
5,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
16
16
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
FrrapDe
Izanami
5
5
4
1.4
L
3
6
6
1
W
5
6
8
1.5
L
Nemesis
TissuePapery
Nemesis
5
5
4
1.4
W
4
3
10
3
W
Izanami
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
31,541
39,956
Taken
40,825
14,664
Mitigated
27,164
3,943
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FrrapDe
Izanami
9,582
7,850
0
1,858
13,179
4,444
45
7,267
5,912
0
49,629
L
10,787
1,699
0
1,030
11,336
3,728
0
7,334
4,002
35,319
0
W
15,641
957
55
1,912
13,211
4,825
746
3,688
9,523
49,344
0
L
Nemesis
TissuePapery
Nemesis
12,003
7,621
0
1,055
15,441
6,492
1,538
7,457
7,984
0
38,619
W
5,904
0
448
5,202
15,242
17,090
70
3,444
11,798
28,208
0
W
Izanami
9,996
7,017
0
3,588
12,372
5,249
2,041
4,601
7,771
0
55,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
36,780
164
Minions Killed
152
0
Camps Cleared
0
694,939
Distance Traveled
784,989
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,776
841
63
5
0
215,668
0
L
Zeus
10,953
782
53
4
0
213,132
0
W
Janus
12,293
878
47
3
0
242,745
2
L
Nemesis
11,672
834
48
3
0
266,139
1
W
Cthulhu
12,255
875
35
3
0
289,334
0
W
Izanami
12,232
874
70
5
0
252,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role