Player Matchup

Merlin
Merlin
Cuaquitoxd
Merlin
Level 81
God Stats
13W - 12L
1,687 SR
Queue Stats
137W - 131L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
destructor0507
Sylvanus
Level 80
God Stats
5W - 13L
1,524 SR
Queue Stats
113W - 108L
1,517 Elo+
Party 2
Artemis
Artemis
fuego6
Artemis
Level 128
God Stats
4W - 3L
1,807 SR
Queue Stats
68W - 60L
1,530 Elo+
Party 2
Team Averages
Level 96
1,673 SR
1,524 Elo+

VS

Team Averages
Level 148
1,518 SR
1,753 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DUSEVYKAKAT
Scylla
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,879 Elo+
Party 1
Achilles
Achilles
Jeník
Achilles
Level 145
God Stats
1W - 0L
1,553 SR
Queue Stats
4W - 0L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cuaquitoxd
Merlin
10
1 / 3 / 1
7,128
713
4,823
6,948
2,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
9
0 / 3 / 1
6,494
649
2,624
11,121
8,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
fuego6
Artemis
9
0 / 6 / 2
6,652
665
4,502
9,369
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 1 / 7
8,196
820
7,476
5,564
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
5 / 0 / 6
8,583
858
9,624
3,687
1,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jeník
Achilles
11
4 / 1 / 6
8,275
828
7,357
12,489
11,763
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
7
6.5
L
Merlin
Cuaquitoxd
Merlin
1
3
1
0.5
W
Scylla
5
0
6
8
W
Achilles
Jeník
Achilles
4
1
6
7
L
Sylvanus
0
3
1
0.17
L
Artemis
fuego6
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,949
Damage
24,457
27,438
Taken
21,740
14,221
Mitigated
15,250
6,080
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,476
2,939
0
750
5,564
2,151
1,130
2,254
3,308
0
27,693
L
Merlin
Cuaquitoxd
Merlin
4,823
586
0
494
6,948
2,559
0
2,076
4,872
29,739
0
W
Scylla
9,624
815
0
191
3,687
1,336
225
2,109
1,575
37,980
0
W
Achilles
Jeník
Achilles
7,357
1,002
0
3,599
12,489
11,763
0
3,825
8,664
0
21,641
L
Sylvanus
2,624
843
1,714
2,921
11,121
8,324
0
4,423
6,698
10,963
0
L
Artemis
fuego6
Artemis
4,502
2,306
0
951
9,369
3,338
0
3,359
6,010
0
17,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
25,054
91
Minions Killed
126
0
Camps Cleared
0
497,793
Distance Traveled
578,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,196
820
43
4
0
179,792
0
L
Merlin
7,128
713
50
5
0
167,309
0
W
Scylla
8,583
858
61
6
0
199,678
0
W
Achilles
8,275
828
22
2
0
198,825
0
L
Sylvanus
6,494
649
12
1
0
168,404
0
L
Artemis
6,652
665
29
3
0
162,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role