Player Matchup

Cernunnos
Cernunnos
GoldPowerHD
Cernunnos
Level 16
God Stats
3W - 4L
1,505 SR
Queue Stats
8W - 13L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
ULTRALIGHTLORD
Jormungandr
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 20L
1,212 Elo+
Party 2
Janus
Janus
WispyEmpathy
Janus
Level 40
God Stats
1W - 6L
1,268 SR
Queue Stats
30W - 47L
1,306 Elo+
Party 2
Team Averages
Level 22
1,424 SR
1,275 Elo+

VS

Team Averages
Level 113
1,451 SR
1,511 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Halterion
Vulcan
Level 215
God Stats
102W - 93L
1,561 SR
Queue Stats
103W - 94L
1,630 Elo+
Solo
Awilix
Awilix
jayacks
Awilix
Level 16
God Stats
2W - 3L
1,293 SR
Queue Stats
132W - 170L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoldPowerHD
Cernunnos
12
0 / 7 / 1
9,942
585
7,350
21,356
8,142
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ULTRALIGHTLORD
Jormungandr
14
2 / 5 / 0
11,242
661
11,322
20,531
24,401
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 1
10,477
616
11,931
12,537
5,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 11
12,319
725
11,811
17,650
22,941
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Halterion
Vulcan
17
6 / 0 / 10
13,851
815
25,179
10,980
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
jayacks
Awilix
16
8 / 1 / 7
13,174
775
13,137
12,053
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
11
7.5
L
Cernunnos
GoldPowerHD
Cernunnos
0
7
1
0.07
W
Vulcan
Halterion
Vulcan
6
0
10
11
L
Jormungandr
ULTRALIGHTLORD
Jormungandr
2
5
0
0.4
L
0
4
1
0.13
W
Awilix
jayacks
Awilix
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
50,127
54,424
Taken
40,683
37,843
Mitigated
33,555
5,900
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,811
2,268
0
10,631
17,650
22,941
479
10,156
7,494
0
33,467
L
Cernunnos
GoldPowerHD
Cernunnos
7,350
2,903
0
4,320
21,356
8,142
0
9,141
12,215
0
29,676
W
Vulcan
Halterion
Vulcan
25,179
4,455
0
3,318
10,980
5,154
389
5,430
5,550
113,686
0
L
Jormungandr
ULTRALIGHTLORD
Jormungandr
11,322
1,070
0
0
20,531
24,401
0
9,668
10,863
38,595
1,140
L
11,931
597
0
1,580
12,537
5,300
0
6,755
5,782
49,552
0
W
Awilix
jayacks
Awilix
13,137
2,607
0
4,047
12,053
5,460
654
6,659
5,394
0
52,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
39,344
173
Minions Killed
225
0
Camps Cleared
0
899,465
Distance Traveled
1,095,185
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,319
725
27
2
0
350,914
2
L
Cernunnos
9,942
585
46
3
0
285,201
16
W
Vulcan
13,851
815
146
9
0
368,021
3
L
Jormungandr
11,242
661
55
3
0
310,718
0
L
Janus
10,477
616
72
4
0
303,546
0
W
Awilix
13,174
775
52
3
0
376,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role