Player Matchup

Hou Yi
Hou Yi
Gold V
AmOkIsTFaM3
Hou Yi
Gold V
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 26L
1,457 MMR
Party 1
Ix Chel
Ix Chel
Gold V
HappyTailman
Ix Chel
Gold V
Level 143
God Stats
2W - 2L
1,905 SR
Queue Stats
40W - 36L
1,457 MMR
Party 1
Athena
Athena
Gold V
PianoGreen
Athena
Gold V
Level 105
God Stats
18W - 17L
1,552 SR
Queue Stats
29W - 26L
1,457 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,652 SR
1,457 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,382 SR
1,289 MMR
Neith
Neith
Silver V
Harcooos
Neith
Silver V
Level 63
God Stats
9W - 24L
1,393 SR
Queue Stats
20W - 47L
1,112 MMR
Solo
Raijin
Raijin
Silver I
Jena_Zocker
Raijin
Silver I
Level 98
God Stats
6W - 5L
1,567 SR
Queue Stats
13W - 19L
1,387 MMR
Solo
Bacchus
Bacchus
Bronze V
critikaljack
Bacchus
Bronze V
Level 129
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 6L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 1 / 7
11,167
698
9,127
8,316
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
HappyTailman
Ix Chel
17
9 / 1 / 1
13,061
816
21,121
8,428
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
PianoGreen
Athena
14
0 / 0 / 7
10,528
658
3,488
15,216
17,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MartichorasThothUllrHe BoSkadi

VS

Bans
VamanaIshtarAnubisHachimanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Harcooos
Neith
13
1 / 3 / 1
10,464
654
7,325
10,288
3,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
1 / 4 / 0
10,525
658
12,337
12,473
4,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
critikaljack
Bacchus
13
0 / 3 / 1
10,042
628
5,435
16,706
27,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
1
7
4.5
W
Ix Chel
HappyTailman
Ix Chel
9
1
1
9.5
L
Neith
Harcooos
Neith
1
3
1
0.5
L
Raijin
1
4
0
0.25
W
Athena
PianoGreen
Athena
0
0
7
3.5
L
Bacchus
critikaljack
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
25,097
31,960
Taken
39,467
24,970
Mitigated
36,319
7,708
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,127
5,592
0
2,732
8,316
3,528
1,337
4,796
3,520
0
43,040
W
Ix Chel
HappyTailman
Ix Chel
21,121
1,883
1,656
1,909
8,428
3,561
75
4,915
3,513
95,337
0
L
Neith
Harcooos
Neith
7,325
2,120
0
1,385
10,288
3,621
283
7,883
2,405
0
40,254
L
Raijin
12,337
1,381
0
1,105
12,473
4,901
51
8,224
4,249
60,795
0
W
Athena
PianoGreen
Athena
3,488
799
0
1,411
15,216
17,881
198
8,286
6,930
8,615
0
L
Bacchus
critikaljack
Bacchus
5,435
554
0
1,598
16,706
27,797
0
9,135
7,571
25,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
31,031
195
Minions Killed
180
0
Camps Cleared
0
929,872
Distance Traveled
791,666
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,167
698
78
5
0
289,657
2
W
Ix Chel
13,061
816
110
7
0
325,043
0
L
Neith
10,464
654
70
4
0
253,324
0
L
Raijin
10,525
658
90
6
0
246,990
0
W
Athena
10,528
658
7
0
0
315,172
5
L
Bacchus
10,042
628
20
1
0
291,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role