Player Matchup

Amaterasu
Amaterasu
GrimmIthom
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 76L
1,386 Elo+
Party 1
Apollo
Apollo
Hyuxnie
Apollo
Level 122
God Stats
10W - 8L
1,548 SR
Queue Stats
77W - 87L
1,407 Elo+
Party 1
Loki
Loki
IntrusiveNoodle
Loki
Level 125
God Stats
12W - 13L
1,279 SR
Queue Stats
45W - 46L
1,366 Elo+
Party 1
Atlas
Atlas
NBA-4kTaee
Atlas
Level 66
God Stats
15W - 9L
1,507 SR
Queue Stats
72W - 50L
1,494 Elo+
Party 1
Hades
Hades
Os_Lourenzos
Hades
Level 131
God Stats
13W - 10L
1,477 SR
Queue Stats
53W - 59L
1,414 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,413 Elo+

VS

Team Averages
Level 90
1,523 SR
1,443 Elo+
Neith
Neith
BrightsDay5728
Neith
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,411 Elo+
Solo
Artio
Artio
Dustinishere0I2
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Glacier_Freeze22
Guan Yu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 174L
1,361 Elo+
Solo
Ix Chel
Ix Chel
ImSoRandom4
Ix Chel
Level 143
God Stats
10W - 11L
1,555 SR
Queue Stats
177W - 168L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
UwU_Shiooo
Amaterasu
Level 127
God Stats
47W - 38L
1,558 SR
Queue Stats
195W - 176L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrimmIthom
Amaterasu
16
2 / 3 / 6
9,932
621
11,041
14,961
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Hyuxnie
Apollo
14
6 / 1 / 7
9,177
574
9,972
14,778
6,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 1
8,798
550
5,988
14,017
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
4 / 1 / 11
9,109
569
5,992
13,833
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 4
9,033
565
6,667
10,511
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
7,239
452
10,453
11,952
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
6,001
375
2,062
6,899
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
5,872
367
2,238
5,811
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
ImSoRandom4
Ix Chel
14
4 / 3 / 1
8,184
512
10,623
8,133
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
UwU_Shiooo
Amaterasu
15
7 / 5 / 1
8,889
556
11,008
21,657
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
11
11
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
0
3
0
0
L
0
2
0
0
W
Amaterasu
GrimmIthom
Amaterasu
2
3
6
1.67
W
Apollo
Hyuxnie
Apollo
6
1
7
9.5
L
Ix Chel
ImSoRandom4
Ix Chel
4
3
1
1.5
W
5
4
1
1.38
W
Atlas
4
1
11
9.5
W
3
2
4
2.5
L
Amaterasu
UwU_Shiooo
Amaterasu
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
36,384
68,100
Taken
54,452
37,972
Mitigated
28,486
20,122
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,453
6,321
209
1,623
11,952
4,423
205
4,929
7,023
0
50,770
L
2,062
621
370
1,948
6,899
4,496
0
1,880
5,019
10,633
0
L
2,238
385
108
1,352
5,811
2,270
0
1,485
4,326
0
12,947
W
Amaterasu
GrimmIthom
Amaterasu
11,041
6,627
0
6,423
14,961
8,333
988
1,091
13,358
0
77,738
W
Apollo
Hyuxnie
Apollo
9,972
7,754
0
5,780
14,778
6,470
2,702
2,041
12,685
0
65,977
L
Ix Chel
ImSoRandom4
Ix Chel
10,623
998
500
1,042
8,133
3,200
0
4,203
3,930
51,764
0
W
5,988
1,632
0
754
14,017
5,575
1,644
2,050
11,779
0
71,954
W
Atlas
5,992
2,439
282
3,204
13,833
12,530
766
2,695
11,138
30,172
0
W
6,667
125
458
3,221
10,511
5,064
999
4,808
5,703
62,162
0
L
Amaterasu
UwU_Shiooo
Amaterasu
11,008
6,284
0
2,974
21,657
14,097
0
162
21,495
0
57,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
36,185
465
Minions Killed
251
0
Camps Cleared
0
1,534,081
Distance Traveled
1,133,895
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,239
452
78
5
0
265,653
0
L
Artio
6,001
375
12
1
0
132,702
1
L
Guan Yu
5,872
367
21
1
0
126,668
0
W
Amaterasu
9,932
621
125
8
0
323,696
1
W
Apollo
9,177
574
97
6
0
314,150
1
L
Ix Chel
8,184
512
69
4
0
286,752
2
W
Loki
8,798
550
96
6
0
307,475
0
W
Atlas
9,109
569
37
2
0
314,947
4
W
Hades
9,033
565
110
7
0
273,813
0
L
Amaterasu
8,889
556
71
4
0
322,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role