Player Matchup

Hachiman
Hachiman
InLevonWeTrust
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,344 Elo+
Party 2
Sol
Sol
Lost x SouLs x
Sol
Level 123
God Stats
5W - 0L
1,809 SR
Queue Stats
110W - 92L
1,501 Elo+
Solo
Vamana
Vamana
Scarecrow5064
Vamana
Level 103
God Stats
2W - 2L
1,530 SR
Queue Stats
53W - 49L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Scottolishus
Jormungandr
Level 43
God Stats
7W - 3L
1,552 SR
Queue Stats
38W - 71L
1,283 Elo+
Solo
Pele
Pele
VonWYAA
Pele
Level 108
God Stats
3W - 1L
1,421 SR
Queue Stats
56W - 49L
1,369 Elo+
Party 2
Team Averages
Level 81
1,562 SR
1,402 Elo+

VS

Team Averages
Level 100
1,478 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fett7980
Osiris
Level 146
God Stats
3W - 7L
1,181 SR
Queue Stats
261W - 259L
1,447 Elo+
Solo
Skadi
Skadi
MisfitChildren
Skadi
Level 65
God Stats
6W - 2L
1,543 SR
Queue Stats
74W - 71L
1,372 Elo+
Party 1
Geb
Geb
Mochi Misfit
Geb
Level 57
God Stats
21W - 17L
1,667 SR
Queue Stats
334W - 332L
1,409 Elo+
Party 1
Awilix
Awilix
crows theme
Awilix
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 2 / 3
6,294
484
2,303
7,375
2,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 5
8,116
624
6,852
7,084
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 1
7,781
599
6,884
10,211
7,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Scottolishus
Jormungandr
11
0 / 0 / 3
6,944
534
4,157
7,093
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
VonWYAA
Pele
13
6 / 3 / 4
8,261
635
8,407
10,353
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 0
6,361
489
3,680
7,469
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Fett7980
Osiris
12
0 / 1 / 0
7,016
540
6,322
13,771
15,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 0
6,280
483
5,600
8,210
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 1 / 2
6,056
466
1,250
8,415
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
9
1 / 3 / 1
6,141
472
4,364
8,438
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
4
6
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
L
Osiris
Fett7980
Osiris
0
1
0
0
W
Hachiman
0
2
3
0.75
W
3
0
5
5.5
L
2
2
0
1
L
0
1
2
1
W
1
1
1
1.5
W
Jormungandr
Scottolishus
Jormungandr
0
0
3
1.5
W
Pele
VonWYAA
Pele
6
3
4
2.67
L
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
21,216
42,116
Taken
46,303
21,868
Mitigated
31,301
14,492
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,680
376
0
1,582
7,469
2,752
0
2,340
5,129
35,483
0
L
Osiris
Fett7980
Osiris
6,322
3,170
0
5,670
13,771
15,578
495
0
13,771
0
54,502
W
Hachiman
2,303
1,507
0
2,734
7,375
2,394
1,565
167
7,208
0
34,181
W
6,852
1,911
231
3,956
7,084
2,461
3,376
3,184
3,646
49,361
0
L
5,600
2,371
0
780
8,210
3,275
0
3,037
5,173
0
50,555
L
1,250
269
0
2,756
8,415
6,629
0
3,449
4,966
9,324
0
W
6,884
3,989
0
1,690
10,211
7,580
306
0
10,211
0
60,260
W
Jormungandr
Scottolishus
Jormungandr
4,157
853
12
2,301
7,093
5,641
655
461
6,632
31,174
0
W
Pele
VonWYAA
Pele
8,407
2,925
0
3,568
10,353
3,792
835
834
9,489
0
57,603
L
Awilix
4,364
1,628
0
2,397
8,438
3,067
0
2,183
6,255
0
34,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
31,854
382
Minions Killed
334
0
Camps Cleared
0
1,271,044
Distance Traveled
1,229,763
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,361
489
77
6
0
188,354
0
L
Osiris
7,016
540
105
8
0
240,793
0
W
Hachiman
6,294
484
55
4
0
260,408
0
W
Sol
8,116
624
97
7
0
229,084
0
L
Skadi
6,280
483
86
7
0
247,685
2
L
Geb
6,056
466
11
1
0
251,719
2
W
Vamana
7,781
599
100
8
0
250,200
4
W
Jormungandr
6,944
534
43
3
0
259,481
0
W
Pele
8,261
635
87
7
0
271,871
0
L
Awilix
6,141
472
55
4
0
301,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role