Player Matchup

Ymir
Ymir
I-S-O-Gawdly
Ymir
Level 6
God Stats
9W - 19L
1,262 SR
Queue Stats
13W - 22L
1,248 Elo+
Party 3
Fenrir
Fenrir
SGT Spack7
Fenrir
Level 148
God Stats
3W - 4L
1,310 SR
Queue Stats
465W - 463L
1,405 Elo+
Solo
Apollo
Apollo
thebigjoca
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 84L
1,377 Elo+
Party 3
Achilles
Achilles
viSHOOTOVERYOUx
Achilles
Level 28
God Stats
9W - 7L
1,357 SR
Queue Stats
152W - 169L
1,243 Elo+
Party 3
Poseidon
Poseidon
xCombo8reakerx
Poseidon
Level 83
God Stats
13W - 9L
1,533 SR
Queue Stats
155W - 144L
1,441 Elo+
Solo
Team Averages
Level 69
1,392 SR
1,343 Elo+

VS

Team Averages
Level 37
1,317 SR
1,230 Elo+
Charybdis
Charybdis
Dr_Krankcase06
Charybdis
Level 26
God Stats
1W - 2L
1,237 SR
Queue Stats
18W - 37L
1,131 Elo+
Party 1
Thanatos
Thanatos
ImAlwaysBlack-
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Achilles
Achilles
ImAlwaysGreen
Achilles
Level 18
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Yemoja
Yemoja
Shelle5590
Yemoja
Level 44
God Stats
0W - 2L
1,263 SR
Queue Stats
16W - 32L
1,159 Elo+
Party 1
He Bo
He Bo
leo_Nidas19
He Bo
Level 62
God Stats
19W - 29L
1,461 SR
Queue Stats
116W - 135L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,898
465
4,542
8,334
7,362
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
SGT Spack7
Fenrir
17
11 / 0 / 4
10,443
614
10,839
11,886
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
thebigjoca
Apollo
14
6 / 0 / 3
8,573
504
12,997
8,827
4,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
3 / 1 / 4
9,147
538
10,874
12,478
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
17
3 / 2 / 3
9,955
586
4,553
9,462
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr_Krankcase06
Charybdis
11
0 / 7 / 0
6,772
398
5,309
14,323
6,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
10
0 / 4 / 0
6,842
402
2,287
12,144
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ImAlwaysGreen
Achilles
12
1 / 5 / 0
7,432
437
5,828
14,210
15,065
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
Shelle5590
Yemoja
11
0 / 1 / 0
7,825
460
5,030
13,240
10,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 7 / 1
8,408
495
8,422
11,266
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
24
Kills
3
3
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dr_Krankcase06
Charybdis
0
7
0
0
W
1
0
9
5.5
L
Thanatos
0
4
0
0
L
Achilles
ImAlwaysGreen
Achilles
1
5
0
0.2
W
Fenrir
SGT Spack7
Fenrir
11
0
4
13
L
Yemoja
Shelle5590
Yemoja
0
1
0
0
L
2
7
1
0.36
W
Apollo
thebigjoca
Apollo
6
0
3
7.5
W
Achilles
3
1
4
5
W
Poseidon
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
26,876
50,987
Taken
65,183
35,424
Mitigated
40,639
14,367
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dr_Krankcase06
Charybdis
5,309
3,661
0
0
14,323
6,540
326
2,752
11,571
0
42,911
W
4,542
484
0
1,620
8,334
7,362
116
3,550
4,784
13,259
0
L
Thanatos
2,287
610
0
6,465
12,144
4,298
0
199
11,761
0
34,574
L
Achilles
ImAlwaysGreen
Achilles
5,828
1,597
0
1,849
14,210
15,065
0
534
12,691
0
33,138
W
Fenrir
SGT Spack7
Fenrir
10,839
2,770
0
2,937
11,886
5,696
0
1,218
10,623
0
78,408
L
Yemoja
Shelle5590
Yemoja
5,030
737
3,915
2,801
13,240
10,664
317
2,488
10,700
31,911
0
L
8,422
141
0
0
11,266
4,072
934
3,122
8,092
49,946
0
W
Apollo
thebigjoca
Apollo
12,997
8,335
0
5,595
8,827
4,091
960
2,860
5,967
0
73,722
W
Achilles
10,874
3,084
0
2,007
12,478
14,465
563
1,223
10,229
0
55,048
W
Poseidon
4,553
438
0
2,208
9,462
3,810
376
4,601
4,861
88,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
37,279
447
Minions Killed
303
0
Camps Cleared
0
1,721,692
Distance Traveled
1,512,849
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,772
398
70
4
0
263,256
0
W
Ymir
7,898
465
12
1
0
323,573
1
L
Thanatos
6,842
402
60
4
0
343,874
0
L
Achilles
7,432
437
44
3
0
322,905
0
W
Fenrir
10,443
614
103
6
0
415,435
5
L
Yemoja
7,825
460
44
3
0
289,401
0
L
He Bo
8,408
495
85
5
0
293,413
0
W
Apollo
8,573
504
115
7
0
312,032
0
W
Achilles
9,147
538
74
4
0
305,606
0
W
Poseidon
9,955
586
143
8
0
365,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role