Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ivorie
Morgan Le Fay
Level 125
God Stats
11W - 6L
1,652 SR
Queue Stats
486W - 466L
1,458 Elo+
Party 1
Anhur
Anhur
Tomsy
Anhur
Level 156
God Stats
10W - 6L
1,514 SR
Queue Stats
248W - 238L
1,590 Elo+
Solo
Chernobog
Chernobog
TristanSu
Chernobog
Level 85
God Stats
3W - 11L
1,341 SR
Queue Stats
523W - 507L
1,512 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,512 Elo+

VS

Team Averages
Level 124
1,510 SR
1,530 Elo+
Hun Batz
Hun Batz
BigLuckBuck
Hun Batz
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,530 Elo+
Solo
Discordia
Discordia
DeadWarlock
Discordia
Level 108
God Stats
9W - 2L
1,894 SR
Queue Stats
243W - 241L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
OTCOCTPYCOB
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,548 Elo+
Solo
Artemis
Artemis
Pangus
Artemis
Level 135
God Stats
5W - 7L
1,188 SR
Queue Stats
325W - 344L
1,512 Elo+
Solo
Hades
Hades
WillHen1
Hades
Level 127
God Stats
7W - 11L
1,470 SR
Queue Stats
370W - 386L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 4 / 7
9,004
750
11,174
11,004
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
 
Ne Zha
12
0 / 4 / 7
7,090
591
4,063
12,110
11,902
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Ivorie
Morgan Le Fay
13
1 / 5 / 7
7,490
624
8,938
12,383
5,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tomsy
Anhur
15
5 / 4 / 5
8,667
722
6,284
10,476
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
TristanSu
Chernobog
15
3 / 6 / 7
8,611
718
4,831
10,239
5,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigLuckBuck
Hun Batz
16
4 / 2 / 10
10,230
853
8,107
13,763
18,370
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DeadWarlock
Discordia
18
7 / 1 / 12
10,583
882
13,861
6,541
3,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
OTCOCTPYCOB
Baron Samedi
15
1 / 2 / 11
8,931
744
9,472
8,627
4,462
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Pangus
Artemis
16
7 / 2 / 9
10,218
852
13,171
8,389
4,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
WillHen1
Hades
16
3 / 5 / 8
9,594
800
6,601
11,984
8,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
12
Kills
22
23
Deaths
12
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
7
1.63
L
Ne Zha
 
Ne Zha
0
4
7
0.88
W
Hun Batz
BigLuckBuck
Hun Batz
4
2
10
4.5
W
Discordia
DeadWarlock
Discordia
7
1
12
13
L
Morgan Le Fay
Ivorie
Morgan Le Fay
1
5
7
0.9
W
Baron Samedi
OTCOCTPYCOB
Baron Samedi
1
2
11
3.25
W
Artemis
Pangus
Artemis
7
2
9
5.75
L
Anhur
Tomsy
Anhur
5
4
5
1.88
L
Chernobog
TristanSu
Chernobog
3
6
7
1.08
W
Hades
WillHen1
Hades
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
51,212
56,212
Taken
49,304
34,212
Mitigated
38,974
14,162
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,174
182
1,989
3,318
11,004
6,161
340
5,646
5,358
31,821
0
L
Ne Zha
 
Ne Zha
4,063
170
704
1,677
12,110
11,902
0
7,418
4,646
0
11,821
W
Hun Batz
BigLuckBuck
Hun Batz
8,107
708
775
2,284
13,763
18,370
73
5,801
7,962
0
15,717
W
Discordia
DeadWarlock
Discordia
13,861
164
1,031
1,887
6,541
3,501
1,378
3,652
2,889
34,042
0
L
Morgan Le Fay
Ivorie
Morgan Le Fay
8,938
144
1,503
2,849
12,383
5,809
120
7,598
4,785
14,384
0
W
Baron Samedi
OTCOCTPYCOB
Baron Samedi
9,472
1,069
3,589
2,534
8,627
4,462
1,396
3,152
5,475
20,121
0
W
Artemis
Pangus
Artemis
13,171
5,204
2,904
2,720
8,389
4,063
3,870
3,068
5,321
0
30,747
L
Anhur
Tomsy
Anhur
6,284
2,540
283
1,427
10,476
5,167
378
5,590
4,886
0
14,190
L
Chernobog
TristanSu
Chernobog
4,831
2,487
15
397
10,239
5,173
48
3,628
6,603
0
12,013
W
Hades
WillHen1
Hades
6,601
252
305
2,018
11,984
8,578
773
4,439
7,545
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
49,556
105
Minions Killed
148
0
Camps Cleared
0
945,827
Distance Traveled
1,142,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,004
750
47
4
0
202,021
0
L
Ne Zha
7,090
591
4
0
0
175,987
0
W
Hun Batz
10,230
853
11
1
0
237,263
0
W
Discordia
10,583
882
49
4
0
261,151
0
L
Morgan Le Fay
7,490
624
13
1
0
200,416
0
W
Baron Samedi
8,931
744
12
1
0
216,360
0
W
Artemis
10,218
852
34
3
0
223,661
0
L
Anhur
8,667
722
21
2
0
202,397
0
L
Chernobog
8,611
718
20
2
0
165,006
0
W
Hades
9,594
800
42
4
0
204,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role