Player Matchup

Bakasura
Bakasura
CorinnaCOUGH
Bakasura
Level 115
God Stats
27W - 23L
1,603 SR
Queue Stats
268W - 268L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Greenskelegod
Heimdallr
Level 66
God Stats
1W - 5L
1,195 SR
Queue Stats
24W - 38L
1,316 Elo+
Solo
Yu Huang
Yu Huang
Rocky13F
Yu Huang
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,328 Elo+
Party 1
Bacchus
Bacchus
jibley98
Bacchus
Level 156
God Stats
21W - 17L
1,464 SR
Queue Stats
880W - 834L
1,442 Elo+
Solo
Surtr
Surtr
xDioSiToxX
Surtr
Level 66
God Stats
2W - 3L
1,666 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,387 Elo+

VS

Team Averages
Level 74
1,461 SR
1,350 Elo+
Nemesis
Nemesis
Cawole
Nemesis
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 15L
1,285 Elo+
Party 3
Martichoras
Martichoras
NonChinesePanda
Martichoras
Level 123
God Stats
3W - 2L
1,456 SR
Queue Stats
21W - 22L
1,352 Elo+
Party 2
Merlin
Merlin
Ohgi
Merlin
Level 156
God Stats
4W - 5L
1,565 SR
Queue Stats
122W - 123L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Unknown2077
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,260 Elo+
Party 2
Ymir
Ymir
kir2boo
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CorinnaCOUGH
Bakasura
1
0 / 0 / 0
7,566
315
0
0
0
Heimdallr
Greenskelegod
Heimdallr
14
2 / 8 / 3
10,250
427
18,038
21,141
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Rocky13F
Yu Huang
16
1 / 8 / 2
10,544
439
12,346
19,674
8,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
jibley98
Bacchus
15
1 / 4 / 0
10,791
450
7,915
21,185
29,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
17
1 / 4 / 0
11,414
476
13,396
24,022
25,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cawole
Nemesis
20
4 / 0 / 6
15,402
642
12,616
19,927
11,569
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
NonChinesePanda
Martichoras
20
9 / 1 / 4
13,418
559
15,862
18,386
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Ohgi
Merlin
20
8 / 0 / 9
14,389
600
23,007
10,917
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Unknown2077
Sun Wukong
17
1 / 0 / 6
11,485
479
7,333
19,650
14,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
kir2boo
Ymir
17
2 / 4 / 11
11,699
487
6,108
20,996
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
24
24
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cawole
Nemesis
4
0
6
7
L
Bakasura
CorinnaCOUGH
Bakasura
0
0
0
0
L
Heimdallr
Greenskelegod
Heimdallr
2
8
3
0.44
W
Martichoras
NonChinesePanda
Martichoras
9
1
4
11
W
Merlin
Ohgi
Merlin
8
0
9
12.5
L
Yu Huang
Rocky13F
Yu Huang
1
8
2
0.25
W
Sun Wukong
Unknown2077
Sun Wukong
1
0
6
4
L
Bacchus
jibley98
Bacchus
1
4
0
0.25
W
Ymir
kir2boo
Ymir
2
4
11
1.88
L
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
64,926
86,022
Taken
89,876
73,606
Mitigated
62,459
16,842
Healing
30,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cawole
Nemesis
12,616
6,883
0
2,836
19,927
11,569
827
3,677
15,986
0
214,828
L
Bakasura
CorinnaCOUGH
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Greenskelegod
Heimdallr
18,038
8,836
0
4,758
21,141
10,350
0
4,576
16,565
0
75,509
W
Martichoras
NonChinesePanda
Martichoras
15,862
7,117
0
11,852
18,386
9,295
3,276
4,647
13,551
0
125,936
W
Merlin
Ohgi
Merlin
23,007
794
0
3,056
10,917
4,686
3,351
3,916
6,661
120,595
0
L
Yu Huang
Rocky13F
Yu Huang
12,346
687
0
2,343
19,674
8,606
0
8,243
11,431
80,117
0
W
Sun Wukong
Unknown2077
Sun Wukong
7,333
1,840
0
7,707
19,650
14,194
493
3,812
14,792
0
72,550
L
Bacchus
jibley98
Bacchus
7,915
955
0
4,529
21,185
29,074
0
7,922
13,263
53,740
0
W
Ymir
kir2boo
Ymir
6,108
801
0
5,062
20,996
22,715
231
7,523
13,119
28,496
0
L
Surtr
13,396
5,004
73
5,139
24,022
25,576
553
8,374
15,648
1,221
94,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
66,393
441
Minions Killed
740
0
Camps Cleared
0
1,606,224
Distance Traveled
2,477,103
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,402
642
246
10
0
626,936
0
L
Bakasura
7,566
315
0
0
0
4,186
0
L
Heimdallr
10,250
427
117
5
0
330,277
0
W
Martichoras
13,418
559
155
6
0
401,430
6
W
Merlin
14,389
600
194
8
0
482,044
1
L
Yu Huang
10,544
439
129
5
0
430,911
0
W
Sun Wukong
11,485
479
116
5
0
489,622
0
L
Bacchus
10,791
450
58
2
0
396,848
5
W
Ymir
11,699
487
29
1
0
477,071
0
L
Surtr
11,414
476
137
6
0
444,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role